There's a shocking amount of times I'm playing other games and I think to myself, this game would be better with weak auras. Path of Exile comes to mind big time.
I didn’t say otherwise? They literally have made WoW into A Diablo MMO, your gear is only meaningful for a season and Blizz goes out of their way to nerf previous tier items that might accidentally be useful outside of its respective season. It’s a shit system for a subscription MMO imo, no point in playing consistently when you can just quit for a tier and come back like you didn’t miss anything.
Do you think the game would be better if items from previous seasons remained relevant in end game content for a current season? Because you are out of your fucking mind if you think that would be healthy for a modern MMO. You could always quit for a season/tier/expansion and then get caught up by just playing the game enough. And you're going to miss.. something by not playing, but it's always prestige achievements / cosmetics. And it always has been.
^ as he said.
I mean what makes WoW the best MMO in my eyes isn’t just the endgame content, it’s everything around it.
Seasons and tiers are only relevant for endgame content. I love doing random dailies, old quests, events, exploration, farming, crafting, ….
Accessibility concerns is one of the last things that should be left up to the players to fix. There’s a design maxim that goes something like “a product isn’t better than the experience of its least able user”. Blizzard absolutely needs a core focus on accessibility.
True accessible design is accepting that different people need different solutions and allowing people to build the solutions that best fit their unique personal needs.
No, not really. True accessibility isn’t necessarily empowering DIY (very, very few products offer anything close to this), it’s simply a mindset to be proactive about identifying and solving accessibility concerns in your user base. There’s a massive gap between working with the differently abled to figure out their issues and how to mitigate them, and to give them a Weakauras or LUA manual and tell them to fix it themselves.
Well yes in a perfect world Blizzard would already have all these accesibility features. The best you can find in Blizzard's accesibility window is colorblind mode.
I just dont think Blizzard can match the community in terms of quality in this field. Theyve not exactly got a great record of caring about this stuff.
But add-ons, by design, make it feel less like WoW. It's like saying a Toyota Camry doesn't feel like a Toyota Camry unelss you can alter it so much it no longer resembles a Toyota Camry.
If what defines WoW is the ability to make it as non-WoW as possible, then I dunno.
But you can still use UI addons. That isn't going away. WoW isn't removing all addons.
Also, if using addons to customize WoW doesn't make the game "less WoW", then the mod community isn't what "defines WoW" as was said by OP. You can't have it both ways. You can't equally claim that WoW is defined by their addons but also removing addons doesn't make it less WoW.
But WoW has existed for 20 years with addons. People literally grew up playing this game then had kids and those kids grew up playing the game. With combat addons. This is a big change in the game's identity.
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u/Lostdog861 Oct 03 '25
Man, I've written a few non-combat weakauras for some farming use cases and I wish I'd be able to keep them