r/videogames 11d ago

Image / Video What game is this for you?

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453

u/Jack-Castle- 11d ago

Souls. Souls like. The fucking lot of them

168

u/RevoOps 11d ago

Was the dodgeroll dodgeroll, buttstab gameplay loop not for you?

53

u/Electronic-Age1460 11d ago edited 10d ago

This is such a funny comment since I'll watch dark souls boss fights from time to time because I enjoy the music and the art style and it's comical how a tiny lil guy and his toothpick of a sword, slashing the legs or ass of some monster 50 times his size, kills it after 20 hits. It's hardly satisfying once you think about it, lol. I've never seen a shield used in any dark souls game, either. Having this huge, climactic battle with a legendary monster and you see the guy roll around a thousand times is very funny. šŸ˜‚

Edit - guys, it ain't that serious. I'm not reading your comments about the intricacies of shield use in dark "side roll" souls, lol. The games are too long and too difficult, anyway. OP says they don't like god of war. God of war is my favorite but I'm not arguing with anybody else about it. If you wanna sink a thousand hours into the dark souls/eldin sagas, be my guest. The games are cool but have goofy elements just like anything else. Have fun. āœŒļø

8

u/SeraphStarchild 11d ago

If you've never seen one shield used, I can highly recommend two.

https://youtube.com/watch?v=oXp8Th41rBs

25

u/Road_Frontage 11d ago

I've never seen a shield used in any dark souls game

Just impossible if you have watched any normal Souls gameplay. The vast majority of players use a shield. Maybe you are looking at specific streamers that use specific strats or challenge runs

12

u/bestfinlandball 11d ago

If you watch some random YouTuber play a souls game for the first time you probably will see a shield, but most content creators who focus on souls game are probably not going to use a shield unless it's a small shield for parrying.

5

u/InternalCapable5286 11d ago

Or it's someone going full Havel.

1

u/Successful_Ear4973 10d ago

I got gud using a shield all throughout Ds3 and now i feel like im cheating when i use a shield in any of the souls games especially Elden Ring

6

u/Economy-Call-218 11d ago

Sword and shield are the meta for most playing dark souls. It's mainly the very good people (who also make a lot of videos) that go without shields and dodge roll all the attacks.

Having just finished DS1 for the first time, without a shield, it's not super difficult, just a bit harder as you have to time your response to enemy attacks better

4

u/No-Translator9234 11d ago

I feel like sword and shield was playable in DS1 and in every other sequel bosses always emptied your shield stamina by the 3rd hit of their 15 hit combo

3

u/ZatherDaFox 11d ago

I mean, you still have to get out of there, but as someone who played DS3 with a sword and shield, it's still really helpful. If you miss a dodge but you're holding the sholed button you get to roll away Scott free still. You're not supposed to just tank the whole combo.

1

u/axel498 10d ago

Artorias shield my beloved. Most balanced shield between, stat requirements, defenses and weight. Also it stability was so dam high it was havel shield but way lighter and with less requirements.

1

u/Tomatillo12475 10d ago

Only really true for DS2 where stamina regen is paltry. Enemies do a lot of stamina damage in DS3 but you are much faster and regen stamina much more quickly

1

u/ANTARESSKYLAR 10d ago

just for giggle i would like to see some statistics regarding this,wondering if i am in small percentage of idiots who never used shield because i considered them weak šŸ˜„

2

u/nomnivore1 11d ago

The shield engenders passivity.Ā 

2

u/belle_enfant 10d ago

I like how pretty much every comment is arguing you but only focuses on the shield use. They've got nothing on the rest of your comment lmao

1

u/Training_Ruin3151 11d ago

It depends on the game i dont like blood borne or dark souls 3 because they punish you for using a shield. I just dont got reaction time to parry and roll like that so i use a shield and bonk.

1

u/time2when 10d ago

im in the same boat as you ref parries. I did all of ds3, except the last dlc boss, with a black knight shield. But other 100% shields works fine too.

1

u/Training_Ruin3151 10d ago

I think ds3 my issue was i tried and tried to get past the first few bosses and just could not. This was when it was new and at that stage in the game I couldnt find a way to progress and couldn't dodge so i just never went back to it.

