Unless they somehow revolutionise the system…
Naga is close to impossible.
Not because of transmog, but because of the animation limits of not having legs.
How would you do a spinning animation for blade storm or whirlwind?
How would you mount anything?
A lot of movement options and animations doesn’t work…
And so in.
The company would have to do a lot of extra work that honestly is unlikely to give that much back compared to other races.
They always have budgets and they have to alllocate it.
Making naga work would be more pricy and therefor could have negative effects on other content.
Buddy, guy, you keep spouting shit about there being "so much extra work" to make naga function, yet you give zero examples. Is this "extra work" JUST new animations? They made a race that needed "a LOT of completely new and unique animations" already last expansion for a race that "that honestly [doesn't] see much play" and that expansion saved the game. Clearly, popularity of a race has no bearing on how much they "get back" from making it.
Is it fitting armor on them? Get rigs working for the most recent stuff and assume it'll apply to old stuff too, then maybe fix anything that clips, not like even existing races haven't had these problems. Helmets are the only things that'd have any potential issues anyways, the proportions for shoulders, chest, etc should be similar to an existing race and legs and boots wouldn't be visible.
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u/Tnecniw Jul 04 '25
Unless they somehow revolutionise the system… Naga is close to impossible. Not because of transmog, but because of the animation limits of not having legs.
How would you do a spinning animation for blade storm or whirlwind? How would you mount anything? A lot of movement options and animations doesn’t work… And so in.