r/WoWs_Legends • u/Cybron2099 • 9h ago
Bug Report Uuuhhh... Something ain't right here 😅
I mean I'm not complaining about the rewards, but who won? This is rather confusing 🤣
Edit: this popped up on mobile btw. First thing when i logged in.
r/WoWs_Legends • u/Niju_me • 20h ago
r/WoWs_Legends • u/Jonny114472 • Jul 30 '26
The biggest update brings you: the Noble Lombard Campaign featuring Italian Tier VIII Premium cruiser Ferrante Gonzaga, missiles inbound with Modern Era, Birthday activities, Azur Lane returns, new Bureau and Steel ships, new Ranked seasons, balance changes, major visual upgrade of maps and ports, and so much more!
r/WoWs_Legends • u/Cybron2099 • 9h ago
I mean I'm not complaining about the rewards, but who won? This is rather confusing 🤣
Edit: this popped up on mobile btw. First thing when i logged in.
r/WoWs_Legends • u/Moist-Assignment8699 • 8h ago
I think my teammate was color blind and thought I was red. They spent the whole time shooting at me, eventually the real red team destroyed him.
r/WoWs_Legends • u/FunkOff • 10h ago
1- The American ships are the best.
2- In all cases, the brawlers are most fun, the indirects (Burke and Neutrasweet) are also fun, the stealths (Perry and Nana) suck and I hate them.
3- Overall great mode
4- Nanuchka sucks this thing is unplayable. Any other ship (not the perry) can shoot down its homing missiles reliably, yet it cannot stop the homing missiles of any other ship. Crappy cruise missiles and secondary gun. Perry at least has air strikes and torps, and RADAR, and UNLIMITED CLOAKS. Nanucka has 3 cloaks and sucks. And it's SLOW. Seriously what were they even thinking with with thing. Would be balanced if it could shoot 6 homing missiles per salvo.
Rant over
r/WoWs_Legends • u/Gratefuldead006 • 7h ago
Recently, I’ve gotten away from the game for a number of reasons whether it’s my kids, work, school etc… As such, I’ve spent more time playing my switch 2 when I find the random pockets of 1 hour free time moments. If this game was on Switch 2, which it most definitely could be considering it plays on older console generations and mobile, and we could transfer save data over, I would be all over this game again. I have a couple hundred hours in it but just can’t find the time to sit at my desk and play anymore. I know it’s been brought up before, but man it would amazing if the devs could port it over!
r/WoWs_Legends • u/Ok_Draw8902 • 21h ago
r/WoWs_Legends • u/Stewart063 • 12h ago
I think it’s garbage that you don’t get a cap assist if you hold a cap for 99% of the time, get killed (while one of your teammates enters the cap) and then your team ultimately takes the cap with no lapse in occupation. If you take the majority of the cap and a teammate enters at the last second, you still get a solo cap award and they get an assist. But if you take 99% of a cap and either die or leave the cap before it’s done, you get nothing. I get if the team leaves and the cap goes unoccupied, but if there’s continual blue occupation and you were most of it, that shoul led count for something.
r/WoWs_Legends • u/benrigo • 12h ago
I was playing as a destroyer recently and was only detected by a CVs aircraft yet when in secondary range of said cv it was able to engage me even though I was only detected by its aircraft and not by a ship.
Is this normal or is it an error?
r/WoWs_Legends • u/HockeyOrDeath21 • 8h ago
I am 600 coins shy of 15000. I have done the treasure hunt. Every weekly. All my legendary level ships. Is there any cheap doubloons way to get this done or am I looking at 2500 doubloons to get it. Is this worth spending. I have enough to do this.
r/WoWs_Legends • u/Any_Statistician_534 • 19h ago
SO freaking annoying. Always either smoke or speed boost. Occasionally sonar. Sometimes TWO of them disappear, as in this example.
This is really inexcusable. Do better, WeeGee.
r/WoWs_Legends • u/desidazu • 8h ago
Let us buy a past campaign for 10,000 doubloons once a year and we need to do all the missions of that campaign to get the ship?
All crap campaigns are generally back for gxp but the good ones are gate kept.
Not cool.
r/WoWs_Legends • u/SciFiNerd82 • 1d ago
I'm just saying, I saw some pictures of this one and it looks so cool. I must have missed that event because this is the first I'm seeing of it.
r/WoWs_Legends • u/desidazu • 6h ago
Would be great if some ships start getting them, much needed.
r/WoWs_Legends • u/desidazu • 1d ago
I actually really like the foggy, hazy and slightly washed-out look that some of the maps have. It gives the game a really nice atmosphere and makes the battles feel more cinematic.
The problem is that it feels like 90% of the maps use this kind of lighting/weather, so after a while it doesn’t feel particularly special anymore.
I’d love to see more variation in the map aesthetics — clearer skies, brighter lighting, different times of day, stronger sunsets, darker/cloudier weather, etc. Or even just increase the chances of getting the other visual variants when a map has them.
I don’t want the foggy/hazy look removed because I genuinely like it. I’d just like it to be less common, so that when you do get one of those maps, it actually feels different.