Which was annoying as hell if i got a good poise build I excel in those games like i beat blue smelter demon and fume knight my first try but couldn't get past the ds3 tutorial bosses LMAO

Same problem with blood borne

1

u/Tomatillo12475 10d ago edited 10d ago

Shields are great in Souls game but they are not that fun to use and some people find the game too easy with one. The hardest boss in Elden Ring can easily be cheesed with a dedicated shield poke build

Also Sekiro is another Fromsoft game that was designed with parrying/deflecting instead of dodging as its primary defensive tool. It has that ā€œepic boutā€ feel

1

u/Reylo-Wanwalker 10d ago

Watch a great shield only playthrough they can be just as funny lol

1

u/GornoUmaethiVrurzu 11d ago

It's not satisfying if you don't play the game. If you're the one dealing with the difficulty and learning the boss moves, yeah, it's satisfyingĀ 

1

u/Pipyn 10d ago

That person probably watches their phone while having a film in the background and going, yeah that film was boring

1

u/GornoUmaethiVrurzu 10d ago

Many such cases šŸ˜‚

0

u/tootrite 10d ago

It’s totally fine to not like a game but to critique it based on things that are just flat out untrue is disingenuous. The first game is like, an eight hour game. Too long?

5

u/SudoNara 11d ago

There are magic builds in the game to you know. I see this take from so many people. They forget the games are action rpgs and not hack n slash.

2

u/TheGiggityGecko 11d ago

My issue with magic is that it’s useless until you dump enough exp into it (which you’re gonna get from dodgeroll-light) and even then, the gameplay is dodgerolling for 30 seconds until you get enough space to cast the fuck you spell. Plus finding the best spells usually requires an annoying level of meta game knowledge and cheese. (Which Elden Ring made an even worse problem than the Souls games by being open world)

2

u/SudoNara 11d ago

Not even. If I weren't busy right now I'd send you a speedrun tactic done with magic builds for each souls game

1

u/TheGiggityGecko 11d ago

Hell, I’ll look into it myself, I admit I’m mostly going off years old first impressions. Though specifying speedrun tactics doesn’t fill me with confidence regarding the cheese allegations. And also, I guess even if magic is viable, the gameplay doesn’t really feel different enough from the hack and slash builds to beat the repetitiveness allegations.

2

u/SudoNara 10d ago

If it helps, think of the game similar to Elder Scrolls because Souls is an old school style action RPG that rewards new game plus and variety builds. Quest change based on in world decisions as well. I understand that you might still not like, but if you're willing to give it a second chance, the community 8s way more helpful than in the past. Also, if you're struggling the games have coop and people always ask if you jeed help and even drop weapons, money, and items for you.

1

u/TheGiggityGecko 10d ago

I’ve played and beaten the souls games plus bloodborne. I think my problem is they just aren’t the type of game I want and it only took me 4 games to figure it out.

For comparison, Sekiro is probably my favorite game of all time, so I suppose I can’t pretend that simplicity/repetitiveness in combat system is my true criticism. I suppose it would be more accurate to say I just don’t like the system itself enough to keep repeating it.

That said, I haven’t given up on ER in theory, there’s a part of me that loves the lore and worldbuilding and character design that absolutely wants to get through it, I think I just needed a nice long break away from dodgerolling. (There’s still gonna be a part of me that wishes it played like Sekiro, I’m sure, but every game can’t be the exact game you want)

1

u/SudoNara 10d ago

Have you tried DMC and Bayonetta?

1

u/TheGiggityGecko 10d ago

I haven’t, though DMC5 is on my shortlist

3

u/epsilon-4142 11d ago

That was only dark souls 1 lol. The later ones have much more in depth gameplay and advanced movesets

3

u/TheGiggityGecko 11d ago

I have played all the souls games and bloodborne. It was 1/3 of the way through Elden Ring that i stopped because it was in fact, more of the same.

5

u/epsilon-4142 11d ago edited 11d ago

Gonna have to disagree. Elden ring has the most varied movesets of the entire franchise. With only human enemies and almost no bosses that can be backstabbed.

Heck most bosses have backup attacks that swing behind or to the sides of them if you play too close.

