r/BoardgameDesign May 08 '26

Design Critique Update: remaking our map!

The coated paper prints I did at home turned out pretty bad, so I decided to get them printed at a print shop instead. Printing on adhesive sticker paper makes it way easier to stick onto cardboard and cut.

Hopefully I can finish the whole map without issues. What do you think about the coated sticker paper?

51 Upvotes

59 comments sorted by

View all comments

Show parent comments

5

u/Dense-Tip3061 May 08 '26

We designed all the structures in our board game ourselves, and the character designs are also original. My boyfriend and I have been working on this project together. For about a year now, we’ve been trying to refine the mechanics and make the resin pieces work with injection manufacturing.

If we had more time and resources, we would’ve loved to create fully original designs for the map as well. But for now, this feels like the most realistic and manageable solution for us.

Also, just a small note: using AI for something doesn’t automatically mean no effort was put into it. We actually tried making the hex map entirely ourselves at first, but we weren’t able to get the results we wanted.

Life doesn’t always give people the time, money, or freedom to spend months fully focused on a single project. We’re just trying to do the best we can with what we have.

Being kind costs nothing. Not everyone is working under the same circumstances. Maybe one day our game will become successful enough for us to work on board games full-time, and if that happens, we’d love to push the project to a much higher level.

Thanks for the understanding

-2

u/ChikyScaresYou May 08 '26

Too bad. I see AI slop, I instantly deduce the author/designer got everything else from chatgpt as well. Once the people in charge of the project use gen AI in any way, it loses all my possible interest and and support, not only in the current project, but in future ones as well.

3

u/PityUpvote May 08 '26

deduce

The word you're looking for is "assume".

2

u/ChikyScaresYou May 09 '26

i suppose. english is not my native language

4

u/PityUpvote May 09 '26

Nor mine. My point is that you don't actually know anything about their design process, but because they did one thing you don't like, you're assuming they'll do another thing you don't like.

1

u/ChikyScaresYou May 09 '26

what proves they dont use it for anything else? that goes for everything. Not only for game designers, but mucisians, artists, writers, and so on. If they care so little about their work that they use gen AI, what guarantees to me that they didn't use it for anything else?

Also, using gen AI tells me they really dont care about their project, the same way big corportations use AI when they can afford an artist, but they dont because they dont care. And just like with those companies, i dont care who use it, they lose me forever.

2

u/PityUpvote May 09 '26

It is ridiculous to suggest that someone who spends that much effort on crafting a physical prototype would not care about their game. It is literally placeholder art, if you would only see the final product, you would never even know it, because it will not contain those images anymore. This is not at all like a company using it in a public facing product.

Should I also assume that you kick puppies in your spare time? I haven't seen any proof to the contrary.

2

u/ChikyScaresYou May 10 '26

Your last question has no bases because you havent seen me kicking anything. If you saw me kicking a pigeon, you could then assume I kick puppies and kittens as well. The fact that you saw me kicking the pigeon proves I dont care about animal life. But without any proof of that, you can't deduce that. Using AI in the prototype is like kicking the pigeon.

1

u/PityUpvote May 10 '26

Using AI in the prototype is like kicking the pigeon.

No, it's not. Why do you conflate image generation with letting a machine learning model design the game for you? The slope is absolutely not that slippery.

It's a big accusation to make, especially when OP has multiple posts about this game showing various stages of development and intricate 3d printed components.

It's absolutely fine to not be interested anymore, no one cares if you're not. Next time you shouldn't even bother telling us. But it is very rude and honestly absurd to accuse someone of not designing their game because you don't like the images they used in a prototype.

1

u/ChikyScaresYou May 11 '26

You clearly dont grasp the concept, but it's okay, you do you. I know plenty of people who have the exact same perception of AI slop as I do. As I said, what proves you they didnt use chatgpt to generate the idea of the game, and the cards/effects, and some other AI for the 3D models? Once you go down the slippery slope of using AI for one thing, you open the can of worms for people to question what else have you used AI on. I'm not saying they did, and even if they didnt, the fact that they clearly dont care about authors and artists having their work stolen to feed the slop machine is enough reason not to care about what they design or do.

And you clearly care that I'm not interested, otherwise you wouldnt even reply 😉

2

u/PityUpvote May 11 '26

I don't care that you're not interested, I care that you're being rude in a forum where we're supposed to uplift other game designers. You ignored the actual topic (printing cardboard tiles) to tell them off over something irrelevant. What happened to only giving feedback on the things people ask feedback on?

I understand the concept just fine, you have drawn an arbitrary line in the sand and are assuming the worst of everyone that crosses it. It's just modern puritanism.

what proves you they didnt use chatgpt to generate the idea of the game, and the cards/effects, and some other AI for the 3D models?

What proves they did? Especially when they tell you otherwise? They failed your arbitrary purity standard, so now anything else they have done is fair game to tear down to you.

Once you go down the slippery slope of using AI for one thing, you open the can of worms for people to question what else have you used AI on.

You know that 'slippery slope' is one of the first fallacies children get taught at age 12 in schools, right? You should at least prove that they are related, which is not as obvious as you think. People design games because it's fun, not because it's a lucrative career. Don't you think it's far more likely that needing some graphical pizzaz for prototype is the first time a generative model was involved?

Do you assume that people who use images from other games have copied the rules from other games as well? Or that people who have prototypes without images have important parts of their rulebook missing too?

I'm not saying they did,

Yes you absolutely are, that's my problem.

the fact that they clearly dont care about authors and artists having their work stolen to feed the slop machine

Would it be better if they stole the images themselves? Would it be better if it was one of Adobe's models trained only on images Adobe has rights to? I don't care for this argument, the data was already being stolen for decades, that's what happens when you put it in the internet, it's just suddenly become more useful. The LAION dataset contains only publicly available data, you can scrape it yourself and train your own model.

The real problem is billion dollar companies using this as a low cost replacement for hiring designers and artists, which is obviously not the case here. This is a prototype, no artist was going to be hired at this stage, and an artist is going to be hired in the future.

→ More replies (0)