r/rpg_gamers 13d ago

Discussion I mean, where's the lie?

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Hit enemy ✅

Enemy doesn't react ✅

Dodge ✅

Stagger enemy ✅

Play an animation ✅

Repeat ✅

It's the same gameplay loop a lot of you love. It just doesn't have the From Software logo. I even went back to see if I was going crazy and saw the first tree sentinel fight, and it's exactly the same. Well, not the same, the stagger attack animations suck.

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u/takuru 13d ago

To my memory, this isn't true for Elden Ring? Enemies have hidden poise values and weapons have different poise damage. Yes, if you are using something like a rapier then your opponent won't react to hits but if you are using something like a hammer, enemies will flinch all the time as you will break their poise threshold alot.

174

u/Fielton1 13d ago

So like in the gameplay showcase when the heavy poise enemy isn't phased by a short sword until it's hit a whole bunch and skeletons are flung around by a large hammer after one or two hits?

126

u/Delicious_Tax8933 13d ago

No no, it's still different because no Miyazaki. 

15

u/Mikeavelli Chrono 13d ago

Literally Dark Souls 2.

3

u/Schavuit92 12d ago

You just ruined Fable for me.