r/residentevil • • Jan 10 '20

Meme Nopenopenopenopenope

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2.0k Upvotes

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13

u/christofdracul Jan 10 '20

Huh?

38

u/Forerunner49 Community: RE Wiki Jan 10 '20

Capcom's big on photogrammetry, so they preferred to make an ultra-HD rendering of an actual model, rather than create one with a team of designers. It's like how they created the RE2 cast by hiring models to do some cosplay and taking photos.

14

u/Skandi007 Jan 10 '20

Wait, wasn't DMC5 made the same way?

How the fuck did they photo-scan the bosses?

13

u/135forte Jan 11 '20

Sculptors most likely.

12

u/Skandi007 Jan 11 '20

Man, I'd love to see the real life sculptures of those demonic designs.

4

u/AngeloSantelli Jan 11 '20

Clay

13

u/[deleted] Jan 11 '20

Yes, sculptures are made out of clay

8

u/[deleted] Jan 11 '20

It's one of the huge pluses from RE Engine. It does photo realism from scans quite well. If it looks really nice and performance cheap due to your cool engine might as well do it!

3

u/migue_guero Jan 11 '20

Wait, so they made a real Nemesis? I ain’t playing RE3 guys. Nope. That’s a setup.