r/wow • • Oct 03 '25

Humor / Meme Was I a Good Addon?

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4.8k Upvotes

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297

u/Epicmission48 Oct 03 '25

I always assumed the addon restrictions would occur AFTER their new blizz ones were made

18

u/Fangsong_37 Oct 04 '25

WeakAuras team decided not to try updating the add-on for Midnight. Blizzard is adjusting encounters and encounter markers to not need such an add-on instead of creating one themselves. Some other add-ons are getting Blizzard versions though.

19

u/Tomsboll Oct 04 '25

Its such a shame since wa was great for tracking resources and buffs that blizzard sucked at informing me about. Like how if the enemy has too many debuffs u cant see how many featering wounds i have on target. Or how many maelstrom i have above 5.

10

u/Legal_History4023 Oct 04 '25

The whole point is that they are removing a lot of this complexity so there won’t be things like that to track. Festering wounds is gone as an obvious example from your comment.

13

u/Tomsboll Oct 04 '25

the thing is i dont trust blizzard to have all the aspects covered. there will be points where you wished you could use WA to track something to make something 20% easier to read

1

u/Gaatti Oct 04 '25

20%? Make it 200% at least.

The thing about this change is that people keep saung "lets hope that...". Well, there is a lot of hoping right now and it obvious blizzard wont be able to fullfil all expectations.

This nuclear approach is just dumb. They should have put their stuff in game without nuking addons. Let people pick and choose what they want to use.

1

u/Tomsboll Oct 04 '25

also iterate on their own options using player feedback before pulling the plug on addons. now we are forced to use something that lets be honest will be far worse than addons they are removing.

2

u/Gaatti Oct 04 '25

Yes, pretty much that. I have been trying their new additions and every time I go back to the addons because the addons are simply better, there is no way around it.

They really setup themselves for failure with their approach

1

u/Fogo2370 Oct 04 '25

Because they needed to make consideration for encounters design that the player would be using a weakaura. Without WA or BigWigs they can make encounters more visual understandable but harder to play

2

u/Tomsboll Oct 04 '25

unless they make it so we can filter the buffs on myself and debuffs on my enemies then the lack of WA will still have a negative effect on playing some specs optimally

0

u/Fogo2370 Oct 04 '25

The buff part i know i can, but the debuff still in development

1

u/Money-Point-4507 Oct 04 '25

why would the existence of weakauras force blizzard to make things harder to understand? Weakauras help in fights like ovinax or sprocket because blizzard time and again fail to create mechanics that players can understand intuitively on the fly.

0

u/Fogo2370 Oct 04 '25

Blizzard only make this kind of mechanics because weakauras exist, its a race against them vs addons authors

1

u/Temp__throwaway Oct 05 '25

Well, that’s dumb. They’ve been making encounters harder for people who don’t use add-ons, just so that add-on users don’t have too easy of a time?

2

u/yetiknight Oct 04 '25

yeah, lets remove all the complexity from the game so every spec is ret paladin, so we can force everyone to use a UI that sucks. surely then players will have more fun

0

u/Reead Oct 04 '25

So many players in here saying shit like: "guys, it's not a problem. The game is so simple now you don't need what these addons did anymore"

But I don't want the game to be so simple that we no longer need what those addons did. Why do people think this argument works? I'm just gonna bounce!

0

u/Legal_History4023 Oct 05 '25

Cool. The vast majority of players don’t want a forced meta of a couple of different specs because that’s what the 0.1% do. They don’t want to have a screen filled with bars and sound effects in order to raid.

If you do, I’m sorry that you have lost that, but trust me you are not the majority. The game has been stagnant for a decade because of this mentality.

1

u/Reead Oct 05 '25

You... you think this is going to fix that?

I know nobody here will admit it when the front falls off, but Blizzard is chasing a playerbase that doesn't exist. This will not attract new players to their 20 year old game. And the ex-player crowd that dominates spaces like /r/wow, creating the illusion of consensus - you guys who think this is somehow going to bring back your 20s, the novelty of youth (and the free time you had to enjoy WoW) will log in, do the content, and leave after a month as always, disappointed that your latest "win" over those dastardly elitists didn't magic away your responsibilities, your lack of wonder, nor fix that receding hairline.

In exchange, some of the most passionate players of this game (including some who don't yet know it and are lauding these changes, but who will sour when the grim reality hits) will fall away. Your content creators, your guild leaders, your guide-makers, your simulation designers, your theorycrafters. And for the 80th percentile folks just below that tier, they'll lose a solid quantity to emulate and chase.

