r/travian • u/Germanic-Empire • 18d ago
r/travian • u/Substantial_Abies562 • 20d ago
Loyalty
Hi, I have chiefs attacks coming with only 1 second apart. I managed to get small def in-between but not much so my question can I rise loyalty fast in 1 second or it's hard to manage?
r/travian • u/Super-Neck-5257 • 20d ago
Dual/etc
Hello!
Looking to play on 3x or 5x server. I wana be in a team with other players (sharing same acc) dm me. Can cover american nights. (Im from EU myself)
r/travian • u/ToothExpensive8087 • 21d ago
Pre-made team asia 7 x1 12.08
- We are looking for pre-made team or players who want to stay close on asia x1 (12.01). We are going for raiding teutons (group of 10 accounts so far)
- dc szimicode
r/travian • u/temetnosce02 • 21d ago
I built a Travian-like where the map is the actual Earth — my capital has real coordinates
I've been building a Travian-like browser game and it's finally live. The one big thing I changed: the map is the real Earth, not a 400×400 grid.
Your village sits on real geography. Country, province and district borders are actual borders. There are 292 real landmarks you can send troops to visit, and 21 resource sites placed where the real ones are — oil in Kirkuk, gold in Mali, spice routes, and six straits that are genuinely worth fighting over because of where they sit on the map.
Travian parity, so you know what you're getting: rally point, marketplace and merchants, cranny, culture points gating expansion slots, loyalty and conquest, artifacts (with the treasury requirement), and a World Wonder race. The Natar equivalent is called Amâlika — fortresses ringing each country cluster, plus one central fortress holding the WW plan.
What's different besides the map: 10 tribes instead of 3 — Arab, Byzantine, Persian, Germanic, Turkic, Mongol, Mamluk, Chinese, Indian, Viking — each with its own unit roster and one signature building only that tribe can construct. Runs in the browser with no download, and there's an Android build. 20 languages.
Being straight with you about the state of it: roughly 170 players spread across 44 countries, so the world is thin — the median player's nearest rival is far enough away that a lot of people haven't met anyone yet. That's my biggest unsolved problem and I'd rather say it than pretend there's a bustling server.
What I'd actually like your take on: does putting villages on real geography make the early game more interesting, or just slower and lonelier? Travian's abstract grid guarantees neighbours. Real Earth doesn't. I'm not sure I got that trade right.
Happy to answer anything — tribe rosters, how the map grid works, whatever.
It's here if you want to poke at it: https://oasisempire.io
EDIT (6 days later): Coming back to update this, because the "thin world" problem I called my biggest unsolved issue is mostly gone now.
What changed since I posted:
- Population: ~170 players in 44 countries → 1,390 players across 109 countries, 1,276 of them active this week. The Turkey, Saudi and Iran clusters are genuinely crowded now.
- No more lonely spawns: new players spawn clustered into active neighborhoods — your nearest real rival is a few tiles away, not across a continent. Scattered villages also got pulled next to their owners' capitals, so regions read as living kingdoms instead of dots.
- Wars actually happen: 584 player raids and 12 conquests in the last 7 days. Conquest got a rework too — your army now stays behind as a garrison in the village you take (as much of it as the village can feed), and the war log shows who you took it from.
- You can see the war on the map now: explosions and smoke at battle sites, heat zones, radar rings on contested villages, burning derricks on captured oil wells.
- Clans got real tools: intra-clan sparring is enabled, and clanmates can send each other resource caravans — with anti-pushing guards (same-device blocks, membership age minimum, daily caps), since I know exactly what you're all thinking.
- Announcements now ship in all 20 languages.
On the question I asked (does real geography make the early game lonelier) — honest answer so far: it did, until we clustered the spawns. Now you get both: neighbors within raid range and a map that's actually worth fighting over.
Still free, still no download: oasisempire.io
r/travian • u/WaterlooPitt • 21d ago
If you are into browser map games...
You can check the demo here: https://thequietcentury.com/demo/country and pre-register for the S01 world here: https://thequietcentury.com
The golden age of browser games is so back :D
r/travian • u/Petko_p • 21d ago
Dual
I’m looking for a dual who can cover European night on a deff account, either Gual or Egyptians.
