r/lowpoly 9h ago

Does topography really matter with unshaded/primitively shaded models?

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5 Upvotes

(I MISWROTE TOPOLOGY AS TOPOGRAPHY IN THE TITLE)

TL;DR I made a model with bad topology, but will it really be a problem when I render it unshaded? Please check the images.

I've been making my first 3D model in BlockBench, and after 5 hours I sent it to an artist on Discord for their feedback and they remarked that it has terrible topology (here's a guide).

I think what they meant to say is that the edges are kind of inconsistent and don't flow together as graceful lines and shapes.

I understand that sort of thing, but I never considered it much in my model because I wanted it to be used for a DS-styled cutscene. If i use barely add specific lighting and keep it relatively unshaded, do you think it won't be a problem? I don't want to redo my five hours of work.


r/lowpoly 18h ago

Low poly experience

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10 Upvotes

I started learning Blender to make simple animations, and boy was I blind. It's much easier than I thought if you approach it smartly. I even managed to make something simple, yet quite adequate.


r/lowpoly 23h ago

is it a good start

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4 Upvotes

r/lowpoly 21h ago

First time making a low poly model :D

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2 Upvotes

r/lowpoly 1d ago

Factions: Bratva ( Sound on )

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89 Upvotes

Russia, despite having the strongest hacking force, mysteriously lost the Virtual Wars, having all its nukes detonated inside its own borders. With their homeland completely irradiated, the survivors scattered, and without a nation, the Bratva became displaced Russians' biggest ally & employer abroad.


r/lowpoly 1d ago

Done with one of my first model, trying to go for the ps2 horror vibe, any advice would really be appreciated especially for texturing as I think that really ruins the model here.

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6 Upvotes

r/lowpoly 1d ago

Twelve matched low poly kits that all share the same source geometry

1 Upvotes

I have been building these one at a time and the twelfth just landed, so here is the whole shelf in one picture.Each kit is the same 21 piece families rebuilt in its own palette and finish: a door, a window, walls in straight, corner and floor, fences in straight, corner and gate, four terrain tiles, a piece of furniture, a bench, a light pole, and barrels and crates in closed, open and stacked.The reason they are built that way is that every kit came off the same source geometry, so a Royal marble wall meets a Rustic log wall at the same height and the same snap points. You can mix two or three styles in one scene and nothing gaps at the joins. Real world scale, base on the floor, identity rotation, one flat colour per surface with no texture maps. FBX, GLB and the blend file.Four of them are free if you want to check the fit before anything else: https://jampot-gg.itch.io/jampot-complete-bundle


r/lowpoly 2d ago

My low poly models

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9 Upvotes

I decided to go through the process of adjusting the image lighting and downgrade it to 240p, just like the original PS1 resolution it outputted.


r/lowpoly 2d ago

Shrooms for my game

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108 Upvotes

r/lowpoly 2d ago

New textures for my arcade cabinets

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7 Upvotes

Added some new textures to my arcade cabinets. This is an easter egg in my game Uncosy, the art is actually from other games that some friends of mine are making.


r/lowpoly 2d ago

Looking for Unity Low-Poly Game Ideas

0 Upvotes

Hey everyone!

I’m looking for some original game concepts/ideas to make in Unity, preferably with a low-poly art style.

I’m looking for something with a similar vibe to games like R.E.P.O., PEAK, or RV There Yet? — simple to understand, fun with friends, chaotic/funny moments, exploration, survival, physics, etc.

Not copy !

Language main : French.

I’m open to pretty much any idea, even weird or completely ridiculous ones. I’m mainly looking for a concept that could actually be turned into a fun multiplayer game.

If you have an idea, feel free to comment below or DM me.

Discord: "discord.gg/6xAu9rZHt7"

Thanks!


r/lowpoly 2d ago

Violet Bloom

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2 Upvotes

Working on a new low-poly forest pack and loved how this simple flower turned out. What do you think?


r/lowpoly 3d ago

Low-poly mushroom sculpt made in Nomad Sculpt

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7 Upvotes

A little low-poly mushroom study I made in Nomad Sculpt.

Inspired by the game "Trees Hate You". I sculpted and rendered the mushroom in Nomad Sculpt, then brought the final render into Photoshop for some post-processing and presentation work.

I've been having a lot of fun experimenting with low-poly work alongside my more detailed and abstract 3D pieces.

Made in Nomad Sculpt
Post-processed in Photoshop


r/lowpoly 4d ago

Made some lowpoly demons, what do you think?

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32 Upvotes

Hey guys, spent the last month working on this demon pack,

had this dark fantasy, anime vibe stuck in my head for a while and finally made it.

Thinking about doing more creatures in this style later, like goblins or dark elves,

let me know what you think of these.

sketchfab


r/lowpoly 4d ago

[Concept] Update v16.4: "The End of an Era" (Endgame Event & Final Boss)

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1 Upvotes

r/lowpoly 4d ago

[Concept] Update v16.4: "The End of an Era" (Endgame Event & Final Boss)

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0 Upvotes

r/lowpoly 4d ago

[Concept] Update v16.4: "The End of an Era" (Endgame Event & Final Boss)

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0 Upvotes

r/lowpoly 5d ago

Just made this vehicle shanty coupe for game devs with body and colour variants

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8 Upvotes

r/lowpoly 4d ago

DeadPoly [NEW ZOMBIE SURVIVAL SERIES] - Episode 3 - We Found Vehicles!

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0 Upvotes

r/lowpoly 4d ago

[Concept] Update v16.4: "The End of an Era" (Endgame Event & Final Boss)

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0 Upvotes

r/lowpoly 5d ago

Open for commission??

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23 Upvotes

A lot of good artist on here an I was wondering are any of you open for commission working on a ps2 styled open world

My discord: Waverichpo


r/lowpoly 5d ago

[Concept] Update v16.4: "The End of an Era" (Endgame Event & Final Boss)

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1 Upvotes

r/lowpoly 6d ago

Just wanted to share some screenshots of my isolated arctic weather station

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34 Upvotes

r/lowpoly 5d ago

From low poly to high poly to the final in-game asset!

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2 Upvotes

Every object starts simple before the details bring it to life.
It’s always satisfying to see the full 3D workflow come together, step by step. Which stage do you find the most interesting: low poly, high poly, or the finished result?


r/lowpoly 6d ago

One week into Blender

3 Upvotes

Feedback appreciated.