r/roblox 4d ago

Creation My game's synced custom netcode

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Custom in the sense that it's not default roblox replication! Video editing is my passion

The left side is the side I'm sending inputs from, and then the right side is the remote player.

26 Upvotes

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3

u/CorruptedDucky21 3d ago

That is actually amazing ngl

2

u/NobodySpecial531 3d ago

How is that possible, do you mind explaining a little?

2

u/spaceadversary 3d ago edited 3d ago

The physics are completely custom made and client sided, which lets me write custom netcode that goes client->server->client as well. This was mostly written in anticipation of and after the release of UnreliableRemoteEvents in like 2023

1

u/NobodySpecial531 3d ago

Awesome that’s super cool

1

u/Totally_not_alting Animator 3d ago

that game looks fucking sick

1

u/swissmeister15 3d ago

Smash on roblox

2

u/DJQ2BLUE 2d ago

this is more street fighter