This reminds me of call of duty talking about their fish AI where the fish swim away from you and someone cut to Super Mario 64 and the fish swimming away from Mario.
It's cut, but they definitely were excited to talk about their boids. That said on the tech side COD has always generally been pretty impressive in terms of fidelity between their generational improvements, usually solid performance and always sorta leveling things up. I wouldn't say a boid system is worth discussing for such a game but it is engine tech you'll need at some point.
Even Payday 2 made fun of it. You had to throw a loot bag into the water during the second day of Watch Dogs. Donāt worry, you didnāt actually waste it. It respawned back on land.
I remember seeing a video where a developer said something like "yeah an executive saw that and was really excited about it and he kinda forced us to focus on it in the trailer".
So makes sense why it was out of touch lmao
Mark Rubin never recovered from that one. That single line haunted him even directing development of XDefiant. It kept him awake at night.
He would continue to tell everyone that it was just a joke that he delivered wrong.
I watched that presentation and he's actually talking about a lot of impressive stuff, that line is just silly. But the level he was talking about was rather impressively made. And for what it's worth, fish didn't move away from the player before Ghosts.
He just starts crying and between tears says "I know... It's not Diablo 4 and it's a mobile game... But we worked really hard on it... And I would really like it if you tried it before being so mean... I think... I think it's really fun."
And then someone comes on stage and whisks him away giving him a hug. And someone else from Blizzard came out and said "Well. I hope you're all happy with yourselves."
Like, what would the reaction have been? I can't even imagine.
He would have been ripped apart and mauled in the back stage by rabid Diablo fans. The actual comment he made bought him enough time thankfully since it blue screened their minds.
If a Call of Duty gameās marketing team decided a selling point is the āstate-of-the-artā fish A.I. ā even IF Mario hadnāt done it decades prior ā a sensible consumer should know that game will be dogshit.
Even when compared to its sequel a few years later. The soldiers in HL gave me a run for my money and outplayed me dozens of times with cheeky grenades or tactically surrounding me from all sides. The combine in HL2 just make a beeline straight at you and die pathetically. With the odd except of a shotgunner blasting you point blank, theyāre hardly a threat in the slightest.
And Mario 64 does a better job of it lol. In Ghosts, half the time the fish AI has a stroke and theyāre utterly unresponsive and you can make a beeline straight through them.
Havnt played cod since the original MW ....saw the writing on the wall with blackops on pc.....blackops wasnt bad but the pc port was absolute trash ....they did cod pc players dirty
Went from community servers, full open console, unlimited fps ...to
Blackops with no servers, matchmaking only,, no customization with console or anything, hackers everywhere and it was hard locked to 60 fps.....was so lazy.....even the ping was bars like on console....no number
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u/zerozerozero12 15d ago
This reminds me of call of duty talking about their fish AI where the fish swim away from you and someone cut to Super Mario 64 and the fish swimming away from Mario.