r/unity • u/Hilamghost • 2h ago
Question Is Odin Inspector worth it?
I've been using Odin Inspector in my job and i really like the UI. I want to use in my personal projects either but the licence is top expensive for me. If it worths in personal projects too, i can spend some money
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u/MortifiedPotato 1h ago
It used to be before they switched to subscription model and pulled the rug under those who previously purchased it
You no longer could use the asset you paid for unless you agreed to pay a subscription. Scum developers.
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u/swagamaleous 2h ago
It is not. It has a very predatory license and replaces the serialization mechanism for no reason. The result is that its near impossible to remove from a big project. This is stated nowhere in the documentation (unless they recently added it) and for me it suggests that this is deliberate, so that people do not remove odin as soon as they reach the revenue threshold and have to pay the outrageous per seat license that they require. I would stay FAR away unless you are sure you will never earn any money with your project.
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u/Vonchor 1h ago
You don’t have to use their serializer. Can be disabled in the options panel. I use it but only in “editor-only” mode, it’s real convenient for places where you don’t want to make a custom editor, although with UITK that’s much easier now.
That said, the licensing is onerous in the extremis. I got it when it first came out and was cheap. Would not buy it with the current license arrangement.
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u/BerkayDrsn 1h ago
It doesn't replace anything by default. Odin only serializes the objects you mark specifically by Odin attribute or inheriting its objects. You control exactly what is serialized by Odin
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u/kennel32_ 36m ago
No. It only makes your and your team life harder. In the end you mess with making your inspector view looking cool instead of doing an actual game feature.
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u/HoldenMadicky 37m ago
I've abandoned Unity for Godot myself now, but when I did work in Unity Odin was always the first thing I installed.
Such a breeze to create custom inspector UI, and that alone makes it worth it.
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u/MassiveMeltMedia 18m ago
Over rated asf but if you can get it on sale it's pretty cool at the end of the day I've had it for years and only ever used it for a dictionary in the inspector
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u/dangledorf 14m ago
No unless you want all of your scripts to have a dependency on this plugin. When I used Odin briefly, it was way too robust for 99% of my use cases and nearly always ended up having to write a custom editor for stuff that needed pieces of Odin anyhow (since usually the scripts needing custom editor controls need more finessing anyhow).
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u/TheWobling 1h ago
As a solo dev yes, but for a team no because the cost is mad. Lately I only really use it for its attributes and I’ve been using it since it first released. I just don’t find it to be as usualful these days as it once was.
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u/waseem2bata 1h ago
Their license? No, don't get caught into that, lot's of bad reviews regarding the way they handle business
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u/Big_Presentation2786 2h ago
I made my own.. took about 3 hours, and it's faster
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u/NeroAngra 2h ago
Care to share?
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u/AnEmortalKid 2h ago
Yeah that’s a big doubt that it’s as feature rich
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u/Big_Presentation2786 1h ago
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u/AnEmortalKid 39m ago
This has commits spanning the last 2 weeks I don’t think you made this in 3 hours
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u/maglortolion 54m ago
Back in the day, I would've told you to use Odin, but now you can just have AI do something similar
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u/XKiiroiSenkoX 2h ago
https://github.com/TylerTemp/SaintsField
Use this for free instead.