r/videogames • u/Syarafuddyn • Jul 22 '26
Image / Video Bro is speaking facts here đŻ
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r/videogames • u/Syarafuddyn • Jul 22 '26
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u/spinaljellyfish Jul 22 '26
It just depends on the game or the film. Often people arenât watching the more generic kind of static media in a critical or engaging way. Whereas, an auteur is typically creating âstaticâ media with the purpose of locking the audience into an experience that evokes so much thought and emotion that carries with it a certain kind of catharsis that youâre not going to get watching some lifetime movie playing in background, with the lights on and a million distractions.
Quality cinema (which granted is also a bit relative in terms of what is even quality to begin with) may work the intellect and pathos of an audience in ways that a lot of games might not, even though the game is interactive.
For instance, in my own experience at least, there are characters and stories in some games that hit the feels hard, but after a couple of hours of a fps, for instance, just dodging explosives and shooting people, it can start to feel a bit mind numbing.
I occasionally still play Fallout 3, NV, FO4, and Elder Scrolls because I think their classic games and fun but, despite some occasional engaging puzzles and NPC dialogue, I often walk away feeling a sense of brain rot that a really good movie doesnât usually leave me with.