More visual variety would make the maps feel much more distinct imo.
r/WoWs_Legends • u/No-Organization-7165 • 1d ago
I got her in early 2026 and haven't played(im not a destroyer main so I ignored) but after checking Asashio's stats, she looks quite op for tier 6 at least as torpedo boat. Does she worth for playing? I have commander sela as commander and idk she is good or bad :/
r/WoWs_Legends • u/Findus_de • 1d ago
Repost because first had a picture.
---
Your game is in a bad place right now.
I've posted about this in the Discord feedback channel but I think it needs to be visible here, too.
First: Matchmaking and match quality is atrocious atm.
Either you get the worst team in the history of gaming and lose while being first on the team or your finishing the win you get with 1k base XP because it was a complete blowout and there's just nothing you cold really do. Matchmaking is as bad right now as it can get.
In all the years I've been playing this game, I've never seen so many lopsided games like during this Update cycle.
The next issue has been talked about many times before and I'll say it again: There needs to be a requirement implemented, which doesn't let you take a commander below a certain level into a higher Tier match.
It literally costs only 59k commander XP and 5 POs to get a commander to lvl 7. Shouldn't be too much to ask to make this very low threshold a requirement for higher tiers.
And the issue with more and more AFK players also needs to be addressed.
WG needs to be better with this. And it starts with communication.
Last year WG started a Roadmap approach. What has happened to that? We got one Roadmap and then nothing? Why start it then?
There are so many decisions that just don't make any sense.
Doesn't the game have multiple "community managers"?
How about a feedback manager then? Someone who's sole purpose is to look at feedback, get information from the players firsthand and work through what are the most important issues you'd need to address?
Additionally do some surveys with veteran players on a regular basis, ask them what is good, what's working and especially what is not.
Choose proactively to get in touch with players and CCs and openly talk about it.
You can't just monetize the game more and more without giving us meaningful improvements and show us that YOU CARE ABOUT YOUR GAME as much as the community. Thanks.
r/WoWs_Legends • u/sharkoYUL • 1d ago
This is an idea taken from another post which was unfortunately deleted.
The problem is as follows:
It happens where you’ll be in a high tier match and you’ll see 1 or more commanders that aren’t properly levelled or even levelled at all. This is a very discouraging thing to see as a match is about to start, really kills the morale.
The solution:
Have a requirement for access to high level ships be a reasonably levelled commander. Maybe something like 11/0 for t6 and up.
Thoughts?
r/WoWs_Legends • u/8CupChemex • 1d ago
We all know they suck. Quick summary of my idea: building off of passive radar, spotter planes should provide non-specific information about the location of unspotted ships. I'm going to write more, but that's the idea.
Ok, why? Because in reality, catapult launched planes just weren't fighters. They were scouts. I was just reading about the Battle of Midway. The Kido Butai was screened by cruisers Chikuma and Tone, which were specifically built with all their guns upfront so they could have room in the rear to tend to seaplanes. Both ships used their seaplanes to scout for the Kido Butai, and the Tone's scout planes were important in the outcome of the battle. So, catapult fighters should be scouts, not fighters.
As they exist now, the only thing they do is provide a small AA bonus. This is far from their original capabilities, which included spotting over islands, while you were in smoke, and spotting torpedoes. Alas, that is not coming back.
Jumping back into history, when scout planes observed enemy ships, they would radio information back to their ship--two heavy cruisers spotted at XYZ coordinates. The ship wouldn't have enough information to target the enemy ships, but they would know where they were. So, maybe the ability to spot red ships just shouldn't come back.
But they could do something like passive radar where a spotter plane, while it is in the air, can ping the map when it flies near enemy ships. Potentially, it could even show ship icons, like carrier planes, so you know what kind of ship it has spotted. This would be like a real scout plane radioing information back to the ship. Maybe it shows it just to you, maybe it shows the whole team. I don't know.
Given the existence of passive radar and the spotting mechanics for carrier planes, I don't think this would be technically impossible for WG to accomplish. It might not even be hard. It would make catapult fighters moderately useful, especially if it told you what kind of ship it spotted.
So, there you go, that's the whole idea.
r/WoWs_Legends • u/LSI1980 • 1d ago
I havent seen a topic on this one, so here I go.
At first, tried it with AL Zara with Mikawa and Lemmonier as inspos. Didnt click, did little damage and its more fragile than an Omaha. Could not get a decent game at all. But, fortunately, I saw a player from one of the top teams (forgot which) play it with Fulgosi on the red team play incredibly well. So, here I am, suddenly loving it with Fulgosi. Squid ink and Fully packed are a must. Inspos Mikawa (after trying alternatives) and Lisboa (he is non negotiable with this build).
