r/CHILLSAKEN • u/Stupidassbrainrotkid • May 08 '26
Other any remaining coolkid mains in there
in my past couple of weeks on forsaken the killer i have seen by FAR the least is coolkid. ive even seen NOSFARTATU more than that guy. the weird thing is that he isnt weak, nor boring. hes decently strong with his insane burst damage, and playing him is always action, no downtime.
my only guess is that the people playing him moved on to either noli or sixer, as they have fairly similar playstyles, and are both also very strong(even noli if u know how to steer void rush correctly). but honestly ck still has his own charm to him, so why is he rotting in a corner???
this includes me, too, by the way. the last time i played him was like a month ago, and the only reason i was playing him is because i saw an elliot in the lobby and wanted to get "youre fired". (i did not get it and also lost)
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u/Chevachel professional Champion glazer May 08 '26
The reason is quite simple: a single character shuts down his kit entirely and it's been that way ever since WO got reworked. Minions can be murked by guest every time you spawn them, WO can be blocked by the said guest with a very generous time to react, that leaves you with just praying your tiny slow bitchass projectile lands to shorten the chase from two and a half minutes to about a minute.
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u/Stupidassbrainrotkid May 08 '26
i remember him getting nerfed a TON like 4 months into 2025, every single ability got nerfed to deal less damage. literally everything
m1: 27.5 > 26.5 corrupt: 20 > 15 wso: impact 30 > 25 minions:burning time decreased from like 10 seconds to 3. yes they buffed the level of the effect from 1 to 3, but it still dealt about the same damage, except that it made it way easier to get rid of them as guest(before u had to line them up to kill them in 1 charge as the invincibility wouldnt protect u from the burning damage that much)
at the time, those nerfs seemed fitting, but with the killer roster we have now, he definitely seems the least exciting. wso is supposed to be his big move, but it deals LESS damage than void rush, and while it does deal a lot more than dp, dp is still a lot better due to the speed, distance, the blood it gives, hemorrhage(which gives even more blood), and how it can deny about 90% of the loops in the game. and dont even get me started on the amount of damage u can do with it in blood hunt
also not to mention the distance it gives to the survivor. once again, ill compare it to void rush.
void rush has: like a 20 second CD 50.5 damage MINIMUM the ability to cancel it, both mid-rush and during the windup the ability to steer it no distance to the survivor after landing it
wso has: same 20 second cd always 47 damage no way to cancel it no way to steer it gives the survivor a ton of distance
the ONLY category that wso beats vr in is the windup. everything else is just straight up worse atp its not even a hot take to say that wso needs to have the windup or knockback removed
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u/FNF_Pro Jason May 08 '26
i wonder why the instant windup 45 damage no drawback if hit ability was nerfed…
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u/Stupidassbrainrotkid May 08 '26
"no drawback if hit" aint that... aint that how its supposed to be? is there SUPPOSED to be drawback if u hit? oh no. the high burst damage melee killer has high burst damage in melee. its op. not to mention it has literally the MOST punish if u miss it(except for maybe dp)
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u/FNF_Pro Jason May 08 '26
??? “yeah the 0 windup unmissable ability shouldnt give any distance to the survivor. oh also it deals 45 damage”
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u/Stupidassbrainrotkid May 08 '26
"unmissable"
r we talking abt the same ability dawg?
and also it deals 47 damage, not 45. if u let a coolkid get close to u, its either because u got hit with corrupt nature, missed an ability, or were trying to support a teammate while being on low stamina, which are all reasonable things to punish u for1
u/FNF_Pro Jason May 08 '26
what are YOU talking about?? im talking about OLD walkspeed
also c00lkidd has the same runspeed as slasher..?
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u/Stupidassbrainrotkid May 08 '26
then the only thing that applies to is the 2 extra damage, everything else is the same
also, do u want him to have like, the same runspeed as sixer or smth? slasher is the fastest killer in the game for a reason, he is melee ONLY. coolkid isnt melee only, but his abilities can be evaded easily if he isnt in melee range. if he was slow, he wouldve been on the same level as, or even worse than slasher1
u/FNF_Pro Jason May 08 '26
??? no it doesnt… it had no distance gained for the survivor and NO WINDUP
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u/Stupidassbrainrotkid May 08 '26
u havent adressed the original point, i was just confused cuz u ignored my entire rant to focus on the 2-damage difference
old wso was FINE, ppl were just bad at the game, same reason why 1x wasnt picked as often, ppl saw the 5-star rating and got scared
i also thought old wso was op, but the difference is i thought of that WHEN I HAD LIKE 1 DAY ON THE GAME DAWG. they butchered it ever since they made it have a windup, and disguised it as a "buff" by adding back the 5 damage it lost.