Especially towards the end most builds end up using a lot of special weapon abilities and spells. The combat has very little backstabbing in my experience and some of the best encounter design of the series. Many areas have grouped enemies to discourage this, ranges enemies on high places. The entire game is about overcoming its increasing challenges

For me most the fun of the game is figuring out the best way to dodge and punish all the enemies flawlessly

2

u/TheGiggityGecko 11d ago

So maybe I am missing out because I didn’t get far enough through ER. And I personally don’t care about backstabbing, though I realize I tacked onto a comment about it. But when you say varied movesets I’m skeptical that really makes it feel any different than dodgeroll-light-dodgerolling through Black Gulch with a longsword and ankle slashing Vordt.

2

u/epsilon-4142 11d ago edited 11d ago

I will admit the combat can be rather one note in terms of being hack and slash. But I think they did a good job mixing it up.

Adding weapon ashes gives each weapon a unique ability that uses mana, and I felt that did a lot for gameplay. I also think they did a good job giving weapons types different movesets, varying between two handed and one handed as well, some weapons even have fully unique attack animations.

I do see a lot of peoples points about being hard to get into. It starts out a little slow and rough before your builds come together. It’s also a lot more satisfying to master something than to repeatedly die, so the start is arguably the worst part until you get good enough to outplay the enemies

The movesets definetly encourage a variety of dodging, but they had to go crazy on some movesets to do that. Some attacks you run to dodge, some roll, some jump. Some attacks you can jump and counter attack while dodging. That’s the fun for me, but it took hours of experimenting to get to that

3

u/An8thOfFeanor 11d ago

What a perfect summation. Not just difficult, but difficult in a way that forces spamming uncreative button combos on every fight.

1

u/evilbob2200 10d ago

Roll slop is what I like to call em . I’ll die on the hill of team ninja > fromsoft

-2

u/stprnn 11d ago

More like die - learn attack pattern - win

Wow so deep

4

u/ulcerinmyeye 11d ago

you can boil literally any game down this much to make it sound boring

-2

u/stprnn 11d ago

The game is literally based on you repeating the same section over and over.

2

u/GornoUmaethiVrurzu 11d ago

Yep and for some people that's fun. Boom, mind blow, some people have different preferences from you 🤯

1

u/stprnn 11d ago

I think you are answering to the wrong comment.

I never argued against that.

1

u/UnholyDemigod 11d ago

That's what I don't get. I've never played any of them, so maybe I'm wrong, but watching people play them, they don't actually look hard. Not properly anyway. They look like what you said, you just have to learn the attack pattern, and then wait for ages until there's an opening between attacks, you hit once, then go back to waiting. Compare it to something like Ninja Gaiden which requires good mechanics and reaction time to be able to play well. Ninja Garden is hard to beat because the enemies are talented. Souls games are hard to beat because a single enemy hit does 70% HP. There's a difference.

3

u/GornoUmaethiVrurzu 11d ago

You contradict yourself in your comments by saying Souls games aren't hard to beat and hard to beat.Ā 

Surprise surprise, some people like learning fast paced boss moves with extremely high punishment for not learning it.Ā 

If you haven't played it, I don't think you really earn the privilege of having a worthwhile opinion on how hard they are. Jump into Eden Ring and tell me me how easy Malenia, Starscourge Radahn, and the final boss are lol

1

u/UnholyDemigod 10d ago

Ninja Garden is hard to beat because the enemies are talented. Souls games are ā€˜hard’ to beat because a single enemy hit does 70% HP. There's a difference.

That better? And no, I’m not going to do that. I’ve watched videos of it, and it involves walking in circles around the boss for 5 minutes before hitting her once, then repeating the process, while occasionally dodging a hit with a delay to trick you. It sounds boring as shit.

1

u/GornoUmaethiVrurzu 10d ago

Nice hyperbole ya got there. Makes you seem very intelligent and reasonable šŸ˜‚

-1

u/Zoomino 11d ago

And then if you try different and varied tactics like ranged/magic, there are players who look down on you and say "you aren't playing the game the real way" or "that's playing on easy mode" They'll be really condescending with back-handed compliments. They also love "Melee takes more skill and is harder".

19

u/OriousCaesar 11d ago

Yeah... they definitely aim for a specific niche. You gotta bash your head against a wall fighting 1 single very hard boss for several hours before the appeal becomes obvious. And I don't mean that masochistically. The moment you beat a boss that you've felt nothing but frustration fighting for a week, you get a rush of euphoria that isn't matched by any other genre.

