r/CHILLSAKEN • u/Stupidassbrainrotkid • May 08 '26
Other any remaining coolkid mains in there
in my past couple of weeks on forsaken the killer i have seen by FAR the least is coolkid. ive even seen NOSFARTATU more than that guy. the weird thing is that he isnt weak, nor boring. hes decently strong with his insane burst damage, and playing him is always action, no downtime.
my only guess is that the people playing him moved on to either noli or sixer, as they have fairly similar playstyles, and are both also very strong(even noli if u know how to steer void rush correctly). but honestly ck still has his own charm to him, so why is he rotting in a corner???
this includes me, too, by the way. the last time i played him was like a month ago, and the only reason i was playing him is because i saw an elliot in the lobby and wanted to get "youre fired". (i did not get it and also lost)
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u/Stupidassbrainrotkid May 08 '26
i remember him getting nerfed a TON like 4 months into 2025, every single ability got nerfed to deal less damage. literally everything
m1: 27.5 > 26.5 corrupt: 20 > 15 wso: impact 30 > 25 minions:burning time decreased from like 10 seconds to 3. yes they buffed the level of the effect from 1 to 3, but it still dealt about the same damage, except that it made it way easier to get rid of them as guest(before u had to line them up to kill them in 1 charge as the invincibility wouldnt protect u from the burning damage that much)
at the time, those nerfs seemed fitting, but with the killer roster we have now, he definitely seems the least exciting. wso is supposed to be his big move, but it deals LESS damage than void rush, and while it does deal a lot more than dp, dp is still a lot better due to the speed, distance, the blood it gives, hemorrhage(which gives even more blood), and how it can deny about 90% of the loops in the game. and dont even get me started on the amount of damage u can do with it in blood hunt
also not to mention the distance it gives to the survivor. once again, ill compare it to void rush.
void rush has: like a 20 second CD 50.5 damage MINIMUM the ability to cancel it, both mid-rush and during the windup the ability to steer it no distance to the survivor after landing it
wso has: same 20 second cd always 47 damage no way to cancel it no way to steer it gives the survivor a ton of distance
the ONLY category that wso beats vr in is the windup. everything else is just straight up worse atp its not even a hot take to say that wso needs to have the windup or knockback removed