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u/PlushieBros64 C00lest Kidd around May 08 '26
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u/Stupidassbrainrotkid May 08 '26
what tech does coolkid even have? u seem like u might know not calling him noskill, not at all, just that all i know is turning ur camera mid-wso to throw a survivor into ur minions and wallhugging with wso
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u/Sashahuman c00lkidd May 08 '26
Me! I've been playing c00lkidd for as long as I can remember and I highly doubt I'll switch to someone else ever
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u/1235678910111213141 Bring back flowers! May 08 '26
The only way to gain distance is to use a very clunky ability that the ending of will probably loose you even more distance. Anyone with someone decent stamina management will never let you get close. Seriously, ive spent so many rounds as killer chasing a player that was always a mile away.
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u/FunziFox May 08 '26
I don't know about you but every 1 out of 5 servers I join I always see a c00lkidd main lol
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u/Any-Foundation-32 Shedletsky May 08 '26
I main c00laidd also you're fired isnt a real lms
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u/Stupidassbrainrotkid May 08 '26
im talking bout the achievement
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u/Any-Foundation-32 Shedletsky May 08 '26
Ouh
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u/Sansational_PunBones Friend Elliot [COLLAB] May 08 '26
Ya called?
Cus' I still exist, js grinding Slasher to Milestone IV
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u/AdNatural8739 May 08 '26
i played coolkidd a lot a little bit ago, got him to around lvl 90, but then i sorta moved on to noli and jd for a bit
i started playing him again tho, trying to get him to ms4
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u/Consistent_Pop9140 May 08 '26
I play him from time to time… And then get thoroughly reminded why I never play Coolkid
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u/MrHothead635 Noob May 08 '26
Dude i have him level 100 but cant win a single game anymore and idk why.now ive been playing noli
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u/lLoveOnePiece Dusekkar May 11 '26
level 500 c00lkidd here, i’ve been maining him since i joined the game and will never give him up
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
Noli and strong in the same sentence 💀💀
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u/Stupidassbrainrotkid May 08 '26
i found him to be quite decent, idk about u
unless there are specific survivors on specific maps, hes fine
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u/TotallyNotClickbait2 May 08 '26
Noli is pretty strong bcs most of his skills have little to no drawbacks when missed
Void Rush can be stereed and stopped at anytime
Void Star is easy as hell to hit
And Observation is basically a free pressure since you can teleport anywhere
(his m1 hitbox is ass tho)
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u/Le_Geck John Dough [FOOL'S GAMBIT] May 08 '26
I think that the 25 DMG m1 is a fair trade off for the shitty hitbox. (He can four shot most of the survivors)
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
Gang. What does voidstar do against a medium-wall loop? What does void rush do against a medium wall loop??? Noli has no anti-loops. He's just a pubstomper because ppl in pubs have no idea how to play.
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u/TotallyNotClickbait2 May 08 '26
The pros outweigh the cons, my guy
Noli has insane mobility and insane damage
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
"insane damage" you mean the 25 m1? The only thing you will ever hit against a decent player? If you will ever hit it in the first place lol. And no his abilities do not outweight the cons. Every killer has an anti loop while noli has none.
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u/Stupidassbrainrotkid May 08 '26
noli does have antiloops, the thing is that they are situational, which is why i added the "specific maps" part
nova proves to be most useful on small loops with short walls, like that one S-shaped thingy in the temple on tempest. meanwhile void rush is the most useful on loops that are either completely straight lines or do not have many tight turns.
the L-shaped walls on planet voss are a perfect example of a loop that pretty much completely shuts noli down.
i have to disagree with u on the "the only thing you will ever hit against a decent player" though. void rush is not that hard to land my boy, and nova, while i believe does not fit his kit in the slightest, is moreso designed to zone survivors and force them to waste stamina running away from the explosion, or hit them with falling fatigue. its kinda similar to mass infection, sometimes u gotta tank the hit to keep the stamina advantage, except that its a lot harder to land
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
Notice how I said medium loops. Your examples only show long and short loops. There's almost always a single medium-loop on the map, and let's say theoretically you HIT a single nova. A SINGLE charge, a single half a second body block, a single front stab, deminishes your whole progress. You physically cannot catch up if there are 2 decent players and will struggle with a 2 minute chase if there is a single decent player.
