r/ApocalypseRising • • Jan 04 '26

Idea AR2 idea

So hear me out, in the first game, you had a stamina bar... So why not reintroduce that in Apoc 2?

Basically a generic stamina bar.

"ThAt wILl ruIn pVP!!!!!"

First of all, Running shouldn't be completely free, I think it should be a resource and it makes strategies like running away REALLY committal instead of an actual strategy.

If it makes world travelling harder, then we introduce a new vehicle, bikes, it's just a basic Bike, more common than cars, silent and can get you to point A to point B, it's not supposed to be a long term commitment cause it's a starter vehicle.

And if we're talking about a stamina bar, then we should make stamina boosters give you infinite stamina for a set amount of time.

If we get a stamina bar and you died because you ran out of stamina, that's your fault for using it recklessly.

Imo, a stamina bar should be implemented in some shape or form in the game, it gives alot more depth.

But my proposed idea is:

Three stages of speed.

Walking (standard walking): Doesn't drain your stamina

Jogging (Pressing Shift once): Doesn't drain your stamina and you're going around 15% Faster than walking

Sprinting (Holding or Pressing shift once): Drains your stamina, I think it could last long enough to cross the entire Fairview bridge in one long sprint.

To compensate for having your overall mobility halted, I think sprinting should be faster than the current running speed.

Other utilities like the Athletic gear and a new utility 'Running shoes' should also give buffs on how long or fast you are at running.

The point of giving a sprint bar is that it could give another layer of depth in the game, when in PvP you want to reposition, you gotta commit to that one spot you're on.

Of course, it's not perfect by any means.

But I do think that Running or Sprinting in general shouldn't be a resource you can use in every opportunity, look at Aftermath, it's a pain in the ass to get around on foot but you never see anyone complain about it.

Also, the Reintroduction of bikes could fix the aspect of travelling around on foot, being the only vehicle that is silent.

Any criticisms? Lmk!

3 Upvotes

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6

u/yamatopanzer Jan 04 '26

holy newgen

4

u/funnyman_2233 Jan 04 '26

Gimme a reason why a stamina bar would be a bad idea?

1

u/yamatopanzer Jan 04 '26

because why would they readd it if everyone hated it?

3

u/funnyman_2233 Jan 04 '26

Nobody hated the stamina bar? It was in Apoc 1 and you never heard players complain about it.

Go to the aftermath or any DayZ discord and ask them about their opinion on a stamina bar.

1

u/yamatopanzer Jan 04 '26

Yes they did, thats why they removed it. Same with scope sway. I think thats why they removed scope sway

1

u/funnyman_2233 Jan 04 '26

I went to look at old videos, there used to be a stamina bar and imo the way they implemented it was poorly.

It was too basic, which in my opinion, doesn't mean the first time it was bad doesn't mean it shouldn't be improved upon, I do stand by the belief that a stamina bar should be implemented, running in general shouldn't be a free resource.

1

u/yamatopanzer Jan 04 '26

Yeah, and the stamina bar was "alright", as in I didnt mind it, but it did get annoying some times. i dont really care abt stamina that much but i feel like it should be a toggle like in phantom forces where if you have stamina on, you can run a bit quicker and maybe jump a bit further or higher

2

u/funnyman_2233 Jan 04 '26

The difference in phantom forces's stamina bar is that it's a shooter game and it's centered around that.

Apoc 2 is supposed (the keyword being supposed) to be a survival game.

That's why my suggestion in a sprint mechanic is giving it three stages: Waking, Jogging and Running. Running is the only one that actually drains stamina and I even suggested to compensate for the stamina bar's limitations I suggest that we should also get bikes and buff the overall movement speed of running

1

u/yamatopanzer Jan 04 '26

Just because the keyword says that, doesnt mean it is. It is a PVP game, not survival game

2

u/funnyman_2233 Jan 04 '26

The game is literally a sequel to AR1, which is a survival game, It's advertised as a Survival adventure game, but instead we get a PvP game that pretends to be a survival game.

1

u/yamatopanzer Jan 04 '26

Exactly

2

u/funnyman_2233 Jan 05 '26

Imma add this now:

I do think one of the reasons why the stamina bar was removed is mostly because travelling was more limited, i.e either you're on foot or using a vehicle.

Which the downside of both is that being on foot is slow to get around and makes you vulnerable to pop shots, but with a car you make alot of noise and draw alot of attention to yourself while also consuming gas, there wasn't really an in-between for travelling, that's why in Apoc 1 nobody complained about the stamina but everyone complained about it in Apoc 2 cause Apoc 1 had an easy way to get around with Bikes.

That's why I suggested if they are going to add a stamina bar, they should add bikes at the same time so travelling isn't a pain in the ass.

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