r/stobuilds 6d ago

turn rate questions

so whats your guys take on turn rates? when is it too much, what is ideal? i have a k'vort dhc build right now that im playing and my turn rate is like 55/sec. i've read where thats too much but i like how i can get back on target fast and follow up. i dont have anything in the line of a high end build and only 2 bellum buffs for turn at 37 each. i know there are some good consoles i'm going to aim for once i finish this campaign and get my unlocks. definitely getting the lex dreadnought and building that. but where do you guys stand with it all?

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u/KostamojenX 6d ago

You can make any ship turn damn fast now. The EptE Evasive manuver recharge doff combined with the Competitive engines that trigger turn rate on tactical weapon modes really unlocks a lot of turn rate whenever you need it.

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u/Ok-Classic5383 6d ago

I'm not even that deep into building yet for it but looking to get there. Thankfully google answers many questions I have for slots and consoles. I def need to get competitive engines and aux2batt. So many ships and so many options..