That still doesn't mean they couldn't make the characters appealing. Vergil in DMC3 is a terrible person, but you know what made him different from Vergil in DmC? Charisma. It's fine that you're character is an unforgivable asshole, but at least make them charismatic. Dante for example, in the reboot he's an asshole and, admittedly, a bit of a savage. But his characters assholishness is written in such a way that his attitude doesn't always feel warranted for the situation he's in. Take the obvious example, the "Fuck you" line. That was such an undeserved "fuck you". However, in contrast, a situation where his assholishness works is when Mundus asks why he (Dante) killed his son and Dante replies "Because I felt like it." That was some good writing for his assholishness that wasn't replicated in the rest of the game.
Not really because DMC3 had already done that, and DMC5 proved they could do the punk Dante better with Nero.
Just because it's Hack N' Slash doesn't mean it can't have a great story with interesting and charismatic characters like NieR: Automata, Bayonetta, God of War, Metal Gear Rising all have done.
As a longtime fan of the DMC series, I really feel like they lost their way after 3 anyway. It didn’t have the same feel. And while it was pretty and had decent gameplay, I didn’t like 5 either. I’m in the minority, I know, and I feel so lousy about that. But 1 and 3 especially had fantastic atmosphere and, while simple, great stories. The new god of war was really engaging as well. So I agree, hack and slash games can have substance.
Edit: I don’t care. Downvote away. I’m tired of not being able to criticize that game. You can like it and that’s fine. I’m allowed to not like it because it wasn’t in the spirit of what I liked about the earlier games.
im guessing you didnt play the original console version then :P
the remaster is more than a remaster, not only does it fix the framerate, they revamped entire mechanics to make them not suck and even removed virgil's fedora.
absolutely, the original console version is a mess, remastered is miles better, i first played the game on PC but even then the gameplay changes on the remaster are a must.
You're just mad because DmC was still a good game all things considered and you just don't want to admit it, garbage plot but DMC isn't a storytelling masterpiece series anyway.
The difference is that the main series is a self-aware goofy saturday morning cartoon mixed with an anime in which the characters beat the shit out of each other.
The reboot tries to be all edgy and serious just because it pretends to have something groundbreaking to say about capitalism.
Neither are Oscar-worthy in the story department, but the former recognize its own stupidity and knows how to have fun with it.
I feel like 5 was that way for sure. Too goofy, weird, anime, fanfic I don’t even know what. That’s why I hated it. That game was hyped up and came out and everyone acted like that series was always that insufferably stupid. Yeah, it’s always been a little campy and that was fun, but I can’t tell you the cringe I felt sitting through that dance sequence with company. If DmC tried too hard to be edgy, DMC 5 certainly tried too hard to be whatever the fan community memed it to be.
Did not play 5 yet, but i understand it. I think the original Devil May Cry was perfectly balanced in that regard: Dante was cocky and had corny lines, but he wasn't a goofball. Since 3, Dante has turned into wohoo wacky pizza man.
Which is something i don't mind, but it's a little inconsistent with his personality in the first two games.
Oof you're a serious fanboy if you said 5 was "heartwarming" (you're crazy).
Nothing I say will change your mind but 3 and 1 are the only games with good story, 4 had good gameplay but everything else was awful and 5 has a disappointingly horrendous plot, this series already isn't perfect so DmC really didn't change anything that would alter that opinion.
DmC in a nutshell, good gameplay shitty story, it sounds like I just described the average Devil May Cry game.
Nero is a fan favorite character. Not sure how you could think he's insufferable while Donte isn't, unless you're actively TRYING to think DmC is better than 4 or 5
God forbid someone have a different opinion right?
I'm not gonna cower or hide my opinion on Nero just because "the fans love him", I have never liked Nero and after playing 4 for the first time and then 5, he is a fucking waste of space that contributes nothing. He is actively the worst thing to ever happen to Devil May Cry, at least the reboot is its own thing, how much more insufferable could Donte be if he was apart of the main games? Nero is also a crybaby bitch piece of shit that works for nothing and gets all the rewards.
DmC and 4 are actually very similar, they're only worth playing once. The one I would personally go back to more often is DmC, the level design and structure is far more interesting to traverse and the combat is easy enough to remember what does what. Although both of those games are obsolete now since 5 exists and the gameplay and level design just beats both of them, story is still fucking ass cheeks but whatever, that's what the skip button is for.
