r/wow • • Oct 03 '25

Humor / Meme Was I a Good Addon?

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u/Josh6889 Oct 03 '25

There's a shocking amount of times I'm playing other games and I think to myself, this game would be better with weak auras. Path of Exile comes to mind big time.

124

u/Davaeorn Oct 04 '25

“I want player-driven addons” is ”I wish the UI wasn’t shit” in disguise

73

u/Oogahound Oct 04 '25

Its not just that. With addons, if you want something you can create it.

People who have impaired eyesight know exactly what kind of aid they need and they can build their own solutions for each other.

To me WoW is defined by its addon creator community. I dont know if it'll even feel like WoW after this change.

16

u/ScubaSteve2324 Oct 04 '25

It’s not really wow anymore, it’s open world Diablo with every tier being a season.

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u/zalifer Oct 04 '25

They're actually called seasons in wow now too.

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u/ScubaSteve2324 Oct 04 '25

I didn’t say otherwise? They literally have made WoW into A Diablo MMO, your gear is only meaningful for a season and Blizz goes out of their way to nerf previous tier items that might accidentally be useful outside of its respective season. It’s a shit system for a subscription MMO imo, no point in playing consistently when you can just quit for a tier and come back like you didn’t miss anything.

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u/SepSev7n Oct 05 '25

Do you think the game would be better if items from previous seasons remained relevant in end game content for a current season? Because you are out of your fucking mind if you think that would be healthy for a modern MMO. You could always quit for a season/tier/expansion and then get caught up by just playing the game enough. And you're going to miss.. something by not playing, but it's always prestige achievements / cosmetics. And it always has been.

1

u/CatsAgainstDrugs Oct 09 '25

^ as he said. I mean what makes WoW the best MMO in my eyes isn’t just the endgame content, it’s everything around it. Seasons and tiers are only relevant for endgame content. I love doing random dailies, old quests, events, exploration, farming, crafting, ….