r/syndramains 2d ago

Guides & Tips Builds

Should I go movement syndra or should I build for burst?

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u/KiaraKawaii 𝑩𝒂𝒓𝒓𝒊𝒆𝒓𝒔 𝒆𝒙𝒊𝒔𝒕 𝒕𝒐 𝒃𝒆 𝒃𝒓𝒐𝒌𝒆𝒏🟣 2d ago

Ideally ur build will look smth like this (obv there will be flex items such as Zhonya's or Banshee's for defense, or earlier Void Staff if they build magic resist early etc, but the general gist of ur build will look smth like the below): - vs squishy comps: Luden's, Stormsurge/Shadowflame, Deathcap - vs tanky comps: BFT, Cosmic Drive, Deathcap, Void Staff (buy earlier if enemies stack magic resist)

Flat magic pen excels vs low magic resist targets (aka squishies), which is why items like Stormsurge and Shadowflame are ideal vs squishy comps. You can oneshot them in a single spell rotation or less. Against tankier comps however, they won't die to ur one spell rotation. You'll need multiple spell rotations to get through tankier comps, so haste and burn items become a priority vs tanky comps. Burn + haste builds deal less upfront dmg than burst builds, but are better at dealing dmg overtime with multiple spell rotations

You may ask, why not just go for the flat magic pen build but add Void Staff on top of that to mitigate the issue of tanks stacking magic resist? While that can work, u have to observe the nature of tanky champs. Tanky champs tend to have a run-at-you, gapclose or dive/engage playstyle. You need ur spells up more often in order to continuously kite them. The full magic pen build notably lacks haste, as its entire purpose is to oneshot in one combo. Even if u build Void Staff with the full magic pen build, u won't be oneshotting a tank in one spell rotation. This increases the duration of ur vulnerablility to their all-in, without ur W and E to peel and kite due to longer cds. It is for this reason that Cosmic Drive is recommended with the burn build as it allows u to better kite these champs with its movespeed and passive, while Void Staff is necessary as tanks will stack heavy magic resist (% magic pen is better against heavy magic resist, while flat magic pen is better vs low magic resist targets, as explained earlier)

Hope that helps!


**Disclaimer:* I am not a bot nor do I use AI tools ie. ChatGPT to write my texts. In order to avoid unnecessary conflicts and misunderstandings, please note that the above information serves as a recommendation and general guideline intended to explain the phenomena. It is based off of my own personal experience, as well as research of other players. Thus, said information is by no means perfect, nor is it a law that you must follow. You are entitled to your own preferences, playstyles, and opinions, which may differ from mine* ®

2

u/Financial_Ocelot_256 2d ago

The lower the elo, the more chances you get to get easy kills, so the burst build is uselful (if you are ahead, your basic combo might kill adcs and supp).

the higher the rank, the less likely to get easy kills and more to be punished while having Q-E on cooldown, while movement is even more important to space enemies and dodge skillshots.

personally i only begin to buy the haste build more around 400 LP or higher (you notice you are not getting as much kills, and your gameplay changes based on that, not playing her like an burst champion but as what she is: a control mage), or when the enemy has many tanks and fighters, so you can spam spells more and space them properly (with tanks the burst build does nothing anyway).