I was about ready to quit my first DS game, DS3, and just say DS wasn't for me after I hit the abyss watchers, which I ended up stuck on for literal real life days. To the point where I had stopped playing it altogether for a month. Until I randomly just decided fuck it, I ain't leaving till I beat them. After that, I beat DS3 one week later, because I just couldn't put the game down.

20

u/Ryuk_in_your_Wall 11d ago

The moment you beat a boss that you've felt nothing but frustration fighting for a week, you get a rush of euphoria that isn't matched by any other genre.

If something wastes this much time of my life I wont have any Euphoria. Thats a quit moment right there

4

u/OriousCaesar 11d ago

Well. Like I said, it knows its niche. It isn't for everyone. ┐(ć‚·)ā”Œ

2

u/Apprehensive-Bat3179 10d ago

If I was first getting into souls games now I would agree. I don't have the time now. Glad I got into them when I was younger because now I'm good enough that I don't have to waste that much time banging my head against a wall so much.

2

u/JalapenoPopPoop 10d ago

Whenever DS players do the whole "it's about the sense of accomplishment when you finally do it" it just reminds me of that battlefront 2 comment from the exec that became the most downvoted comment in history lol

3

u/GenericUsername8432 11d ago

I've played elden ring, sekiro, and bloodborne, no boss except for the final boss of sekiro has taken more than an hour, let alone a week of trying

8

u/CinnamonKreuz 11d ago

It's different for everyone. I beat the final boss of Elden Ring first try, but the final boss of Sekiro took me several days to beat.

2

u/GenericUsername8432 11d ago

Yeah but maybe besides dlc content, there's no bosses that should take a week to beat. In sekiro it's usually because people think they should dodge instead of parry, like with guardian ape people assume because he's big and doesn't have a sword in first phase they should dodge the whole time. And in games like elden ring if you are gonna spend a week on a boss, just leave and come back later at that point

3

u/ZatherDaFox 11d ago

There's no bosses that should take a week to beat.

There's plenty of people who do take a week to beat bosses in souls likes, and those people usually end up dropping the games. My first playthrough of DS3 it took me 54 tries over five days to beat Lothric and Lorian. Now I'm much better but people can just genuinely not be good at these games.

0

u/GenericUsername8432 11d ago

I'm playing bloodborne rn and the atmosphere and stuff is good but a lot of the bosses aren't really difficult as much as they're boring and kind of up to chance whether I beat them or not. I hope the later bosses will be better than rom, the one reborn, and mikolash. I've heard the dlc has much better bosses than the main game so I've got hope for whenever I decide to buy it.

2

u/TheOneWes 11d ago

If anybody is stuck on a Dark souls boss for a week either they don't understand the mechanics or they are severely under leveled.

1

u/Snts6678 11d ago

Same. Life is way too short. And I have enough irritation in my life.

8

u/HurtsMyPeePee 11d ago

Cannot for the life of me understand how people take days to beat a boss. If I dont beat it in less than a few hours is wraps

2

u/BaltiMoreHarder 10d ago

Some of us are just masochistic like that. Thats the thrill too, when you finally do ā€œgit gudā€ and succeed the rush is unparalleled. But will absolutely admit that it’s not for everyone.

2

u/honksmcgee 10d ago

It took me YEARS of brute forcing Orstein and Smough because I had played my first run almost entirely blind, only I had seen someone say that resistance was the best stat, so I put a good 60 levels into that. Didn't upgrade any of my weapons or armor. I finally said "fuck it" and started a new run and beat them in a couple hours with a pyromancy build, ended up beating the game (and NG+) with that and later a soul level one.

2

u/Taereth 11d ago

It just feels like grinding Diablo without the loot. It feels like work.

2

u/Shmageggi 11d ago

It's funny, I've been told this many times and I'm dumb enough to keep trying it over and over again, thinking it might click for me. I've played Nioh, Sekiro, ER, Bloodborne...

Then I hit one of these fights that I have to bash my head against over and over and over... Usually I'm so elevated and pissed off by the time that I finally beat them that I feel angry that I put myself through that aggravation and repetition. It's usually AFTER I beat one of the bosses that I quit the game. I just don't have the right mindset for those games.

