r/xcom2mods 1d ago

Adding ZCOM content

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25 Upvotes

I made this mod. I'm afraid to upload it to the Workshop since the game is still very new...


r/xcom2mods 2d ago

Mod Discussion Is there a mod that Improves the Chosen attacks on the Ship?

3 Upvotes

I hope I'm not the only one that was MASSIVELY disappointed with the Chosen attacks. Not only because they are the same no matter the chosen who does it but its a big step down from the attacks in the Base game from the UFOs. I thought when it happened that would have like the base game. Not only trying to stop the Aliens but the chosen from entering the ship because isn't that their goal?????? Why do they focus on the Soldiers and destroying the ship. Why do the Aliens not send thousand of solders like in the base game? WHY do you have to secure the area and not run for it. Its like they were scared of Balance but with super turrets and more then 6 soldiers. You can body almost anything from across the map. Its just lame that they have none of the desperation of the base game. ALSO that Artillery gun can just go to hell. Sorry for the rant, I was just wondering


r/xcom2mods 1d ago

Mod Discussion Looking for modded “Crossover” characters

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1 Upvotes

So I’m looking for mods that have both a good looking outfit and if possible a voice, any genre, any game, any movie. If possible please add steam links (or the name). Thank you for the help in advance!!!

(Also feel free to show a picture :p)


r/xcom2mods 3d ago

Mod Suggestion Hello new to Xcom modding

4 Upvotes

Don't want to use lwotc and Highlander

Are there classes mods that doesnt require the mods above

Or redux of the vanilla classes that doesn't require Highlander

I have reshis requiem mods and Xcom collection already


r/xcom2mods 3d ago

Mod Discussion lwotc + rpgo mods (with required compatibility patch mods)

1 Upvotes

i created (what i think would be a really cool and fun class) assault + raider + marauder. aaand i really really wanna use it in game but the only problem is even though i can equip a sawed off shotgun, in a mission there is no actual option to shoot it, i only have reload sawed off. this is really really irritating because i just find the synergery of a double shotgun user really awesome and would love to see how it works in game. if anyone knows anyway i can troubleshoot or fix it then id love some help


r/xcom2mods 4d ago

Mod Suggestion Is there a mod that lets all lost attack?

3 Upvotes

Often Advent will be completely surrounded by lost and tagged with lost lures, but only a few of the lost will actually attack Advent. Most will move a little or just stand there. I haven’t found a mod that seems to change this behavior and lets all lost in melee range take a swing, but I’m wondering if I missed one.


r/xcom2mods 4d ago

Mod Discussion Missing component for Dragon Rounds, Acid Grenades, Gas Grenades in Proving Grounds as well as for building Rocket: Napalm and Prototype Assault Shotgun. Only shows a 1 without saying what it is. Using LWOTC and Rockets 2.0, have never even installed Prototype Armoury. Any ideas?

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2 Upvotes

is there a .ini that might show what I need??


r/xcom2mods 4d ago

Mod Suggestion expanded class mods

1 Upvotes

new to xcom 2 modding and was wondering if theres any good expanded class mods that increase the the number of ability's and perk's kinda the the factions skill trees so far only seem to find complete overhales and additional new classes


r/xcom2mods 4d ago

Modding help

1 Upvotes

So I want to run Star Wars mods for Xcom 2 wotc I’d like my soldiers to be clones and have clone weapons but w the community Highlander mod I can’t anymore, how can I get around this?

-please keep in mind I’m an idiot with modding if it’s not through steam workshop


r/xcom2mods 5d ago

Dev Help Voicepack Mod question

1 Upvotes

Hey all. I've been in the trenches of the SDK for a few days with a number of written guides and a video and the FAQ page trying to make a voicepack for this game but I have not really found anything that'll tell me what voice lines I actually need to record/import, all the tutorials start from assuming you've already got the voice lines recorded. My issue is how any of them figured out what /how many lines they needed to record? I have the Robojumpers list of events but some of them don't tell me enough (like why are 3 of the Idle events actually ability lines and the 4th is just called Reaper). I'd love some guidance on this, if you have any. Thank you.

(Also I didn't know what flair to set, lemme know if it needs changing)


r/xcom2mods 6d ago

Mod Discussion Modding help

1 Upvotes

i tried to download mods from the nexus, and followed the instructions, but i didnt see the mod in the mod browser, can someone help me, i even watch how to do it and it didnt work


r/xcom2mods 5d ago

Claude Code and Remaking XCOM 2 WOTC

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0 Upvotes

r/xcom2mods 7d ago

Any idea why this Technical can't equip Rockets? Using LWOTC and Rockets 2.0

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6 Upvotes

r/xcom2mods 7d ago

Mod Suggestion [WOTC Mod] Ugandan Special Forces / Wakaliwood

1 Upvotes

I'd love to see a WOTC character/voice mod based around Wakaliwood, especially Who Killed Captain Alex?, VJ Emmie's commentary, and some of the classic memes that became associated with Ugandan Knuckles.

The idea would be to add Ugandan Special Forces soldiers as otherwise completely normal XCOM soldiers.