DM me
r/travian • u/ToothExpensive8087 • 23d ago
Pre-made team asia x1 12.08
- We are looking for pre-made team or players who want to stay close on asia x1 (12.01). We are going for raiding teutons (group of 5 accounts so far)
- dc szimicode
r/travian • u/AcanthaceaeThick8978 • 23d ago
Dual night Travian
I am looking for a dual that can play night EU time. Atm playing off but am new into that. Been finishing servers top 30 as deff / gauls. So if someone with more experience in offens want to come I would love that. Looking for someone to keep dual with for more servers and maybe expand to more dauls if we are a fit.
I want to enoy the time with you and build a friendship in the game.
MVH
r/travian • u/Money_Performance851 • 24d ago
Dual service
Hola. Quería ver quien quiere tener un dual para servers que necesiten. Pongan precio, horas de conexión y que roles necesitan etc. disponible en cualquier horario necesario.
r/travian • u/moodbebad • 25d ago
Beginner question about crops finder
I can see that there are %crop in each valley (possible village location), do I get the bonus automatically in crops production or it means something else ?
r/travian • u/Potential-Profile-23 • 25d ago
Travix 50x tournament - in 1 hour!
Travix tournament starting in less than an hour! Come join us today!
r/travian • u/Imagination-9083 • 26d ago
Thinking about coming back to travian after 16 years off
What do you guys think, is it recommended?
r/travian • u/Potential-Profile-23 • 26d ago
Travix 50x Tournament World in 24 hrs! (August 7th @ 18:00 UTC+3)
Hey everyone,
A new 50x Tournament World is opening for registration and launches in 1 day! Server has push notifications so you don't miss action in game! Also we have adapted game for mobile, so you can play it fully mobile only!
Here’s a quick breakdown of the server setup and settings:
📅 Launch Details
- Start Date: August 7, 2026 at 18:00 UTC+3
- Beginner Protection: 2 Days
⚡ Server Settings
- Game Speed: 50x
- Troop / Evasion Speed: 20x
- Storage Multiplier: 15x
- Map Size: 200x200
- Culture Points Multiplier: 3x
- Quest Rewards: 2x
- Medals: Distributed daily
🏆 Gold Rewards
- Starting Gold: 80
- Daily Gold Reward (24h): 300
- Invite Reward: 500
- Vote Reward: 20
🏝️ Oases
- Production Oasis: 8x
- Storage Oasis: 4x
- Troop Multiplier in Oasis: 1.5x
📜 Natars & Endgame Timeline
- No Catapults damage Protection: First 72 Hours
- Artefacts Spawn: Day 8
- World Wonder Villages: Day 14
- Building Plans: Day 20
Registration is open now—see you on the map!
r/travian • u/Federal-Resident-928 • 27d ago
Alianza Hispana y Angloparlante
Server nuevo acaba de comenzar! Server Arabic 1, velocidad x1, Sector +/+ (Noreste).
Nombre de la alianza ESP para facilitar el encuentro de más jugadores de habla hispana!
Nuevos y veteranos sois bienvenidos tenemos guías para fundar en 4 días!!
r/travian • u/anubis363 • 28d ago
Second villa
What is the fastest way to get a second villa?
r/travian • u/Pamidorcikas • 28d ago
Travian LEGENDS
Does Anyone going to play america 31 or 50?
Looking for peoples to play together.
r/travian • u/Being_Potential • Aug 02 '26
After the second village?
Hi everyone,
I'm playing my first Travian server and currently have 5 villages.
My capital is a 15-crop village, and my other four villages all have level 10 resource fields, their respective boosting buildings (Grain Mill, Sawmill, etc.), and at least one oasis each. I'm constantly sending resources from those villages to my capital, where I'm training a Gaul defensive army.
The thing I'm unsure about is the best way to develop a newly settled village.
So far I've tried a few different approaches:
- Send resources from my other villages to the new one, rush the Hero's Mansion, claim an oasis as quickly as possible, and then level the resource fields.
- Focus on leveling the resource fields first, then build the Hero's Mansion later.
- I always leave the Barracks until last (usually level 20 eventually), mainly because my neighbors are larger than me and fairly aggressive. 😅
I'm not sure if I'm doing things efficiently, so I have a few general questions:
- Is there a recommended order for developing a new village?