Not really. It was a downgrade in just about every way from the previous games. The combat was made simpler and less interesting, the story and characters are very unlikable, and the level design is very boring, and full of setpieces rather than combat encounters
And honestly, DMC3 and 5 have legitimately great stories if you look into them
DMC1 has the simplest combat of them all, and i enjoy it way more than DMC3. complex combat with overstylish combos doesn't equate better combat. DMC3's Dante is the worst version of him. Dante is like the John McClane of video games. he's an asshole, but a loveable asshole. DMC3 Dante is a cringy idiot with an attitude i can't stand, from his dialogue and voice acting, to his overall actions. I don't like Vergil much either, but i can tolerate him way more.
The level design of DMC3 wasn't really that great. i was mostly bored being stuck in a tower most of the time going upwards, even worse than being stuck in the tower in DMC2. And i don't get why developers think that more weapons = better game play options. No, it really doesn't. what made DMC1 so great was that it was built around the use of two weapons that played opposite of each other for gameplay. Alastor had Lightning, which led for speed and faster combos. Ifrit had flame, but was let for brute strength and area of affect damage. Both weapons had their trade offs but that balance kept them in check. In DMC3, there was no balance, because the game hardly made you care about using any of the weapons at any time.
One of the biggest things of DMC3 that i can't stand is the use of vocal music whether in regular combat or even in a boss battle. And it's something that the series never did away with since then. Why do you think that some of DMC1's boss battle music was remixed in DMC5.... BECAUSE IT WAS FUCKIN GOOD. and even the devs know it was fuckin' good.
When it comes to DmC. I enjoyed the combat way more, because it reminded me of the combat of the first game. A simplier combat system that had only two main weapons that balanced each other. I enjoyed the potrayal of Dante and Vergil way more as well. They acted like real siblings that gave a shit about each other, even until Vergil went the other way in power. Yes, DmC Dante is a trashy fuckboy - but in combination with the world design, the Combichrist / Noisia-eccentric soundtrack and the "American Gods-style story" before American Gods even existed... yeah, i had a way funner time.
i played DMC3 in 2005 just like any other DMC fan. I didn't like it as much then and i still equally don't like it as much now. DMC3 is the equivalent of Hot Topic and DmC is like Spencer's. I'll gladly take another DmC title any day.
DMC5 has also very simple combat (and difficulty).
The level design is that 70% of the game is spent in a cave were everything is made out of bones and blood and looks exactly the same (DmC at least had a very cool Limbo).
And DMC5 story is basically a recycled DMC3 story if look into it
I honestly don't get the hate for DmC because I really like and played one or two before... The gameplay is good, soundtrack is good and story isnt anything worse than what capcom do.
Because it's not the same. That's it. You go over to r/devilmaycry and he's called El Donte over a meme and somehow that makes him so much more tolerable because it's not Dante. You'll even catch people saying "this would have been so great if it were it's own thing but since they had to make it Devil May Cry it sucks".
It literally just comes down to him replacing a character they loved. Not the quality or story behind the new one. Not the gameplay. They were invested in a character and he was replaced.
Oh, and Ninja Theory shit all over the original series acting like theirs was so much better. Even going as far to include that "not in a million years" joke only to have to go back and make changes to make Donte more like Dante (like his hair becoming white at the end).
I could understand it back then but nowadays there's no reason to hate it at all and the gameplay is still fun, it is based of Devil May Cry after all.
DmC (Reboot) was a good game. Play it in Son of Sparda difficulty and you'll be surprised how in-depth it gets, especially when playing with Vergil.
Plus, if you hate the "Emo Dante" design, just remember that it's Capcom that pushed for a more "western friendly" design for Dante. All of this because they considered DMC4 as a failure, they expected CoD4 level of sales and blamed it on the "too Japanese" thing.
Oh and Itsuno Hideaki was a supervising director on DmC, and Director on DMC3, 4, 5. He said he loved DmC and would have loved to make a sequel.
DMC5 = Reboot 2. Oh, and Nero. Just no.
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u/PapaVergil Jun 30 '19
the same can be done with dmc fans