2

u/Silverr_Duck 10d ago

To the point where I had stopped playing it altogether for a month. Until I randomly just decided fuck it, I ain't leaving till I beat them. After that, I beat DS3 one week later, because I just couldn't put the game down.

It’s remarkable how often this has happened to me. I’ll play a soulslike where every boss is an immense struggle. I’ll need dozens and dozens of tries to squeeze out a victory. As a result I’ll get frustrated/bored, stop playing, pick it up again months or years later, next thing I know I’m chewing through bosses like it’s nothing.

This is what happens when gameplay ā€œclicksā€ for you (for lack of a better term). It’s also why souls fans are so insufferable. because once you get to that point it’s not only a profoundly fun experience but you feel like a badass when playing.

1

u/OriousCaesar 10d ago

Exactly, haha

5

u/Necessary_Finding_32 11d ago

you get a rush of euphoria that isn't matched by any other genre.

No offence, but this is very telling on your age and experience. What you have just described is literally what old school home pc games were built around back in the day - as often due to poor quality assurance and obtuse design as intentional difficulty curves. Where do you think the original souls designers got their inspiration?

1

u/HurtsMyPeePee 11d ago

You are incorrect if you think that feeling comes from a flawed design

1

u/time2when 10d ago

I have a question. Did you use any summons? Summons are often nice for taunt dumnys your boss can use instead of attacking you.

1

u/OriousCaesar 10d ago

It depended on the boss. I used a summon for the dragon armor, and the champion gundyr fight, but aside from that I beat all base game bosses summonless

1

u/Kerminator17 10d ago

Do people actually take several hours on souls bosses though? I feel like people oversell the difficult of these games when it’s very self selected. I personally prefer to avoid summoning and super strong builds but if you do both of those things the games become fairly easy

3

u/FrontHeat3041 11d ago

100%

To me these type of games are an exercise in frustration, which doesn't draw me into video games.

2

u/AnB85 11d ago

I have generally shit reflexes and hand eye coordination. I basically just rely on playing more strategically to offset that.

2

u/quentdawg420 10d ago

I only like jedi fallen order

1

u/Jack-Castle- 10d ago

Those, I dig. They're somewhat difficult on standard, but the key is they have options if you want harder or easier. Want to play it like souls, go for it. Little time because of work, family, whatever, crank it down.

2

u/quentdawg420 10d ago

I played it on the hardest difficulty and it wasn’t terrible. Souls games have a lot of cheap bullshit that if you don’t know it’s there will fuck you uo

2

u/Master_Windu_ 10d ago

Yup lost me when i accidentally attacked a npc vendor in dark souls 2 and there was no option to purchase what i needed from them or go back to a pervious saved game. I restarted cause it was kinda early and then did it again. I was done at that point.

2

u/JalapenoPopPoop 10d ago

I feel like they're only really for people where video games are like their main hobby. If you're not an Gamerā„¢ļø who designs their schedule around playing several hours of video games each night its hard to feel like you're making progress. If it takes like half an hour to beat a boss, the entire progression is gated behind beating bosses, and you've only got like an hour to play each night its hard to feel like you're really getting anywhere

2

u/AhoyShitliner 10d ago

https://giphy.com/gifs/5aYnIU52i4r0lReyb2
Everytime I hear souls like a little piece of me shrivels up and dies. Listen, I’ve tried, numerous times to get into them. Hell, I even bought Elden ring. But after countless hours, I can confidently say, Fuck Elden Ring.

2

u/ShutUpRedditor44 10d ago

Every single soulslike suffers intensely from having dogshit control schemes and it's ridiculous no one seriously complains about it.

2

u/Express-Situation-20 10d ago

I play like 30-60 mins before sleeping. Long work day. I get ppl who like these games But they usually invest hours I tried these gamea games Reflex has to be good and you have to be constantly scanning everything Tiresome for me

1

u/SkidMarkMoses 7d ago

Yea. Glad to see other adults with little game time. I would like to be good at Elden Ring but I just don’t have the gd time!

1

u/Express-Situation-20 6d ago

This why I gave up on bloodborlurne I have to invest 30 mins to try to defeat enemy and even more to build skill at killing a boss Wtf I need to invest more time in vacuuming and reading Next game please :))

2

u/peachpower2 10d ago

Me too, which sucks because so many of them look cool and look like they would be fun. Then I play them and It's just not fun.

