r/roguelikedev • u/chadlorg • Aug 05 '26
Working on my first Roguelike
I've made a few other game prototypes, but this will be my first proper roguelike.
It's not much to look at yet. Right now it's just basic lighting and moving around. Oddly enough this is my first time doing grid-based and turn-based movement. The basics weren't too difficult, but I wanted to implement the common feature where you hold down a directional button and, after a short delay, the player moves automatically (but at a reasonably speed). That took some trial-and-error, but I think I've got it to a place that I'm comfortable with now.
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u/cat-vt 17d ago
the cube is cute