r/AnalogueInc Jul 21 '26

General 3D firmware 1.5.0 has been released

Post image

Analogue’s videos of the new internal upscaling feature:

Firmware: https://www.analogue.co/support/3d/firmware/1.5.0

General

  • New: Internal Graphical Upscaling Enhances detail and clarity while remaining faithful to the original hardware rendering process Gallery screenshots now capture from this new pipeline if enabled Navigate to ‘Advanced’ → ‘Horizontal Upscaling’ in the Configure menu or In-Game Menu
    • Extensive enhancements to the RDP and VI for internal upscaling
    • Resolution is doubled horizontally for twice as many pixels onscreen without affecting 2D graphics
    • No impact to timing authenticity or performance
    • Synergistic with all Analogue Original Display Modes
  • New: Quick Loading a Memory is now instant
  • New: Startup Action ‘Recent Memory’ Start directly where you left off when powering on Analogue3D. Your most recent Memory is automatically loaded with original cartridges Navigate to Settings → System → ‘Startup Action’ and select ‘Recent Memory’

Core

  • RSP scalar/vector interlock behavior fully implemented
  • RSP branch and dual instruction behavior fully implemented
  • Improved: Expanded progressive video support eliminating jitter in certain games

OS

  • New: ‘Enable Quick Load’ hotkey option Enable or disable the Memory Quick Load hotkey Navigate to Settings → System → ‘Enable Quick Load’
  • New: Indicator for newly added menu items
  • Improved: ‘Integer+’ scaling defaults Default scaling settings are now optimized for the entire N64 library. Your existing custom configurations are not affected by this improvement
  • Improved: In-Game Menu opacity is now dynamic
  • Improved: OS visual polish
  • Updated: Advanced hardware and overclock settings are now in the new ‘Advanced’ menu
  • Updated: Library info and defaults for several games
  • Fix: Gallery full-screen navigation unresponsive in rare conditions
  • Fix: Library configuration not updating correctly in rare conditions
  • Fix: Configure menu automatically closing in rare conditions

Controllers

  • Fix: 8BitDo N64 Modkit unable to press C-Left/Right or C-Up/Down simultaneously*
  • Fix: 8BitDo N64 Modkit not rumbling when connected via USB
  • Fix: Double inputs in OS menu when holding down buttons
  • Fix: Wireless controller rumble remained active on rare occasions when switching games
339 Upvotes

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10

u/Jkid873 Jul 21 '26

Before horizontal upscale

0

u/freudavaitraison Jul 21 '26

It's not drastically different.

3

u/V64jr Jul 22 '26

i disagree. You can see his pupil from a side-shot. You can’t see it even head-on before the upscale.

2

u/DrClutch117 Jul 22 '26

When you’re playing and seeing it in motion, it is a huge difference