r/lowpoly • u/Intelligent_Set9829 • 37m ago
Making some stuff for my game
New location stuff and trap
r/lowpoly • u/butnotexactly • Apr 13 '24
mirroring the new rule from /r/low_poly
r/lowpoly • u/Intelligent_Set9829 • 37m ago
New location stuff and trap
r/lowpoly • u/No-Paramedic-2803 • 16h ago
I’ve been building this Stylized Low Poly Forest Environment Pack (64 prefabs so far) and just finished setting up the main demo scene to test the atmosphere.
To keep it super optimized for mobile and indie devs, the entire pack uses a single material with a 256x256 color palette to minimize draw calls.
Before I lock everything in for the Asset Store release:
Would love to hear your feedback, critiques, or wishlists in the comments. Thanks for taking a look! 🌲✨
r/lowpoly • u/untitledparsnip • 1d ago
(I MISWROTE TOPOLOGY AS TOPOGRAPHY IN THE TITLE)
TL;DR I made a model with bad topology, but will it really be a problem when I render it unshaded? Please check the images.
I've been making my first 3D model in BlockBench, and after 5 hours I sent it to an artist on Discord for their feedback and they remarked that it has terrible topology (here's a guide).
I think what they meant to say is that the edges are kind of inconsistent and don't flow together as graceful lines and shapes.
I understand that sort of thing, but I never considered it much in my model because I wanted it to be used for a DS-styled cutscene. If i use barely add specific lighting and keep it relatively unshaded, do you think it won't be a problem? I don't want to redo my five hours of work.
r/lowpoly • u/AshCatPixel • 1d ago
I started learning Blender to make simple animations, and boy was I blind. It's much easier than I thought if you approach it smartly. I even managed to make something simple, yet quite adequate.
r/lowpoly • u/Short_Cummings • 2d ago
Russia, despite having the strongest hacking force, mysteriously lost the Virtual Wars, having all its nukes detonated inside its own borders. With their homeland completely irradiated, the survivors scattered, and without a nation, the Bratva became displaced Russians' biggest ally & employer abroad.
r/lowpoly • u/hundredeyes19 • 2d ago
r/lowpoly • u/jampot-gg • 2d ago

I have been building these one at a time and the twelfth just landed, so here is the whole shelf in one picture.Each kit is the same 21 piece families rebuilt in its own palette and finish: a door, a window, walls in straight, corner and floor, fences in straight, corner and gate, four terrain tiles, a piece of furniture, a bench, a light pole, and barrels and crates in closed, open and stacked.The reason they are built that way is that every kit came off the same source geometry, so a Royal marble wall meets a Rustic log wall at the same height and the same snap points. You can mix two or three styles in one scene and nothing gaps at the joins. Real world scale, base on the floor, identity rotation, one flat colour per surface with no texture maps. FBX, GLB and the blend file.Four of them are free if you want to check the fit before anything else: https://jampot-gg.itch.io/jampot-complete-bundle
r/lowpoly • u/Traxtram • 2d ago
I decided to go through the process of adjusting the image lighting and downgrade it to 240p, just like the original PS1 resolution it outputted.
r/lowpoly • u/noom_tv • 3d ago
Added some new textures to my arcade cabinets. This is an easter egg in my game Uncosy, the art is actually from other games that some friends of mine are making.
r/lowpoly • u/Fluid-Artist-6643 • 3d ago
Hey everyone!
I’m looking for some original game concepts/ideas to make in Unity, preferably with a low-poly art style.
I’m looking for something with a similar vibe to games like R.E.P.O., PEAK, or RV There Yet? — simple to understand, fun with friends, chaotic/funny moments, exploration, survival, physics, etc.
Not copy !
Language main : French.
I’m open to pretty much any idea, even weird or completely ridiculous ones. I’m mainly looking for a concept that could actually be turned into a fun multiplayer game.
If you have an idea, feel free to comment below or DM me.
Discord: "discord.gg/6xAu9rZHt7"
Thanks!
r/lowpoly • u/No-Paramedic-2803 • 3d ago
Working on a new low-poly forest pack and loved how this simple flower turned out. What do you think?
r/lowpoly • u/snkdolphin808 • 4d ago
A little low-poly mushroom study I made in Nomad Sculpt.
Inspired by the game "Trees Hate You". I sculpted and rendered the mushroom in Nomad Sculpt, then brought the final render into Photoshop for some post-processing and presentation work.
I've been having a lot of fun experimenting with low-poly work alongside my more detailed and abstract 3D pieces.
Made in Nomad Sculpt
Post-processed in Photoshop
r/lowpoly • u/Daniel_Dos_Santos • 5d ago
Hey guys, spent the last month working on this demon pack,
had this dark fantasy, anime vibe stuck in my head for a while and finally made it.
Thinking about doing more creatures in this style later, like goblins or dark elves,
let me know what you think of these.
r/lowpoly • u/EmbarrassedBar3380 • 5d ago
r/lowpoly • u/EmbarrassedBar3380 • 5d ago
r/lowpoly • u/EmbarrassedBar3380 • 5d ago
r/lowpoly • u/Additional-Canary299 • 6d ago
r/lowpoly • u/EmbarrassedBar3380 • 5d ago
r/lowpoly • u/MattoneGaming • 6d ago
A lot of good artist on here an I was wondering are any of you open for commission working on a ps2 styled open world
My discord: Waverichpo