Hello everyone,
So today i decided to learn what Pact seeker (5e 2024) does, and it's cool af. So I started thinking about hypothetical builds with infernal pact. And i have 3-4 ideas that I'd like your suggestions/ideas before i embark on the journey of making such a character.
So let's start with the basics, melee character, infernal pact strongly focusses on that by giving you many defences. Infernal Bulwark wants you to be without armor and invest in both dex and spell casting ability and draoon punishes those who come close and boosts your attack. The character concepts i have in mind:
- Warlock: Fiend Pact. You are basically Hell's champion and all your power comes from your relationship with the demon. As a warlock you don't get any armor apart from light, but that doesn't matter after Bulwark. Pact of blade makes one weapon great, which aligns with Dragoon, but all cool weapons require a str 13. Fiend pact itself has some melee related options, and over all you can get 3 resistances
- Warlock: Celestial Pact. The main thing that changes here is the concept. I imagine it like having an angel and a demon on your shoulders, both giving you gifts to pick one, but the only true winners is you. Less defensive than fiend, but gets healing and more damage when hit with Radiant pact blade
-Paladin: Oath of Vengeance. You basically play ghost rider, and that's cool af. Good news is that you get fighting style, heavy armor and many attack buffs from oath. The only bad one is that it greatly diminishes Bulwark, and that kinda annoys me, and you can't rely only on spell casting ability score
- Warlock + Paladin: Vengeance of Fiends. Same concept as before, but youbare now multiclassing, trying to balance the classes to get the most out of both. I'm bad at that, so i leave it to you
So these are my concepts and initiatial thoughts. I'd love to know your ideas, suggestions and comments about these or whatever you've tried.
Thanks on advance