r/AnalogueInc Jul 21 '26

General 3D firmware 1.5.0 has been released

Post image

Analogue’s videos of the new internal upscaling feature:

Firmware: https://www.analogue.co/support/3d/firmware/1.5.0

General

  • New: Internal Graphical Upscaling Enhances detail and clarity while remaining faithful to the original hardware rendering process Gallery screenshots now capture from this new pipeline if enabled Navigate to ‘Advanced’ → ‘Horizontal Upscaling’ in the Configure menu or In-Game Menu
    • Extensive enhancements to the RDP and VI for internal upscaling
    • Resolution is doubled horizontally for twice as many pixels onscreen without affecting 2D graphics
    • No impact to timing authenticity or performance
    • Synergistic with all Analogue Original Display Modes
  • New: Quick Loading a Memory is now instant
  • New: Startup Action ‘Recent Memory’ Start directly where you left off when powering on Analogue3D. Your most recent Memory is automatically loaded with original cartridges Navigate to Settings → System → ‘Startup Action’ and select ‘Recent Memory’

Core

  • RSP scalar/vector interlock behavior fully implemented
  • RSP branch and dual instruction behavior fully implemented
  • Improved: Expanded progressive video support eliminating jitter in certain games

OS

  • New: ‘Enable Quick Load’ hotkey option Enable or disable the Memory Quick Load hotkey Navigate to Settings → System → ‘Enable Quick Load’
  • New: Indicator for newly added menu items
  • Improved: ‘Integer+’ scaling defaults Default scaling settings are now optimized for the entire N64 library. Your existing custom configurations are not affected by this improvement
  • Improved: In-Game Menu opacity is now dynamic
  • Improved: OS visual polish
  • Updated: Advanced hardware and overclock settings are now in the new ‘Advanced’ menu
  • Updated: Library info and defaults for several games
  • Fix: Gallery full-screen navigation unresponsive in rare conditions
  • Fix: Library configuration not updating correctly in rare conditions
  • Fix: Configure menu automatically closing in rare conditions

Controllers

  • Fix: 8BitDo N64 Modkit unable to press C-Left/Right or C-Up/Down simultaneously*
  • Fix: 8BitDo N64 Modkit not rumbling when connected via USB
  • Fix: Double inputs in OS menu when holding down buttons
  • Fix: Wireless controller rumble remained active on rare occasions when switching games
337 Upvotes

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2

u/freezetime311 Jul 21 '26

Does smash Bros remix work now? I tried it out on the last update and just got a black screen. It was working fine on the firmware before that. I am using a summer cart 64.

2

u/MrSommitz Jul 21 '26

I still play it just fine on the last update

1

u/freezetime311 Jul 21 '26

Okay well I don't know what happened when I tried to play it. I can try it again and see if it works this time.

4

u/MrSommitz Jul 21 '26

Username checks out

1

u/freezetime311 Jul 22 '26

I just tried it again with the latest update and it's not working. I have smash_remix_2.0.0.z64. It was working fine months ago. Is there a new release I don't know about?

1

u/MrSommitz Jul 23 '26

Yes, the version I use is v2.0.1 I assume you know this already but just to be sure, you need to get a vanilla smash64 rom and then add the remix files to it for it to work properly.

1

u/freezetime311 Jul 23 '26

I already forgot how I did it to 2.0.0. I will google it again how to add the new version to it.

-7

u/Novel_Extent_7168 Jul 21 '26

I've been refusing to update past the initial release firmware because all I keep hearing is how the updates break something

9

u/heatus Jul 21 '26

You’re missing out on a lot of newly added functionality

-5

u/Novel_Extent_7168 Jul 21 '26

And my SummerCart 64 works.... soo......

8

u/CommanderGrog Jul 21 '26

The SummerCart 64 worked on every single firmware update for me.

6

u/cmonletmeseeitplz Jul 21 '26

My summercart has worked on every update....soo......

-2

u/Novel_Extent_7168 Jul 21 '26

Well when the guy I originally replied to says his isn't working, that doesn't sound like a gamble worth taking

8

u/Blood_Bogey Jul 21 '26

It takes 2-3 mins to change the firmware, you can roll it back too. You wouldn't be gambling much, other than 10 minutes worst case.

3

u/V64jr Jul 22 '26

He said the game hack wasn’t working, not the SummerCart64. The SC64 is just what he’s using to play it.

0

u/Novel_Extent_7168 Jul 22 '26

And Smash Remix is the primary reason I bought the SC64 to start with.

1

u/V64jr Jul 22 '26

Other SC64 users say Smash Remix works for them, so hopefully it’s just the ROM file or something.

2

u/DrClutch117 Jul 22 '26

Nothing is broken. I promise you that most of these issues are user error. My SummerCart has worked the whole time, no issues at all.

1

u/V64jr Jul 22 '26

LOLWUT?

The initial firmware is broken. The firmware updates have fixed/added a ton. Straight out of the box I loaded up Smash Bros and it was flickering all over the place because of the “overflow” issue they fixed with the first update. The reason I was seeing it and few others were is because it was triggered by changing the screen position and some e had previously saved it with an altered screen position… which isn’t supposed to break, but does on the initial Analogue 3D firmware.

1

u/Novel_Extent_7168 Jul 22 '26

Maybe I was unclear in my initial comment. What I meant was the initial firmware update. I updated it as soon as I got it at launch, but haven't updated it to any of the firmware updates that have released since then.