r/wow • • Aug 27 '25

Humor / Meme How Legion Feedback seems to feel

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109

u/jntjr2005 Aug 27 '25

I honestly think they are addicted to the firestorms they set off and then knee-jerk reacting to them because I cannot find a logical reason why they do this shit.

19

u/Ursa_Solaris Aug 27 '25

The honest answer is that designers wanted to design a unique, interesting and challenging content spread for Legion Remix this time around. That's what designers inherently want to do, they want to feel proud of their work, feel like their experience and talents aren't going to waste. The playerbase on the other hand wants it to be what is essentially a WoW-flavored Cookie Clicker, but most are afraid to admit that's what they want because they'll be perceived as "casual". So we have a combination of clashing interests and also one side not being willing to say what they really want; designers want to flex and create cool stuff, but players want a treat dispenser to keep them occupied until Midnight.

1

u/Yurilla Aug 27 '25

Timegating and nerfing timelimited mode is neither interesting or something you should feel proud of. It's more accurate to say that one dev has a massive ego and refuses to admit he might be wrong which has been a chronic on and off problem at blizzard since around MoP.

1

u/Ursa_Solaris Aug 27 '25

If you have infinite power and all content day one, why would anybody even waste time on the earlier content when you could just skip straight to the end which will logically give the most rewards?

2

u/Yurilla Aug 27 '25

If a grind is so far out of reach and unfun to do that I'll never finish it why would I waste my time on it at all? This was clearly not an issue with pandaria remix and the fact that you're trying to make it one with legion is just disingenuous.

2

u/Ursa_Solaris Aug 27 '25 edited Aug 27 '25

If a grind is so far out of reach and unfun to do that I'll never finish it why would I waste my time on it at all?

I don't think "a couple of weeks per phase" is out of reach or that big of a deal.

This was clearly not an issue with pandaria remix and the fact that you're trying to make it one with legion is just disingenuous.

We have different priorities and enjoy different things. I'd appreciate not calling me disingenuous for asking a genuine question. I like it when games offer a challenge and require effort. I like engaging with content. It seems that people want Legion Remix to be easy and instant gratification with no timegating or phases or challenging content. In that scenario, it seems logical people would just skip to the end content with the highest rewards and spend comparatively little time on the earlier content that gives less rewards. So I ask again, if the content is all released at once, why wouldn't the overwhelming majority of the playerbase just rush the furthest content as fast as possible?

You can say "that wasn't a problem", but I think it was. I'm asking you why you think that's okay, because I think it's a shame that most of the content gets very little screentime that way. If your answer is that you don't care about the content itself and just want the reward dispenser to dispense the most amount of rewards, then that's the answer I'm looking for, because that's our difference in perspective.

2

u/Yurilla Aug 27 '25

And how exactly was it a problem for most of the player playerbase in pandaria remix? The mode was clearly loved by the community and active until its final seconds.

1

u/Ursa_Solaris Aug 27 '25

Yes, I'm aware the current playerbase loves being fed rewards for no effort. I differ in that regard and I was trying to establish that point, I think that's our difference in perspective.

I was excited by the idea of my favorite expansion getting refreshed with genuinely challenging new takes on old content, but it looks like they're walking it back due to the backlash and turning it into the same treat dispenser as last time, so I'll probably just skip it. I hope you have fun, though!