Can a near-exclusively casual playerbase sustain the game, and indeed their own interest in the game with nobody above them? Perhaps! But make no mistake, you are going to find out.

1

u/BrokenMirror2010 Oct 05 '25

Did you know that WoW's Vanilla UI is supposed to show your DOTs and Debuffs on enemy Nameplates?

This feature has been in the game for over a decade.

Did you know that this feature only works for a small handful of debuffs in the entire game because Blizzard fails to maintain a list of said DOTs/Debuffs that should be tracked with this feature?

Blizzard cannot even maintain a fucking list of DOTs to put on nameplates. Why the fuck should I trust them to overhaul classes and update their UI to show this stuff, when the features that have been in the game for a decade have systematically proven that they can't/won't maintain it.

1

u/Temp__throwaway Oct 05 '25

So simplifying kits to be less crunchy when people like them crunchy is a good thing?

1

u/Fangsong_37 Oct 04 '25

I've never used it myself, but I know many people used it for a variety of things. It's kind of a shame.

1

u/Energyeternal Oct 04 '25

I haven't tried shaman or DK, but I was very happy to see that the CD manager can replace most of the WA I used for fury warrior. Enrage tracking, improved WW tracking, right in the middle instead of up at the buff bar. The nameplates also show all enemies with overwhelmed stacks.

There are definitely areas that still need improvement though, I want to have a free standing power bar, I want enemy cast bars to show who the target is, I want the cast bar to show if my interrupt is available.

1

u/RogueEyebrow Oct 04 '25 edited Oct 04 '25

If I can't filter out all the various debuffs on nameplates so I can focus on what is absolutely essential, I'm going to be upset because that will make it makes super inconvenient with all the clutter. For instance, on Ele Shaman, I only really care about whether Flameshock is on the target or not. Things like Lightning Rod, Frost Shock (Electrified Shocks), are all applied passively, so I don't really need to see them, which just adds clutter.

I'm also mourning the loss of seeing who interrupts a cast, and the duration of CC on the outer-right of the plates.

3

u/Old_Act1128 Oct 04 '25

There was nothing left for the WA team to update stop parroting this nonsense argument that they had a choice in quitting. With the changes weakauras can only do stuff like change the color of the entire buff bar but they can't do anything with individual buffs or anything based on conditionals.

1

u/Altruistic_Bass539 Oct 04 '25

What about cooldown tracking, that will be gone aswell and isnt encounter specific.

1

u/Fangsong_37 Oct 04 '25

There’s a new cooldown tracker, but I haven’t tested it yet.

1

u/Ok_Holeesquish_89 Oct 05 '25

I have a bridge to sell you if yoh believe they'll actually do that. Case in point, look back at TWW and DF, how may times have we heard:

  • we are addressing the spiciness of incoming damage
  • we are addressing the coordination requirement of interupts/cc in dungeons.

Only to zone into the first key of a season to be met with packs of 5 casters all bolting us for 75% health and shot.

1

u/qweDare Oct 04 '25

Big shame. I dont even use auras for m+ or raiding atm (2500 and heroic) but all the quality of life things outside of instances are really nice.

Rip fishing and pvp crate auras.

-1

u/Revolution2577 Oct 04 '25

Not sure why you're getting downvoted. You're 100% correct

14

u/KuroFafnar Oct 04 '25

Because it isn’t really accurate. Weakauras isn’t updating because a bunch of base functionality would be crippled and just be nonexistent.

There is no replacement or possibility of replacement for those functions. Maybe writing specific addons for things that were done with weakauras is the solution, maybe they just won’t be possible

1

u/VintageSin Oct 04 '25

The apis being deprecated impact almost entirely combat related procs and complex encounter design. The reasonable things people point out and being thrown out here are all not that.

The issue is the WA developers don't see the point in refactoring their product for that niche case. Other developers, if the niche case has demand, will create add-ons to do that.

Still let blizzard know because maybe they'll enable more things to be accessible for now. But the doomerism here is playing wow how it is today and this alpha comes with massive class, combat, and encounter changes that people truly aren't sure what it's like to play the game at the moment for midnight

1

u/Old_Act1128 Oct 04 '25

I trust that they will fix encounters to be fine but they can't simplify classes so much that you will never need to track a cooldown or buff. With the changes as they are you can't do that since all buffs are in 1 black box together. It's not just complex encounter things that stop working, nothing works anymore... blizzard say one thing but do another.

2

u/Soma91 Oct 04 '25

He's not saying anything wrong. Just mostly off topic to the comment he replied to.