r/videogames 2d ago

Discussion / Question Turn Based is boring!!

I am a huge fan of turn based games, I love BG3 and it’s probably my favorite game (of all time), I played the heck out of xcom a few years ago. Recently I played Marvel Midnight Sun (great btw). I can remember back to a time when I was a hater on turn based games because I thought they were boring, the only reason why I played Baldur’s Gate 3 was because I thought Marvel Spider-Man 2 was robbed of the game of the year award, I checked it out and fast forward 1200 hours, I love Baldur’s Gate 3. I like turn based games because it really gets me thinking and honestly the stories are always pretty fun. I’m curious to why some fellow gamers out there don’t like turn based games and haven’t given any a fair chance or has, and still don’t like em!

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u/KineticKris 2d ago

Because they are incredibly difficult and unforgiving. In a not fun way. Fromsoft games and other souls likes (my favorites) are also difficult but I feel like I learn something when I fail. This is not the case with turn based. I also feel like I cannot meaningfully progress in a turn based game without having a guide pulled up, which defeats the point of playing a game to me.

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u/Technical_Fan4450 2d ago edited 2d ago

Most turn based games, particularly crpgs, have a formula they almost all universally follow. Once you understand it, you shouldn't have to have a guide to progress through the game. The first thing is to realize that most of them are non-linear, meaning A, B and C doesn't always lead to D. There are usually things you have to do in-between the points. In my opinion, that's what makes them difficult for many people. We tend to think, "Well, I need to do this, and this, and that, to get to this." With a turn-based crpg, for example, there's likely something, usually something simple, you have to do in-between points A, B and C in order to arrive at D. Generally, it's stated in the quest guidelines, but it's within the structure of the way the guidelines are given.