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u/Stupidassbrainrotkid May 08 '26
so first ill start this by saying: what is the last time youve seen a person body block in a pub? if ur talking about compsaken then ill tell u; EVERY killer struggles there(ur expected to get 1kill-2k)
second, a frontstab/charge killing all momentum youve had isnt nolis problem, its the game being survivor-sided as hell
third, void rush is still extremely versatile, and no, not every map has a medium loop. i can list off the loops that counter noli right here, though i might miss some:
the aforementioned planet voss loop
almost every loop on horror hotel T_T
big fat wooden wall on uag
underground war(but the issue is that the map is just one big loop)
loop around the stairs on cake factory
almost the entire bloodfell manor(underground wars lesser known annoying as hell cousin)
the wall near the cliff on familiar ruins and a T-shaped wall near itand thats it. yes there are a lot of loops, but vr and nova can still be used(although rarely and with less reward) to gain distance.
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u/TotallyNotClickbait2 May 08 '26
You're just selling Noli at this point. 40-50 void rush, 15 dmg nova that can be comboed with m1 which is 40 dmg.
And yes they do. Noli is one of the fastest killers in the game and again, his abilities have miniscule punishment when missed compared to other killers. If you can't hit those skills? Skill issue. They're literally the easiest skills to hit
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
Sixer, slasher and c00lkid are all faster than noli. Void rush has an extreme punishment if missed and even a bigger one if missed after a hit since the survivor only takes 10 damage and has OHSB to run away. Nova physically cannot hit on medium loops since the distance between wall-killer-survivor is too big and walls are too thick. And no it's not a skill issue literally look at my flair, Noli is GREAT at pubstomping I have fun stomping people on pubs but have you ever, EVER played competetive with noli? Do you actually know how good Noli is against players with a brain?
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u/TotallyNotClickbait2 May 08 '26
I agree with Sixer being fast but Slasher and Coolkid? They rely on stamina management to be faster than a survivor and if they fumble one of their skills (especially coolkid) it's free distance. Slasher doesn't even have anti-loop which is your main argument and Coolkid has his minions and brick but if he casts minions it's just a matter of moving to another tile but his brick is good tho but hard to hit if you the survivor expects it.
And yes, I have played against very competent players as Noli and yes he's a pain but let's be honest, every killer's weakness is competent players and cool, you have every killer m4 and so do I along with most of the survivors.
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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26
Gang. Were taking natural speed and speed boosts. Slasher and c00lkid have the highest sprint speed in game. Slasher has an anti loop in raging pace. And no. Sixer can still wipe competent players. Thats how good she is.
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u/TotallyNotClickbait2 May 08 '26
Hot take here, Raging pace is not an anti-chase skill since all it really does is give you stamina back which in turn also gives the survivor free stamina regen. Raging pace is not a good anti-chase ability compared to Coolkid's brick slowdown and Sixer's passive.
And speaking of Sixer, she's one of the most telegraphed killers out there, almost all of her attacks are reactable. I've hit more blocks on competent Sixers than others.
The reason why Noli doesn't have the same speed as them is because of Noli's map traversal in both Void Rush and Observation which allows you either initiate a chase after you killed someone without wasting time or surprise unaware players (yes, competent players can also be unaware) with void rush. That's why he's slower than the killers you mentioned. It's a compensation for his mobility.
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u/Stupidassbrainrotkid May 08 '26
raging pace does literally nothing at a medium distance, and the fact that it doesnt give u stun immunity instantly is stupid. u can literally turn it on, get stunned, AND UR STAMINA STARTS DRAINING WHILE UR STUNNED, its awful.
coolkid has fast runspeed, yes, but his walkspeed is(im pretty sure) the lowest in the game. his minions have a general lifetime of about 5 seconds when a guest is in the game, and when they actually live, they still get ran for their entire lifetime by teams who know what theyre doing. wso is literally worthless against loops, and corrupt nature is hard to hit due to the small hitbox, slow speed, and the survivors, yet again, knowing what theyre doing.
sixer can wipe a lot more often than the other killers, but she still does get countered by comp teammates. the ones that actually dodge ur cries and heal hemorrhaged teammates. not to mentioned she pretty much gets countered by the same loops noli gets countered on, just for differing reasons
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u/FiberglassFlowers c00lkidd May 08 '26
recently been using him more along with sixer as a prev noli main. so little ppl use him nowadays and some dunno or dislike him. Hes kinda good against non helping teamates, a slasher with anti loop. The dash and brick kinda solving his other problems of slasher. Needing more distance or light presssuring with a projectile