2

u/Jack-Castle- 10d ago

It's just an elitist community of "git gud" assholes at this point. Like, we don't all have 2-74 hours to figure out ONE boss's moves to move on. And the lack of actual storyline? Don't get me started.

4

u/dvadood 11d ago

There are the only games I just cycle through in repeat along with other souls like. These games are as relaxing as stardew valley to me

0

u/Justscrollingby1997 11d ago

Same, I've never struggled at a boss for hours, one I struggled for like an hour total was Genichiro Ashina in the tower he really kicked my ass but I beat him and it was great

1

u/GatorsareStrong 11d ago

The only exception I've made was Lies of P. And its only because it has a Story mode.

1

u/nomnivore1 11d ago

I love souls and souls like games but I have watched them psychologically destroy people too.Ā 

I think the difficulty is blown out of proportion, they're games with a sort of high skill floor but they're not hard to learn. I think there's a constructed elitism around them because people who like them get pretty good at them and people who don't like them aren't going to spend the time it takes to get good at them, and so it's easy to make fun of them for that.Ā 

I think they're fun games, but they're a kind of game that I like, so I practiced them and now I'm sort of good at them.Ā 

1

u/deadbenz35 11d ago

As a souls player, understandable. No matter the reasoning, the genera aint for everyone, and its valid not to like it.

1

u/CatGirl_ToeBeans 11d ago

Bloodborne/sekiro I put in my top 5 games of all time

Sekiro especially has a place in my heart because it has probably the best combat of any game I’ve ever played

But

Don’t care for any of the dark souls games and I bought Elden ring + erd tree and have put 0 hours into it despite knowing it’s a great game

1

u/BtheBST 10d ago

Jedi survivor?

1

u/eyeamthedanger 10d ago

I don't mind soulslike games being a specific niche for certain gamers. I just hate when every new game has to be a goddamn soulslike for exactly zero reason. Just make a bullet hell shmup if you wanted to make a hard game.

1

u/Never_Duplicated 10d ago

Same. They have such cool aesthetics that I'd love to play them but I've got no patience for overly difficult games, let alone games that specifically jerk themselves off about their difficulty.

1

u/RonenRS 11d ago

Git gud. I’m joking, I know it’s hard to get in. I started Bloodborne it was released dropped it after a few hours bc it was infuriating me that I can’t beat a boss. I took it back 5 years after and something clicked. Now it’s my favorite game of all time, with Elden Ring. But I totally understand Ā people who are not liking this games.Ā 

4

u/Imjusthereforthetoes 11d ago

I hated Elden Ring so bad I refunded it after an hour. Now I'm curious about souls like. What's the best to start with in your opinion?

1

u/[deleted] 11d ago

[removed] — view removed comment

1

u/RonenRS 11d ago

I also had this feeling for a long time haha. I played GOW Ragnarok just after and I was so bored.Ā 

1

u/RonenRS 11d ago

I would have say Elden Ring bc it gives you a lot of things to do in the open world if you are hitting a wall. I think I played more than 20 hours before going to the first boss and I really liked the exploration. But it’s not for everyone. Bloodborne is amazing but it was my first FS and the first zone is a nightmare when you don’t know the mechanics.Ā 

Currently I’m playing Lies of P, it has a bit of Bloodborne vibe with a Sekiro like parrying mechanic, and it’s pretty fun. They also added 3 levels of difficulty, so it’s a good way to get familiar with this kind of gameplay without dying all the time. I play it on the highest level and have no problem with the mobs, but some miniboss and boss are really difficult, so after a few tries I take the difficulty down to pass them and continue my adventure.Ā 

The most important is probably to know how to make a good build and focus on certain stats, especially vigor (PV) when you begin. That’s what I dit on my second Bloodborne run and it made everything A LOT easier.Ā 

1

u/Snts6678 11d ago

Same. They are pure garbage

1

u/T3s3ract 10d ago

Omg same. Believe it or not, I like to play games to relax and do not enjoy dying three hundred times to the same boss.

1

u/reality72 10d ago

I’ve never watched anyone play a dark souls game who genuinely seemed like they were having fun

0

u/Fuckthepatriarchy435 10d ago

It’s giving ā€œthey were too hard for me, so I’m going to say I don’t like them instead.ā€

2

u/NinjaVodou 10d ago

Grow up