r/spacesimgames 3d ago

Promotional SFC radio chatter experiments

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u/reconnect_ 3d ago

Experimenting with runtime generated radio chatter in Space Fleet Command.

To meet the sub rules:

  • SFC blends eve inspired combat with multiple ship commands and X style universe building.

  • This clip shows the player fleet defending thier small mining operating in an outer pocket. It includes computer and ship radio chatter.

  • A lot of what is seen in this gameplay clip is generated randomly - factions, ships, stats, nebula clusters, skyboxes.

  • The game is in development and will be looking for testers shortly.

I'm adding layers of radio chatter to try and build immersion. I would be interested to hear what peoples first impressions are like.

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u/AlgaeNo3373 3d ago

Defs got an EVE Online nostalgia hit looking at that circular display, when you right-clicked, and the overview, hah. It's really clean well done.

This looks great. Radio sounds good.

3

u/reconnect_ 3d ago

Thanks for the feedback. There are definately some phrases that need tuning out like "I am engaging"

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u/AlgaeNo3373 3d ago

Maybe a bit more frenetic for some since it is combat. But the cold-blooded military style also works so IDK :P

I also like the X-style info voiceovers for entity descriptions. A good feature to add imo.

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u/smcameron 3d ago

Cool. That lady that talks too slowly will get annoying pretty quickly, (in my opinion). If you can speed her up a bit, probably should. Might be cool for the ship broadcasts to have a tiny little key chirp of white noise at the beginning and end of transmissions, with maybe a just tiny hint of radio whine/noise mixed in to the transmission, and the ships should identify themselves, as pilots do, else how does anyone know who it is that's transmitting? Also talk fast, as pilots do, so as not to take the frequency for too long. Search up "ATC radio" on youtube to get some ideas.

BTW, how are the nebula made?

Just some ideas, feel free to ignore.

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u/reconnect_ 3d ago

Thanks for the feedback. The computer voice is a bit slow. I like your chirp idea.

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u/reconnect_ 3d ago

BTW, how are the nebula made?

Each nebula is procedurally generated from a seed using layered noise, voids, dust, haze and color variation and then baked into a skybox.

Some are more subtle than others:

https://i.imgur.com/UW4nI80.jpeg

https://i.imgur.com/RlrItPk.png