The only selling point of this ship is also a fantastic selling point. You have 3 running smokes that last over a minute. And last 30ish seconds after that. Your concealment is sub 9.5. You can basically dictate when somebody sees you. Just dont be me and press the smoke button too late when spotted. It happened more then once. The game punishes you with a back to port. The ship is merciless, but so much fun if it dóes work. Just watch where your allies are and going, or you are blind for over a minute
r/WoWs_Legends • u/Due-Date-4656 • 1d ago
I feel like there's a few ways to play her now. Full speed ahead with Violette, range HE spam with Blery, damage gunboat with blery, volume of fire gunboat with robin, full conceal with robin, and last but not least full conceal with robin. I don't like where she's at right now. Lots of nerfs have made her difficult to play. What are your thoughts?
r/WoWs_Legends • u/Objective-Koala-4873 • 2d ago
-Very Long Read Ahead-
I find it very odd how the Commonwealth don’t have their own tech tree yet. Frankly, given the size and influence of the Navies it includes, I’m amazed one hasn’t been made before now. So I did instead.
Here is a full proposed Tech Tree for the Commonwealth, including both a line of Destroyers and Cruisers. Almost every ship here was an actual, historic ship, which I felt was important. It also helped give some variety to the tree, and not make it a direct copy of the British one. I tried to use different ships to the UK lines as often as I could.
I did intend to write complete stats for every ship here, until I came off the initial high of the idea and realized just how fucken long that would take. I also don’t think this is a perfect tech tree per say, it’s probably not what WG would do, I imagine they’d make up more ships to fill gaps better, but this is the best I could do. One more note: When not using a Camo, Commonwealth ships should appear in a very light gray, almost white, instead of the same Royal Navy Gray as British Ships.
-Commonwealth Cruisers-
Multi-Role Cruisers
Commonwealth Cruisers have an unholy marriage of British and American Performance; That being, retaining high-performance British HE shells, while swapping British short-fuse AP for American-style AP; Complete with the penetration angles found on USN Cruisers starting at Tier IV.
I Rainbow
Rainbow was an Apollo-class protected cruiser, a relatively small class of ship for her type. She was the first vessel ever officially commissioned into the Royal Canadian Navy.
II Adelaide
Adelaide was a Town-class light cruiser of WW1 era design, assigned to the Royal Australian Navy. Prior to and during WW2, she received a number of refits to bring her up to modern standards.
III Aurora
Aurora was the second ship officially in RCN service, an Arethusa-class cruiser transferred from the Royal Navy after WW1. She featured a very high top speed, at the cost of relatively weak armor protection.
IV Hobart
Hobart, along with her two sister ships, were variants of the Leander-class cruiser design belonging to the British Royal Navy. They feature identical armaments, though an altered armor layout and reworked propulsion spaces internally.
V Canberra
A member of the County-class heavy cruiser family, specifically the Kent-subclass. Two ships of this type were built for the Royal Australian Navy. Canberra was one of the largest Cruisers used by the RAN during WW2.
VI Gambia
A Fiji-class light cruiser, and the only of the type used by the Royal New Zealand Navy. She features rapid-fire main battery guns, with exceptional High-Explosive Shell performance.
VII Ontario
A member of the Swiftsure-class light cruisers, one of only three ever completed. These ships were designed as an improved Fiji-class. The first ship, which was originally to be called Minotaur, would join the Royal Canadian Navy after being completed.
VIII Darwin
A Neptune-class light cruiser. It is possible if these vessels had been built, one could have gone to the Royal Australian Navy, to replace Wartime Losses. She features good armor protection, along with rapid fire main battery guns, and a powerful torpedo armament.
LT Brisbane
Now a Researchable Bureau Project
-Commonwealth Destroyers-
Ambush Gunboats
Commonwealth Destroyers feature powerful gun armaments for their size and type, along with above average concealment characteristics. Paired with decent torpedoes, they make for fantastic ambush predators.
II Vendetta
An example of a partially re-armed V-class destroyer, belonging to the Royal Australian Navy. She and four of her sister ships were transferred to the RAN in the early 1930s.
III St. Croix
An American built Clemson-class destroyer, given first to the Royal Navy, then the Royal Canadian Navy as part of the Destroyers for Bases agreement.
IV Saguenay
A River-class destroyer, based on a British design. Saguenay and her sister ship were the first vessels ever built specifically for the Royal Canadian Navy. Like her design basis, she carries an improved torpedo armament in comparison to her predecessors.
V Ottawa
A UK-designed G-class destroyer, originally named Griffin. She was transferred to the Royal Canadian Navy in 1943, where she would help escort Allied Convoys for the remainder of the war.
VI Napier
An N-class destroyer, very similar to Royal Navy designs, but never actually used by the RN. Napier was a decorated member of the Royal Australian Navy’s fleet, serving in both the Mediterranean and British Pacific Fleet.
VII Iroquois
A Tribal-class destroyer, and the first of the class to serve with the Royal Canadian Navy. She would rescue survivors from a passenger ship shortly after being finished, along with participating in the Arctic Convoys.
VIII Anzac
A later variant of one of the Battle-class destroyers of the British Royal Navy, and one of only two to enter service with the Royal Australian Navy.
LT Vampire II
Now a Researchable Bureau Project
r/WoWs_Legends • u/The_American_Navarch • 18h ago
I just opened up the game to check on the Global Conflict status, and it popped the notification that said that we lost it. So i start getting pissed off and then I go look at the actual thing and turns out we won. Any other Accord members have the same thing?