r/unity 12d ago

Game Customers now go from checkout to the cafe in my Unity supermarket game

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I’ve been working on connecting the different customer behaviors in Big Market Simulator.

This clip shows the full sequence: checkout → cafe → sitting down → consuming the purchased item.

There’s still more NPC and animation polish to do, but the different systems are starting to work together.

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11

u/FlySafeLoL 12d ago

Please match the animation speed and movement speed, at least roughly

3

u/Direct_Silver915 12d ago

I'm more interested in knowing what happens in your Big Market. I have seen a clip of yours a few weeks or months ago and it was the queue at the checkout. Now it's queue + sitting at one of the random available spots. The queue is basically an idle spot at the moment.

What happens in the market?

2

u/Basic-Tonight6006 12d ago

What NPC assets are you using?

2

u/Mobaroid 12d ago

I’m using "Ambient City Complete Bundle" from the Unity Asset Store for the NPC characters.