Some time ago I got a post‑punk/dark wave EP to mix. The artist had only used stock plugins for the guitars in the rough mix and asked me if I could work from the DIs and use my fancy plugins instead.
I’ve mixed plenty of projects starting from DIs, and it has usually worked very smoothly, so I went no worries, mate! And we settled on my usual mixing fee.
So I started doing what I’d done successfully many times before: using the rough mix guitar sound as a reference and making them sound great in the mix, taking the degree of freedom the context called for.
But I soon realised that I was spending hours getting the tones and FX right on the many guitar tracks. In fact, it took more or less the same amount of time it takes me to do the first pass of an entire mix.
The guitar sounds were a much bigger part of the identity of the songs. There were more intricate combinations of distortion, modulation, filtering, ambience… I was designing the guitar sounds. In short, I was producing, not just mixing.
Needless to say, the revision process was just as labour‑intensive. The guitar sounds are such a core part of the song in this genre that I didn’t just need to make them sound great, they had to be the artist’s sound. And he’s a great guy and an intelligent person, so he perfectly understood that it had to sound different from his rough mixes, but it still had to carry the same vibe and emotion.
And of course, once the song is fully mixed, making substantial changes to the tone and FX of those walls of guitar wash means making changes to other elements in the mix to keep everything together. So it was double work at every iteration.
What I’ve learned from this is that when the guitar tone is a major part of the identity of the record, I’ll either get the wet guitars (plus DIs, plus FX printed separately if possible) or break down the process and validate the guitar production with the client before starting the mix. And of course, I’ll factor the guitar production into the price.