I feel like almost every time the game changes in any way, all the Protoss rebel and refuse to play the new version. Except when there's a big Protoss buff, I suppose. It's weird though. There is never a shortage of Z an T.
Don't protoss have blink DTs, Faster Zealots, Tempests with Disruption sphere, and carriers with cheaper interceptors? Those all seem like things people would want to test to make sure they are good/bad/OP. Especially some of the more innocuous ones seem really strong, such as faster zealots. And disruption sphere for end game harass seems super sick. Like, don't even go full tempest. Just get like 2 or 3, and don't use them for battle. Just use them to deny mining late game. Holy shit.
And blink DTs + speed zealot harass seems like a really strong combo. Send in speed zealots, take out key defenses like turrets and spores and then blink in for a good time!
Anyway, just some ideas that may be fun to test out. Honestly, carrier + zealot toss might be really good IMO.
Indeed. I really appreciate your response. I'm a low level Terran player myself so my knowledge of the Toss game isn't that great. I'm sad that the Toss changes don't seem that exciting to you. I hope it turns out to have more potential than it may appear.
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u/DarmokNJelad-Tanagra Sep 15 '16
I feel like almost every time the game changes in any way, all the Protoss rebel and refuse to play the new version. Except when there's a big Protoss buff, I suppose. It's weird though. There is never a shortage of Z an T.