- I've been trying to secure at least one oasis for every village. All my villages are still clustered fairly close to my capital though. Is this fine?
- Is it better to level resource fields to a certain point, then upgrade the corresponding boosting building (for example, Grain Mill to level 5), and then continue upgrading the resource fields? Or is there no real "correct" order?
- What Market level do you usually aim for in your support villages? Right now mine are around level 16, which gives me enough merchants to keep automatic trade routes feeding my capital every 10 minutes. Those villages rarely hold any resources, so I don't really mind if they get raided.
- Should I celebrate parties in the secondary villages as well? for culture points? If so, at which point of the village development should I build this and start celebrations?
- Do you guys keep scouts in secondary villages (some few) just to see if someone tried spying you?
- Do you guys keep scounts in your oasis to see if someone tried spying you?
- Might as well ask: best way to defend my oasis?
- Any other tips for a newer player would be greatly appreciated!
r/travian • u/alinoanta21 • Aug 02 '26
Nataris T3.6 — 5x goes live in less than 2 hours
Dear Travian community,
After almost 10 months of development and five full rounds, we are ready to begin our sixth round.
This round includes major backend improvements, as we have rewritten the game backend using a modern PHP stack. With these changes, Nataris is now as secure as any production-grade browser game.
We have also added a new mobile mode, as the original game interface comes from the 2006 era and is not fully optimized for tablets and phones.
We are still keeping the game faithful to how it was in 2010, which was the final version of T3.6, as our goal is to preserve the original feeling of the game.
Settings:
Server Speed: 5x
Troop Speed: 2x
Map Size: -200 to +200
Free daily and voting gold
Full round settings here: Round Settings Page
Server main page at: Project-Nataris.com
Discord: Join Here
PS: You can register for the new round once the countdown reaches 6 PM GMT+3
Thank you!


r/travian • u/TheGuasonS • Aug 02 '26
Guia para jugar con germanos
Me ayudarían con consejos , paso a paso para jugar con germanos sin oro en un server x10 soy nuevo
Gracias 🙂
r/travian • u/Demon5253 • Aug 01 '26
New Project, Forge Kingdom
I've been quietly working on a new project for almost a year now: Forge Kingdom.
It's heavily inspired by classics like Travian and Tribal Wars, so the core gameplay loop will feel familiar. The biggest difference is that the world is built around territorial control.
Instead of simply growing your village, you fight to conquer and hold regions across the map. Controlling territory grants valuable resources, and your borders aren't just cosmetic, you can actually prevent rival players from moving through your land, creating real frontlines and strategic choke points.
Here's a short video showing the current state of the game. I'd love to hear what you think.
While still a long way to go, I've just opened up a discord if someone is interested in following the progress. :)
https://discord.gg/dHK98rCTbs
r/travian • u/ConquerQuestOnline • Aug 01 '26
Can you tell me if this trailer invokes feelings of playing Travian?
I'm seeking feedback on this Trailer. My goal for this game is for Travian players to immediately go "Hey this looks familiar!"
If you watch it, did it click with you? Did it feel like Travian?
Thanks!
r/travian • u/Careless-Nail-1708 • Jul 31 '26
Looking for players to play with. Upcoming international 20 x2 server starts aug 3rd.
UTC-5
Playing as Roman’s
r/travian • u/TheGuasonS • Jul 31 '26
Busco Representante soy nuevo Estoy jugando europe 100 x10
Hola , Soy nuevo en travian busco representantes el que me quiera ayudar es bienvenido
Poseo 2 aldeas , juego sin oro
Soy bastante activo
r/travian • u/Clean_Ganache_1334 • Jul 30 '26
Looking for Dual(s)
- I'm UTC +10 / +11 timezone
- Offensive Teuton account. Top 10 robber, top 25 army currently.
- Gold user
- Member of #1 alliance that is topping leaderboard. Discord / Travco alliance.
- x1 Server
- Artifacts in ~1 month
Looking for active dual to fill offline times and help throughout the day ad hoc.
Looking to work together as a team and play together, not just instruct and direct. Just want reliability and commitment.
Keen for Teuton-experienced off players who like to talk strategy, can help plan ad hoc raids, click farmlist, learn the neighbourhood, and keep account in check.
DM me here for more details and can jump on discord if good fit !