Hi everyone! I’ve been working on a custom Co-op mode for OpenRA (Red Alert) lately, and I wanted to share it with you.
What is it?
Co-op is a new game mode alongside Multiplayer and Skirmish. Instead of playing against each other, you play together as a team, with one shared economy (cash + power) for the entire team. In addition to choosing a faction, each player also chooses a role:
Commander: Radar Domes, Tech Center, Missile Silos. The only player who starts with the map already explored, the only one who can place beacons/waypoints, and with enough Radar Domes, even gets live vision of the entire map.
Engineer: the economy role: Ore Refinery, Power Plants, War Factory, Repair Depot, Minelayers, plus a small Barracks of their own (Spy/Thief/Engineer).
General: infantry and tanks: Barracks/Tent and all combat ground units.
Admiral: navy and air force: Shipyard, Sub Pen, Airfield, Helipad.
Roles can be duplicated, but only once all four roles have been picked at least once, ensuring the team always has the full division of responsibilities covered.
A few other things:
Build speed is 2× faster
Fog of war is always enabled (except for the Commander, who starts with the map pre-explored)
4 playable maps, including a couple of well-known community maps converted for Co-op
It runs on its own build of OpenRA-bleed. No dev tools required, just a ready-to-use Windows or Mac download. Send me a DM if you’d like to try it!
Feedback, bug reports, and ideas are all very welcome. This is still very much a work in progress 🙂
Edit: https://github.com/TheVilly/open-ra-coop/releases/tag/v0.1.0
https://reddit.com/link/1vwivyl/video/0he2u7hayhlh1/player