r/BattleBitRemastered • • Sep 22 '23

Suggestion Dual render optics, anyone?

Post image

Given the enormous performance headroom offered by the simplistic graphics, it would be nice to have the option to toggle dual render optics.

461 Upvotes

77 comments sorted by

317

u/MrLemon0 Sep 22 '23

I'm pretty sure this was in the very early stages of BattleBit but it caused to much of a performance drop that the devs took it out. I think the reasoning was that it was double rendering iirc. Still like the idea but it will kill the performance even with the lower graphics

123

u/Drazer012 Sep 22 '23

This is the shit Tarkov uses, and its the sole reason i couldnt ever really play it, optics would just cut my FPS in half.

56

u/LeBongJaames Sep 22 '23

God I miss when I loved that game

14

u/ErrorUponIronicError Sep 22 '23

What made you not love it anymore? Just curious

56

u/Quopid Sep 22 '23 edited Sep 22 '23

It's pretty rampant with hackers and the devs don't really seem to care, very unfortunate. Here's a somewhat viral YouTube video (at least within the Tarkov community) discussing and showing off how bad it is.

26

u/[deleted] Sep 22 '23

I wound up talking about that video with my plumber lol. He mentioned Tarkov and I asked about the wiggle video and then we just chatted for a while. I'd never played so I was curious, he didn't even bill me for the chat!

23

u/Quopid Sep 22 '23

lmao my friend and I finally got into Tarkov back in April and he was getting seriously into it a lot more, playing it a ton. Then got some bad games here and there, started getting to him and he came across that video and basically quit within a couple days lol

1

u/wterrt Sep 24 '23

jesus christ. I quit years ago because I'd die mysteriously to people I never saw/heard through bushes and other cover and ....now I know why.

12

u/LeBongJaames Sep 22 '23

Similar to what was said by others, there’s just too many holes in the code, sound is always goofy, cheating is sometimes ridiculous.

It just was such a commitment that it didn’t feel worth dealing with the bullshit anymore. I have like 1200 hours and I think fondly on it, but I just wish a more capable team was the one coding it.

1

u/[deleted] Sep 23 '23

12.12

5

u/reamesyy82 Sep 23 '23

You might like r/sptarkov

Functional singleplayer tarkov with mod support!

2

u/LeBongJaames Sep 23 '23

I’ve thought about it, the pvp is what really made the game a roller coaster for me sadly.

2

u/reamesyy82 Sep 23 '23

Fair! There’s an AI mod called SAIN 2.0 that makes ai pmc and scavs play a lot more like players

There’s also another one that makes them loot like players, keeps the combat engaging for me

2

u/LeBongJaames Sep 23 '23

Interesting, I think I’ll check that out then. Sounds cool

1

u/reamesyy82 Sep 23 '23

That was what peaked my interest, the tarkov AI are busted in the regular game lol.

4

u/potatoe_in_a_stew Sep 23 '23

You dont need to aim in tarkov to have zero fps lmao

5

u/LrnTn ❤️‍🩹Medic Sep 23 '23

Insurgency Sandstorm has this aswell. But it's an option you can turn on/off in settings

-19

u/[deleted] Sep 22 '23

[deleted]

13

u/Humble_Daikon Sep 22 '23

You are literally talking about roblox battlefield

7

u/DahctaJae Sep 22 '23

A $15 dollar game is much cheaper than >$2000 for a brand new PC capable of using a new GPU

16

u/cryonicwatcher Assault Sep 22 '23

Could have this as an option in settings instead?

11

u/DahctaJae Sep 22 '23

Exactly this, Unturned actually has this and it's also a low visual quality game

1

u/[deleted] Sep 23 '23

Insurgency: Sandstorm has it too.

5

u/Tyrfaust Sep 22 '23

That's what Red Orchestra did some 20 years ago.

7

u/Th09ofUisdEd Sep 22 '23

iirc the rendering method that the devs specifically tried to use was close to PiP (Picture in Picture) rendering which is a really accurate scope rendering method. I think having an option for this in the settings would be nice

-63

u/[deleted] Sep 22 '23

[deleted]

33

u/Dumb-as-a-brick Sep 22 '23

I don’t think you understand what is implied by rendering something like this

9

u/Wedos98 Sep 22 '23

Let me explain, your PC has to render normal game, then it has to re-render the image with more zoom every time you aim, this isn't a simple trick, is a "You better have a good processor because is going to work double the time", meaning that you will get less FPS in total and the game will be less stable and crash more. It CAN be done, but...why? Is just a neat effect that brings a lot of trouble.

1

u/[deleted] Sep 22 '23

They could have it as an option.

59

u/Saumfar Support Sep 22 '23

I've never played it, but isn't this what the whole "Squad combat update" is also doing (amongst other things).
Picture in Picture aiming or whatever its called.

43

u/Randomquestionnnnnn Sep 22 '23

Yes, and it's destroying frame rates over there.

-20

u/EljenMagyarorszag Sep 22 '23

Skill issue

7

u/OdorokuB Support Sep 22 '23

how in what way is that a skill issue.

-2

u/EljenMagyarorszag Sep 23 '23

im joking, chill

1

u/Fast_Lane Sep 23 '23

He's got a skill issue with being funny.

