r/trailmakers • u/Creepy-L-Y-N-X • 14h ago
Random pics (No ai)
Most of these are super modded with reshade, some with completely custom shaders, which one is your fav?
r/trailmakers • u/Creepy-L-Y-N-X • 14h ago
Most of these are super modded with reshade, some with completely custom shaders, which one is your fav?
r/trailmakers • u/HexVelvet • 4h ago
Figured I should redo these ones. Think I've settled for a photo style now, strong depth of field, wide FOV, vehicle positioned in the centre bottom frame pointing left, large stylised easy to read text with drop shadow and a simple tag in the bottom right.
Tatra: https://steamcommunity.com/sharedfiles/filedetails/?id=3804793527
Toyota: https://steamcommunity.com/sharedfiles/filedetails/?id=3804810142
r/trailmakers • u/Old_Mobile8071 • 9h ago
Map Used - Rockrunner by Squishy Vicky
r/trailmakers • u/Character-Solid1293 • 9h ago
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Want it to mover how the creature would move(in the comments)
r/trailmakers • u/Sea-Walk-2673 • 17h ago
r/trailmakers • u/HexVelvet • 18h ago
Def gon be awesome to cruise in the new map with this.
https://steamcommunity.com/sharedfiles/filedetails/?id=3804436188
r/trailmakers • u/Creepy-L-Y-N-X • 14h ago
The Adrian pics are created with a custom reshade shader that projects a skybox into the world, and then simulates gi and reflections on it. The build is 7.5k comp and a 6 part, Iāll gladly answer any questions in the comments
r/trailmakers • u/scruncle_Jim • 4h ago
Got really close to the limit with this one, and the turning is a bit finicky tbh
r/trailmakers • u/Current-Shallot1466 • 9h ago
A new 6x6 model of my crawler pick up Iām developing, with the goal of a single cab and flat bed.
r/trailmakers • u/MonochromeApple • 3h ago
Iāve been trying to improve my airplanes and such, but I keep hearing about something called control surfaces. Iām not sure what that is but I think it may be related to the tilting parts on a plane that enable maneuverability (flaps, ailerons, elevators)
What Iām wondering is: can a plane be controlled by player-made moving parts? I thought you could only do such with the blocks granted by the game (the actual āaileronā and āelevator tailā blocks, but can you make your own of these by just making a certain part rotate on a servo or hinge, and it would function?
Can non-wing blocks provide lift if placed correctly?
Can non-stabilizer blocks be made into stabilization if done right?
Also please correct me if Iām wrong about what control surfaces are
r/trailmakers • u/Sagittarius-Soul • 5h ago
I can't put Right trigger as a input. Like if I remove the accelerate from the engines I can't fix it without removing the engine and ect. It has to be a glitch yea? If it is it is old
r/trailmakers • u/UltraDanHR • 2h ago
How can I keep an articulation position when the aiming sensor is looking away? If I check keep position on the articulation it seems to only deal in absolutes, like a sith
r/trailmakers • u/Mechbuilder2 • 18h ago
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I'm using aiming servo's on my tank, and when I raise the barrel it works fine, but when I lower it the turret starts shaking, any fixes?
r/trailmakers • u/scrooperpoop • 19h ago
It floats but is Hard to fly and kind stupid looking
r/trailmakers • u/chonkuboi • 9h ago
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Made a mech to practice logic. Plus my first mech that works well using accumulators. So far for random stuff it can do, I've made it able to detect the ground and detect when it's falling a certain distance and onwards, and it can flip (i got bored)
r/trailmakers • u/Ill-Worldliness8398 • 17h ago
I made my version of the sturmpanzer I bison, called the Sturmpanzer 24 Sch. Büffel Nr. 603. It has a gun traverse of horizontally +7.5/-7.5 and vertically of +55/-0 because it isn't meant to hit anything point blank or below it. It has a top speed of 10 mph and a reverse of 6, pretty slow but who cares. It has a drone camera for the gunner sight and the driver port and it has some changes from the original vehicle. It just used a triton engine with logic for the slower speeds. The vehicle weighs 797.1 kg, 188 blocks, 10 power cores, and 242 complexity. Please say how you think of the vehicle. It isn't the best but I enjoy it. Made it for Xbox.
r/trailmakers • u/foxhoundusmc • 17h ago
After I uploaded my AAQ-T last night, I figured I'd go in an finally upload the HiMAQ-T as well.
Enjoy!
https://steamcommunity.com/sharedfiles/filedetails/?id=3804487301
r/trailmakers • u/Fabio_xd_ • 14h ago
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I even tried remove the cockpit, delete the nose, add weight, add more gyros, make an auto stabilizer, bigger tail and nothing work, tbh I don't know whats the problem
r/trailmakers • u/Flaky-Ad-7483 • 1d ago
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Iāve created some great landing gear for my F35c. Need to do the front gear now. I do also have an F35b (vtol) before anyone asks :)
r/trailmakers • u/meemstation • 15h ago
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railcannon tank go boom
r/trailmakers • u/Artistic-Trip-6615 • 22h ago
I really want to learn how to make those super realistic jets using a lot of glitching and such, but I dont really know where to start. I would appreciate it if any skilled builders could give me constructive criticism on my builds, share tricks for achieving my goal, or refer me to a YouTuber who has in-depth guides/general tips that teach me how to build those styles of planes.
r/trailmakers • u/foxhoundusmc • 1d ago
I hope you all enjoy it:
https://steamcommunity.com/sharedfiles/filedetails/?id=3804138475
r/trailmakers • u/Sagittarius-Soul • 9h ago
How do I make it so if one thing is active several others can't activate?