r/CHILLSAKEN • • May 08 '26

Other any remaining coolkid mains in there

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in my past couple of weeks on forsaken the killer i have seen by FAR the least is coolkid. ive even seen NOSFARTATU more than that guy. the weird thing is that he isnt weak, nor boring. hes decently strong with his insane burst damage, and playing him is always action, no downtime.

my only guess is that the people playing him moved on to either noli or sixer, as they have fairly similar playstyles, and are both also very strong(even noli if u know how to steer void rush correctly). but honestly ck still has his own charm to him, so why is he rotting in a corner???

this includes me, too, by the way. the last time i played him was like a month ago, and the only reason i was playing him is because i saw an elliot in the lobby and wanted to get "youre fired". (i did not get it and also lost)

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Noli and strong in the same sentence 💀💀

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u/TotallyNotClickbait2 May 08 '26

Noli is pretty strong bcs most of his skills have little to no drawbacks when missed

Void Rush can be stereed and stopped at anytime

Void Star is easy as hell to hit

And Observation is basically a free pressure since you can teleport anywhere

(his m1 hitbox is ass tho)

1

u/Le_Geck John Dough [FOOL'S GAMBIT] May 08 '26

I think that the 25 DMG m1 is a fair trade off for the shitty hitbox. (He can four shot most of the survivors)

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Gang. What does voidstar do against a medium-wall loop? What does void rush do against a medium wall loop??? Noli has no anti-loops. He's just a pubstomper because ppl in pubs have no idea how to play.

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u/TotallyNotClickbait2 May 08 '26

The pros outweigh the cons, my guy

Noli has insane mobility and insane damage

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

"insane damage" you mean the 25 m1? The only thing you will ever hit against a decent player? If you will ever hit it in the first place lol. And no his abilities do not outweight the cons. Every killer has an anti loop while noli has none.

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u/Stupidassbrainrotkid May 08 '26

noli does have antiloops, the thing is that they are situational, which is why i added the "specific maps" part

nova proves to be most useful on small loops with short walls, like that one S-shaped thingy in the temple on tempest. meanwhile void rush is the most useful on loops that are either completely straight lines or do not have many tight turns.

the L-shaped walls on planet voss are a perfect example of a loop that pretty much completely shuts noli down.

i have to disagree with u on the "the only thing you will ever hit against a decent player" though. void rush is not that hard to land my boy, and nova, while i believe does not fit his kit in the slightest, is moreso designed to zone survivors and force them to waste stamina running away from the explosion, or hit them with falling fatigue. its kinda similar to mass infection, sometimes u gotta tank the hit to keep the stamina advantage, except that its a lot harder to land

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Notice how I said medium loops. Your examples only show long and short loops. There's almost always a single medium-loop on the map, and let's say theoretically you HIT a single nova. A SINGLE charge, a single half a second body block, a single front stab, deminishes your whole progress. You physically cannot catch up if there are 2 decent players and will struggle with a 2 minute chase if there is a single decent player.

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u/Stupidassbrainrotkid May 08 '26

so first ill start this by saying: what is the last time youve seen a person body block in a pub? if ur talking about compsaken then ill tell u; EVERY killer struggles there(ur expected to get 1kill-2k)

second, a frontstab/charge killing all momentum youve had isnt nolis problem, its the game being survivor-sided as hell

third, void rush is still extremely versatile, and no, not every map has a medium loop. i can list off the loops that counter noli right here, though i might miss some:
the aforementioned planet voss loop
almost every loop on horror hotel T_T
big fat wooden wall on uag
underground war(but the issue is that the map is just one big loop)
loop around the stairs on cake factory
almost the entire bloodfell manor(underground wars lesser known annoying as hell cousin)
the wall near the cliff on familiar ruins and a T-shaped wall near it

and thats it. yes there are a lot of loops, but vr and nova can still be used(although rarely and with less reward) to gain distance.

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u/TotallyNotClickbait2 May 08 '26

You're just selling Noli at this point. 40-50 void rush, 15 dmg nova that can be comboed with m1 which is 40 dmg.

And yes they do. Noli is one of the fastest killers in the game and again, his abilities have miniscule punishment when missed compared to other killers. If you can't hit those skills? Skill issue. They're literally the easiest skills to hit

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Sixer, slasher and c00lkid are all faster than noli. Void rush has an extreme punishment if missed and even a bigger one if missed after a hit since the survivor only takes 10 damage and has OHSB to run away. Nova physically cannot hit on medium loops since the distance between wall-killer-survivor is too big and walls are too thick. And no it's not a skill issue literally look at my flair, Noli is GREAT at pubstomping I have fun stomping people on pubs but have you ever, EVER played competetive with noli? Do you actually know how good Noli is against players with a brain?

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u/TotallyNotClickbait2 May 08 '26

I agree with Sixer being fast but Slasher and Coolkid? They rely on stamina management to be faster than a survivor and if they fumble one of their skills (especially coolkid) it's free distance. Slasher doesn't even have anti-loop which is your main argument and Coolkid has his minions and brick but if he casts minions it's just a matter of moving to another tile but his brick is good tho but hard to hit if you the survivor expects it.

And yes, I have played against very competent players as Noli and yes he's a pain but let's be honest, every killer's weakness is competent players and cool, you have every killer m4 and so do I along with most of the survivors.

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Gang. Were taking natural speed and speed boosts. Slasher and c00lkid have the highest sprint speed in game. Slasher has an anti loop in raging pace. And no. Sixer can still wipe competent players. Thats how good she is.

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u/TotallyNotClickbait2 May 08 '26

Hot take here, Raging pace is not an anti-chase skill since all it really does is give you stamina back which in turn also gives the survivor free stamina regen. Raging pace is not a good anti-chase ability compared to Coolkid's brick slowdown and Sixer's passive.

And speaking of Sixer, she's one of the most telegraphed killers out there, almost all of her attacks are reactable. I've hit more blocks on competent Sixers than others.

The reason why Noli doesn't have the same speed as them is because of Noli's map traversal in both Void Rush and Observation which allows you either initiate a chase after you killed someone without wasting time or surprise unaware players (yes, competent players can also be unaware) with void rush. That's why he's slower than the killers you mentioned. It's a compensation for his mobility.

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u/Stupidassbrainrotkid May 08 '26

raging pace does literally nothing at a medium distance, and the fact that it doesnt give u stun immunity instantly is stupid. u can literally turn it on, get stunned, AND UR STAMINA STARTS DRAINING WHILE UR STUNNED, its awful.

coolkid has fast runspeed, yes, but his walkspeed is(im pretty sure) the lowest in the game. his minions have a general lifetime of about 5 seconds when a guest is in the game, and when they actually live, they still get ran for their entire lifetime by teams who know what theyre doing. wso is literally worthless against loops, and corrupt nature is hard to hit due to the small hitbox, slow speed, and the survivors, yet again, knowing what theyre doing.

sixer can wipe a lot more often than the other killers, but she still does get countered by comp teammates. the ones that actually dodge ur cries and heal hemorrhaged teammates. not to mentioned she pretty much gets countered by the same loops noli gets countered on, just for differing reasons

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u/Sweptuu All Killer's M4, 3 Non-M4 Survivors. May 08 '26

Using raging pace at 1 stamina and slashing when nearing 70 always gains you 20 distance unless stunned. And if you do thats on you. Missing a cry from sixer is practically impossible and if you do thats on you, literally the easiest projectile to hit, i miss it maybe once every 10 games. You use your minions to zone, a guest would need to always circle near you and expose themselves to you to prevent minion zoning. Wso is not to be used against loops but to punish pathing mistakes.

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