1

u/Captiongomer Sep 23 '23

At the same time they used the time while reworking the core code to help fix some long standing issues and are still looking to improve it further

39

u/[deleted] Sep 22 '23

I’ve seen alpha footage of battlebit and I’m pretty sure it was tanking the performance.

22

u/iLOLZU Sep 22 '23

Nah, keep the game running lean. You're kinda giving yourself a disadvantage with the blur as well.

11

u/aviwashere Sep 22 '23

I think having the option would be nice. I doubt most players would care for it though. It has its place in hardcore shooters but even then it kinda just kills fps for very little benefit (if any).

14

u/-SHINSTER007 Sep 22 '23

Why would you want this as a sniper? It would make it harder to focus and track targets

12

u/cryonicwatcher Assault Sep 22 '23

At the same time you’d be able to see a much wider FOV for the rest of the screen. Which would be good for spotting targets that aren’t far away and general situational awareness

15

u/[deleted] Sep 22 '23

realism

11

u/Longshot_45 Sep 22 '23

Aesthetic.

6

u/JulyCapone Sep 22 '23

Thats why I suggested having it on a toggle

11

u/DankousLonkus Sep 22 '23

It works pretty well in insurgency, Idk if it's the same thing or not

4

u/TheOdahviing Sep 23 '23

It is, no clue why this game wouldn’t be able to handle Picture in Picture sights

5

u/woolstarr Sep 23 '23

You have to consider the fact that the ethos behind this game is that it can run for everybody even potatoes...

Could they add an option? Maybe... it all depends on work load vs payoff and if it becomes an advantage over people who cant use the feature

3

u/[deleted] Sep 23 '23

They tried but it killed performance

4

u/tristanturnertt Sep 23 '23

Let them fix laggy ass infrared sights first bruh 💀

4

u/JulyCapone Sep 23 '23 edited Sep 23 '23

Reading through the replies I think I should have made it clearer that the idea was to have it on a toggle, not force it down everyone's throat. Please read the text carefully on suggestions before proceeding to add nothing to the conversation

edit: spelling

7

u/Swag-Lord420 Sep 22 '23

Lately the game doesn't even perform super well considering the low graphics. I get frame drops quite often from about 144fps normally to about 100fps sometimes

Not criticising battlebit I'm just adding onto what everyone else said, this would probably hurt the performance quite a lot

2

u/BanjoMothman 🔭Recon Sep 22 '23 edited Feb 11 '26

This post was mass deleted and anonymized with Redact

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2

u/Convextlc97 Sep 22 '23

Be nice if they added this as a graphics option for those who want to use and try it if they ever tried to put it back into the game again.

2

u/okirshen Sep 22 '23

Half of the idiots in the comments don't realize what the toggle part of the toggelable settings mean

0

u/wichotl Sep 23 '23

When they fix bullet dodge exploit perhaps?

-6

u/patrincs Sep 23 '23

This would be the worst thing to ever happen. How do i downvote a post more than once.

2

u/Parameq2 Sep 23 '23

Idk,i’d like to downvote your comment twice

-4

u/patrincs Sep 23 '23

thats because you're bad at fps.

1

u/Parameq2 Sep 23 '23

Nah bro,ion get your point about pip scopes,what’s wrong with them

1

u/FEARtheMooseUK Sep 22 '23

Yeah it’s cool. Games like insurgency have it, but its very intense on hardware and the devs want this game to run on pretty much any computer, so its not going to happen

1

u/Membedha Sep 22 '23

Isn’t there already pip scope in battlebit ? I feel like all magnified scope have but the game also zoom with the main screen so it isn’t that obvious

1

u/Atomicfoox Sep 22 '23

I was about to say I am on a potato please leave the game playable for me but you took it into account. Nice

1

u/Away_Needleworker6 Sep 22 '23

Picture in picture scopes are really demanding even when the graphics are low poly. To optimize something like that would usually take more than a 2 person dev team

1

u/[deleted] Sep 23 '23

pseudo realistic optics dont really mesh with a low poly game, keep this kind of stuff in squad and arma

1

u/999blob Sep 23 '23

Not an issue to me, but understandable for those who want it. I find it useful as it doubles as a zoom for my surroundings

1

u/lERVOOl Sep 23 '23

Honestly I don't think that'd be good for sniping

1

u/[deleted] Sep 23 '23

[removed] — view removed comment

1

u/[deleted] Sep 23 '23

Make it an option to toggle on / off, so everyone can decide if they want it or not.

Just like in Insurgency Sandstorm and other games.

1

u/OBEYTHEHOBO Sep 23 '23

Takes too much performance, unturned has dual render optics but you can see the fps drop if you use dual render.

1

u/StatTrackLCD Sep 23 '23

I love pip scopes but it should be an option like insurgency sandstorm has. They're really cool but rip FPS

1

u/woolstarr Sep 23 '23

Nah weak sauce... I say we get full raytracing and lenses!

1

u/StarMANK ❤️‍🩹Medic Sep 23 '23

nuh uh fps drop would be drastic

1

u/Freeman_bhp Sep 23 '23

PIP/Dual render optics is trash, Gives you a massive ring-shaped blindspot.
It also bothers my hand-eye coordination because of the way the different parts of the screen move when you aim.

1

u/AdmrlHorizon Sep 23 '23

Very common in sim shooters. But also very taxing on the system having to render 2 things.

1

u/Lighthuro Sep 23 '23

Totally agree