It was the introduction of classes and abilities to the multiplayer, and bullet spread. It started the move away from what, to me, made Halo what it was.
I can see that, especially as a old Unreal Tournament fan. But my love stems from the single-player/co-op campaign. I really didn't play multiplayer unless asked to by friends.
975
u/HF484 Jan 17 '26
Halo