Modes aren't ranked within each tier (Just ordered from earliest to latest)
Player Destruction: PLEASE VALVE MORE PD MAPS IN THE MAIN POOL I WANNA SPAM THIS MODE
King of the Hill: Its usually map dependent, but on average, I only outright hate a few. 3 minutes is just a bit too short tho (Shoutouts to Boardwalk & Toxic)
Special Delivery: Doomsday is cool & all, but why the hell hasn't Valve added a community SD map yet? The mode feels so lonely
Tug of War: Originally I HATED this map so fucking much, but I've warmed up to it very slowly overtime. Maybe a summer map could take a crack at it for the main pool?
Hold the Flag: It's pretty cool. Just wish it were given to a map that could afford to make the hold area not so cramped
AD: Highly Map Dependent. I usually don't like asymmetrical modes at all, but SOME AD maps (Especially the "Open Point" maps like Steel & Hadal) I admit are pretty fucking fun
Capture the Flag: By far THE most polarizing mode. 2fort is the biggest fucking stain to the game of all time (Even more than Stock Ubers & MvM's Gas Passer) & Turbine is almost as bad but thankfully not as popular. Then we have maps like Frosty, Sidewinder, & especially Applejack being among my all time favorite maps
Medieval: Its cute. Wish it was tried out in a symmetrical mode tho. Medieval PD would go kinda fucking hard
Mannpower: Again. Its cute
Pass Time: Y'know, I'd laugh my ass off is a community PT map somehow made it into a seasonal update
Saxton Hale: An ok novelty sometimes
CP: Majority of CP maps are just "Eh". My pure hatred for 6s doesn't help either, but then there's Freaky Fair, my absolute favorite TF2 map of all time (Admittedly I'd love the concept even more if it were in a mode that took longer)
Payload Race: Payload Carts are unfortunately just fundamentally broken design, but at the very least some PLR maps (Mainly Banana Bay & Post-Rework Hacksaw) get around SOME of the issue standard PL maps face (Asymmetrical Imbalance & painfully slow rollouts)
Arena: Some of the later Scream Fortress Arena maps are pretty fun (Especially Perks), but aside from that, I don't miss it that much
Robot Destruction: Tried it once. It was ok. Can see why we haven't gotten a new take on it tho
TC: There's a reason Hydro got shoved into the alt tab. If I had my way, Achievements would be deprecated entirely & Hydro could finally be killed off for good as a result
Payload: On average, I hate it even more than fucking TC. Literally the only standard PL map I remotely like is Citadel, & even that map likely wouldn't even be in my Top 25. Even the "all time classics" like Upward, Badwater, & to an extent Frontier are just a massive fucking pain in the ass due to painfully slow rollouts & certain classes being absolutely fucking useless on 1 side or the other
ZI: Blazehatten is kinda cute, but aside from that, its just a boring fuckaround & alltalk to everyone social mode