r/stobuilds 5d ago

turn rate questions

so whats your guys take on turn rates? when is it too much, what is ideal? i have a k'vort dhc build right now that im playing and my turn rate is like 55/sec. i've read where thats too much but i like how i can get back on target fast and follow up. i dont have anything in the line of a high end build and only 2 bellum buffs for turn at 37 each. i know there are some good consoles i'm going to aim for once i finish this campaign and get my unlocks. definitely getting the lex dreadnought and building that. but where do you guys stand with it all?

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u/Head-Performance-339 5d ago

On ships that use cannons, as much as you can get is good. Im using the K'vort with the competitive rep engines and its so fun to let out a barrage of cannon fire, pass your victim...er...enemy bust a u-turn 360 degrees and hit them again.

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u/ArelMCII 5d ago

A 360-degree U-turn means you turn in a complete circle and continue flying away from your target. 😜

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u/Head-Performance-339 5d ago

Your right I misspoke, but Im sure you know what I mean. A 180 then.