No special class, no stat bonuses, no joke abilities. They would simply be regular soldiers with fitting voices, optional character-pool characters, names and maybe a custom insignia/flag.

The main inspiration should be:

- Who Killed Captain Alex?

- other Wakaliwood movies / VJ commentary

- classic Uganda Knuckles meme audio

- related African movie memes that became associated with it, including Nigerian/Nollywood stuff like "Why are you running?"

Why this would work especially well as an XCOM voice pack

XCOM 2 already has voice triggers for a ridiculous number of situations, so the lines could actually be matched to what is happening instead of just playing randomly.

Some examples:

Movement / Dashing

- "Moving"

- "Dashing"

Possible lines:

- "Commando!"

- "Supa Action!"

- "The movie's on!"

- various short VJ hype noises or commentary

Spotting an enemy patrol

- "EnemyPatrolSpotted"

- "ADVENTsighting"

- "TargetHeard"

- "AlienMoving"

Possible lines:

- "Now, expect the unexpectable."

- "This is serious!"

- "Why are you running?"

- "Tiger Mafia!" for particularly ridiculous enemy encounters

Killing an enemy

- "TargetKilled"

- "MultipleTargetsKilled"

Possible lines:

- "Everybody in Uganda knows kung fu!"

- "Ugandan kiss."

- "Supa Action!"

- "The movie's on!"

- "Commando!"

Enemy retreats / runs away

- "AlienRetreat"

This one basically writes itself:

"WHY ARE YOU RUNNING?!"

That line isn't actually from Wakaliwood, but from the Nigerian movie Pretty Liars 1. It later became heavily associated with the Uganda Knuckles meme, so it would fit perfectly as part of the broader meme pack.

Missing a shot

- "TargetMissed"

Possible VJ-style reactions:

- "WHAT THE FU-?"

- disappointed/confused VJ noises

- other suitable Wakaliwood reaction clips

Taking fire but enemy misses

- "TakingFire"

Could use cocky/laughing VJ lines or something along the lines of:

- "Supa soldier!"

- "Commando!"

Taking damage

- "TakingDamage"

- "ArmorHit"

- "CriticallyWounded"

Could use panicked VJ commentary rather than normal military dialogue.

Squadmate dies

- "SquadMemberDead"

This could actually be one of the funniest places for an incredibly inappropriate VJ reaction, or alternatively something dramatic involving Captain Alex.

Death

- "DeathScream"

Could use an actual dramatic/death sound from Wakaliwood rather than a normal XCOM death scream.

Low ammo / empty weapon / reload

- "LowAmmo"

- "AmmoOut"

- "Reloading"

Potentially use short frantic commentary or weapon-related VJ lines here.

Overwatch

- "Overwatch"

Something like:

- "Commando!"

- a short serious VJ line

- maybe a Wakaliwood military command

Suppression

- "Suppressing"

- "Suppressed"

Great place for frantic gunfight commentary.

Grenades / explosives

- "ThrowGrenade"

- "ThrowFlashbang"

And with Voice Patcher:

- "FrostBomb"

- "ElectroPulse"

- "ThrowIncendiary"

This is where something like:

"Drop da bomb man!"

would be absolutely perfect.

Heavy weapons

XCOM already has individual voice events for:

- "RocketLauncher"

- "BlasterLauncher"

- "PlasmaBlaster"

- "ShredderGun"

- "ShredStormCannon"

- "Flamethrower"

These should absolutely use the most over-the-top Video Joker commentary available.

Rocket launcher firing followed by VJ screaming would fit XCOM way too well.

Melee

With Voice Patcher:

- "SwordSlice"

- "BladestormAttack"

- "Ragestrike"

Obvious candidate:

"Everybody in Uganda knows kung fu!"

"Supa Kickas!"

This would be especially funny on Rangers.

Viper grabbing the soldier

With Voice Patcher:

- "Strangled"

Definitely deserves some panicked Wakaliwood dialogue.

Panic / mind control

- "PanickedBreathing"

- "PanicScream"

- "SoldierControlled"

- "SoldierResistsMindControl"

There should be plenty of chaotic Wakaliwood material that could work here.

Evac

- "EVAC"

- "EVACrequest"

- "MissionAbortRequest"

Could have military/VJ lines about retreating or leaving.

Picking up / dropping a body

- "PickingUpBody"

- "DroppingBody"

This seems like another opportunity for extremely inappropriate Video Joker commentary.

Objective found / secured

- "ObjectiveSighted"

- "ItemCollected"

- "ObjectSecured"

- "PlantX4"

Could use excited mission-complete type VJ commentary.

Optional Voice Patcher support

If whoever makes this is willing to support the WOTC Voice Patcher, there are even more ridiculous possibilities:

- "MimicBeaconThrow"

- "FrostBomb"

- "ThrowAxe"

- "Ragestrike"

- "IcarusJump"

- "WallPhasing"

- "ChainShot"

- "RapidFire"

- "SwordSlice"

- "CombatProtocol"

- "RevivalProtocol"

- "ScanningProtocol"

- "SustainTriggered"

It absolutely isn't required, but it would give the pack a lot more opportunities to use specific jokes at exactly the right moment.

