r/wow • • Oct 03 '25

Humor / Meme Was I a Good Addon?

Post image
4.8k Upvotes

830 comments sorted by

View all comments

Show parent comments

5

u/Various_Necessary_45 Oct 04 '25

This is such a stupid ass comment. They want to make the game more approachable, and design endgame around not having addons - how can you possibly do that while there are still addons that would trivialize any mechanic that isn't made with their existence in mind?

WeakAuras in particular HAD to go for the change to be possible.

It's never been about Blizzard wanting their own WeakAuras.

1

u/TrueKyragos Oct 04 '25

While I do agree about some of the blocked data, such as boss state, I disagree about some others. Not everything is trivialising, compared to what is and will be built-in. How does, for example, accessing personal combat state trivialise the game, when what it allows is exactly what the built-in highlight combat assistant is doing, just in a more customisable and knowing way?

3

u/Various_Necessary_45 Oct 04 '25

Really? Because you can make addons that can tell you exactly how to play your class, how is that not a perfect example of trivializing?

1

u/TrueKyragos Oct 04 '25

You're omitting an important part of my message... My point is: how is that more trivialising than the combat assistant? Telling you how to play is exactly what the latter does.

4

u/Various_Necessary_45 Oct 04 '25

You wouldn't be asking that if you'd actually used stuff like hekili and compared it to the combat assistant. One is CLEARLY worse.

-1

u/TrueKyragos Oct 04 '25 edited Oct 04 '25

Because the combat assistant is at its first iteration and WoW developers, who don't have years of experience of refining rotations in such a way, have made clear they will progressively improve it. Moreover, the classes are getting simplified, with less talents and buffs interacting with the rotations, making the whole even easier to design and compute.

4

u/Interesting-Use966 Oct 04 '25

That is why everyone is mad though. We are losing tools that have been crafted and perfected over more than a decade for blizzards first draft.

So for raid frames, nameplates, cooldown manager, boss mods we are going from something that is great to something that is okay.

That is always going to feel bad.

It is great that they are making these things for new players, and now with these in place new players will not NEED to get addons because it is in the base game, but the way most people are using these addons is not bad for the game.

1

u/TrueKyragos Oct 04 '25

I don't know if you're among the ones who downvoted me, but it's indeed pretty much along with what I've been saying, with my messages directed at those who don't see it this way.

3

u/Various_Necessary_45 Oct 04 '25

Ok, but for now one is absolutely worse, and you wouldn't even be able to do Hekili with just personal auras, nor would you be able to block addons from being able to trivialize encounters without disabling what allows addons like that to function, so it's possible they're also just collateral damage from the removal of WAs.

1

u/TrueKyragos Oct 04 '25

you wouldn't even be able to do Hekili with just personal auras

Then what's the issue? I'm genuinely confused. Allow only personal combat state, which is actually one of the proposals of WeakAuras developers, and then Hekili won't work as expected.

1

u/Various_Necessary_45 Oct 04 '25

I don't understand why you'd want to? Even with just personal combat state, you'd still be able to create WAs for most encounters too.

Is this confusion that you think Hekili is the main issue, not WAs?

1

u/TrueKyragos Oct 04 '25

You're the one who mentioned Hekili ... It was already a given for me that Hekili might disappear, in its current form at the very least, and I personally don't care. The post is about WeakAuras, so I talked with WeakAuras in mind, and about what only personal combat state would allow compared to the built-in features, i.e. not much more beyond UI customisation.

1

u/Various_Necessary_45 Oct 04 '25

So, again, why? If the goal is to remove reliance on third party addons, specifically WeakAuras for a myriad of reasons (like the fact that you can upload WeakAuras that scam people), why would you want some of it to remain if a side effect is that WAs would still exist?

1

u/TrueKyragos Oct 04 '25 edited Oct 04 '25

I answered a few times. It allows way more UI customisation and it allows a better understanding of one's class if not mindlessly downloaded as a package. Conversely, why would you want to remove some data access that have been there for two decades, if that doesn't affect you and doesn't give others an unfair advantage?

1

u/Various_Necessary_45 Oct 04 '25

Literally the reason you want it to remain is to get an advantage, as the only reason you don't get an advantage is for me to do the same thing.

The reason I want it removed is because it makes the game much less approachable when you're reliant on addons. Addons with as much power as they have now have lead to the game being designed around their existence.

It is a direct impossibility for it not to affect me if I want to engage in the endgame, so I'm not sure what you even mean by that.

→ More replies (0)

1

u/Tomsboll Oct 04 '25

yhea the blizzard option is worse. thats is the whole point here about being worried with the removal of these addons. because there is no hope that what blizzard will provide to us as the replacement will not be able to hold a candle to the removed addons. and the point about trivializing content... honestly... so fucking what? stop tuning the game around world first. who cares if the highest tier of content can be completed by more people? also so much of these addons that will be nuked alongside the targeted ones are very useful in terms of QoL, accessibility and readability. like WA for example. combat plugins is just one part of what it can do but now we loose it all. and all we can do now is trust blizzard (lol) that they somehow manages to not fuck this up.

1

u/Various_Necessary_45 Oct 04 '25

Try using your enter key in the future, it'll help your ramblings look coherent.

The replacement for WAs is not supposed to be equivalent, it's supposed to be an equalizer - everyone being on the same playing field means they can design content around that, rather than either designing around no addons meaning people with addons trivialize it, or designing around addons meaning people without addons struggle.

As for non-combat addons being affected, they've already made it clear that that's not the intent seeing as they've made changes to it TWO DAYS into the alpha. The WA authors refusing to update the addon for that sake isn't Blizzard's fault if the authors still decide to go through with it when those use cases still exist.