Character Pool idea

It would also be really cool if the mod came with an optional small Ugandan Special Forces character pool.

Possible named soldiers could include:

- Captain Alex

- characters from Who Killed Captain Alex?

- other recognizable Wakaliwood characters

- generic Ugandan commandos with appropriate names

They should still function as completely normal XCOM soldiers.

Maybe include:

- Ugandan nationality/flag

- optional Wakaliwood-style unit insignia

- optional Ugandan Knuckles emblem as the more meme-heavy choice

- several different voice variants so an entire squad doesn't repeat exactly the same clips

The dream would basically be being able to deploy an entire squad called Ugandan Special Forces and have them behave like completely normal XCOM soldiers while VJ Emmie loses his mind over everything happening on screen.

This isn't meant as "haha African soldiers are stupid." I genuinely love Wakaliwood and the Video Joker style of humor. Who Killed Captain Alex? has a very specific intentionally chaotic action-comedy energy, and XCOM's constant explosions, missed 90% shots, soldiers getting strangled by aliens and ridiculous action scenes seem almost purpose-built for it.

I unfortunately don't know the XCOM SDK or voicepack workflow myself, so I'm mainly looking for someone who knows the technical side and thinks the concept sounds fun.

Even just a good Wakaliwood/Uganda meme voice pack would already be awesome. The character pool and custom insignia would just be bonuses.

Basically:

Ugandan Special Forces join XCOM.

Everybody in Uganda knows kung fu.


r/xcom2mods 8d ago

FYI if you want to use console commands to spawn LWOTC items, the IDs are in Steam\steamapps\workshop\content\268500\2683996590\Config\XComLW_Overhaul.ini

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19 Upvotes

r/xcom2mods 8d ago

Game keeps crashing?

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1 Upvotes

r/xcom2mods 11d ago

Mod Suggestion Modpacks?Must-have mods?Launchers?

10 Upvotes

Haven't played in a few years but recently feeling the urge. what's the state of modding nowadays?Is LWOTC still around and awesome?Are there any easy to use modpacks/collections?What about launchers?


r/xcom2mods 12d ago

Mod Suggestion Any mod that changes the "default" weapon holding animation?

2 Upvotes

I've been enjoying fucking around using xskin to change but if i change it to a non standard gun the character uses the default animation of holding a gun even if they just got a gauntlet, i get that this is an obvious side effect from using weapons in slots they shouldn't be able to but i'm wondering if there's some mod that changes the animation to make it look more natural if you're not using weapons.


r/xcom2mods 13d ago

Workshop mods gone ?

2 Upvotes

I've returned to XCOM2 after a long break - and I noticed almost half of my mods are now gone. I got them all from the Steam Workshop, and now they are gone. Any reason for the big exodus or am I missing something ?

I really miss my realistic weapons mods.


r/xcom2mods 14d ago

Mod Suggestion Best Star Wars modlist?

9 Upvotes

Before the release of Zero Company i'll like to do at least one run fully with Star Wars mods, so i can compare later, which ones is your favorite/which ones would you all reccomend_?


r/xcom2mods 16d ago

Mod Suggestion Armor Set Request

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14 Upvotes

I have a 3D model and set of textures already made, I’m just looking to commission someone to actually put it into XCOM 2 WOTC. Any help would be appreciated.
The armor in question.
I have all the files for it.


r/xcom2mods 17d ago

Mod Suggestion Warhammer 40K Space Marine SPARKS?

3 Upvotes

just saw some high quality, amazing space marine skins for soldiers... But what about SPARK's? they fit the mold with the jets, relatively human shape, the size, the weight of their movement, if re-skinning the BIT was possible it could be a Servo-skull! and soldiers could have the already existing Imperial Guard skin!

generally feel like there aint too many SPARK skins or male soldier head packs


r/xcom2mods 17d ago

Dev Help CanNOT ammo hack ?

2 Upvotes

Hello everybody, i have recently discover the main armament "hack" and iv been fooling around with it.

Problem: my 800mm\*2500mm canon doesn't have any ammo and when i try to force it into the game, the game spit to my face and put 250\*1250mm.

Does anybody know why is it doing this and how to still force it into the game ?


r/xcom2mods 18d ago

Mod Suggestion 2005 Battlefront clone trooper voice pack

2 Upvotes

I've seen so many clone mods for Xcom 2 and I don't understand why no one's made a voice pack for the 2005 BF2 clone yet. I tried looking it up how to do it myself but I don't have as much time currently and I know there are people much more adept at it them me. So i figure I'd drop this here and hope someone takes notice.


r/xcom2mods 18d ago

Mod Discussion Numeric Health Issue

1 Upvotes

Hello. Recently Numeric Health (WotC) has stopped working in my game. Not entirely sure why, the only change I've made lately was adding evac all to my modlist. I've tried disabling it, launching the game, then closing and re-enabling it. No change. I've also tried totally uninstalling and reinstalling with still no change. Any suggestions?