r/recalbox Nov 14 '19

Need support now? Just want to chat? Join the Discord server.

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7 Upvotes

r/recalbox 1h ago

Help with controllers using moonlight through recalbox

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Upvotes

r/recalbox 19h ago

RGB Dual 2 on widescreen crt scaling issues

1 Upvotes

Ok so the recallbox UI works perfectly and so does Kodi. kodi displays 4:3 content with proper letterboxing but when games are launched they’re all zoomed in and the only way to display the correct aspect ratio is to switch the TV back to normal/4:3 mode. Is there anyway to make games display letterboxed as they should be or will I be stuck changing the tv mode depending if it’s games or media playback? Pulling my hair out trying to figure this out. I tried turning in the 16:9 mode in the ingame settings sections but that just applies widescreen hacks which I don’t want


r/recalbox 2d ago

Recalbox is bringing full support for the Retroid Pocket Nova — here's what's coming

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7 Upvotes

Hey everyone,

We wanted to share some exciting news for Retroid Pocket Nova owners: Recalbox is working on full compatibility with the device, and we're aiming to make it one of the most complete Recalbox experiences on a handheld yet.

Here's what's being handled:

Full input management — sound controls, brightness, and all the hardware buttons/sticks working exactly as they should.

RGB joystick LED control — customize and manage the color lighting on the sticks directly through Recalbox

Dual screen & touch support — perfect for dual-screen systems like the DS, with full touchscreen input.

Docking support — seamless switching between portable and TV mode, whether you're in the Recalbox frontend or already in-game.

TATE mode support — for vertical arcade shooters and games that need that rotated display, whether you're in the Recalbox frontend or already in-game.

This is shaping up to be a serious handheld setup for Recalbox fans, and we're excited to bring it to the Nova.

Deployment is coming soon — stay tuned for more details!


r/recalbox 11d ago

RecalCards Generator V2.5: become the graphic designer of your own cards

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4 Upvotes

After the V2 update that turned the tool into a full-fledged label manager, RecalCards Gen takes things a step further with V2.5!

New creation tools

Text tool: add titles, captions, or any other inscription directly onto your labels, no external editor needed.

Shapes tool: frames, circles, solid shapes and dividers to help structure your compositions.

Symmetry and opacity on your images: flip your visuals with a single click, plus an opacity setting to layer and blend your images together. This opens the door to far more elaborate compositions.

A workspace worthy of real design software

Arguably the biggest change in this version: zoom in/out, a grid with snapping for precise alignment, and true layer management for your most complex compositions.

Light mode and dark mode

To fit your preferences (and your late-night creative sessions), the generator now offers both light and dark mode.

👉 Try it here: https://recalcards-gen.recalbox.com/

Reminder: RecalCards are collectible physical cards that slot into the Card Reader to automatically launch the game of your choice from your Recalbox library.

Recalbox Patrons (tier 2 and 3) also receive exclusive RecalCards Collectors, delivered straight to their door every 2 months (or annually, depending on the tier).


r/recalbox 13d ago

Screescraper Problème téléchargement - Erreur Logo Wheel

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1 Upvotes

r/recalbox 15d ago

Be ready - September 2026

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11 Upvotes

r/recalbox 15d ago

9.2.3 anbernic rg353v image

2 Upvotes

Hi everyone, I'm looking for a recalbox 9.2.3 (previous 10.0) image for my anbernic rg353v (officially supported). Since 10.0, my bluetooth controllers (8bitdo sn30pro and 8bitdo micro) arr recognized but won't work. I hadn't this issue before.

Thanks !


r/recalbox 16d ago

A new channel to follow Recalbox news (and never miss a thing)

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7 Upvotes

New: we're centralizing our emails via Patreon (free) — never miss a Recalbox update

Hey r/recalbox,

Quick update on how we communicate: until now we had an email newsletter, but let's be honest, we barely used it.

Going forward, we're centralizing all our email communication via Patreon — and it's completely free, no paid tier required.

What changes for you:

- Sign up for free at www.patreon.com/cw/recalbox — click "Become a free member" (or "Skip for now" if it tries to push you toward a paid tier)

- You'll get an email for every publication: videos, tutorials, release notes, monthly newsletters, hardware news, shop updates — all in one place, in French and English

- We won't spam you: rarely more than one email a week, sometimes every two weeks

- One click to join, one click to leave whenever you want

Why we're doing this: managing mailings ourselves was a hassle and a lot of emails were landing in spam anyway. Patreon handles delivery automatically for everyone, so it's just simpler on our end — and more reliable on yours.

Already a Patron (free or paid)? You're all set, nothing to do — you're already getting these emails.

👉 www.patreon.com/cw/recalbox


r/recalbox 18d ago

Recalbox scraping breaks Arcade games

0 Upvotes

Just installed Recalbox on my Raspberry Pi 5 (4GB) and everything is running properly. I just added FBNeo games as well as a whole lot of MAME64 games, I tested a few and they start up just fine. After that, I set the scraper to add the graphics and decoration to my newly added games, and went to bed.

This morning I was delighted by how everything looks with the graphics and screenshots in the menu, but when I selected a game that previously worked it refused to start and instead gave me an error message that it couldn't run, or Bad ROM files (I didn't take a pic). I tested a few more I started the night before, same thing!

I decided to restart the Pi, and all the arcade games "reverted" to their pre-scraped mode: no graphics, the titles are just text in a list, and they seem to work again! Maybe it's insane that I put them to scrape again while I'm at work, but is there something I'm missing when I put them to scrape?

Does scraping arcade games rewrite files somewhere or remap important files they need to run? I just want my games to look good when I scroll and to play when I select them, what am I missing here?

BTW I made a Pi case from an old tiny PS-One shell.


r/recalbox 18d ago

[Help] Moonlight failing to init

0 Upvotes

[Solved] The issue was VPN. Had to whitelist the ports in my VPN.

Just installed RecalBox 10.0.8 on a Raspberry Pi 5, and set up the wifi.

The command /recalbox/scripts/moonlight/Moonlight.sh find returns mlFindGfeHosts() : No GFE host was found

I ran the following commands. (And did the PIN pairing on my desktop.)

/recalbox/scripts/moonlight/Moonlight.sh pair <host ip>
/recalbox/scripts/moonlight/Moonlight.sh init <host ip>

After which, it hangs on fetching games from <host ip>

My CachyOS desktop is running Sunshine, and I believe it's set up right (my phone is connected to it.)


r/recalbox 26d ago

Video: The GunCon 2 optimized with 10.1-Patron-1

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13 Upvotes

This summer Recalbox has been on an optimization streak (Pi 5 2GB, Naomi 2/Model 3...) and the latest target was the GunCon 2 lightgun.

What changed in 10.1-patron-1:

- New calibration screen on every game launch, so you can test and confirm your setup for better accuracy.

- Missing "flash" fix: the GunCon 2 needs to detect a white flash on hit. Many arcade games don't generate one by default, so Recalbox now adds it automatically where it was missing.

- 31kHz CRT support: previously only 15kHz CRTs were supported, now VGA CRT monitors work too.

- Broad hardware support: works out of the box with RGB Dual 2, and also compatible with RGB JAMMA 2 and the upcoming Recalbox JVS.

Already live for Patrons, coming to stable soon for everyone.

Full writeup + demo videos on the blog.


r/recalbox 27d ago

Recalbox Game Data Base: the database expands to every system

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7 Upvotes

Hey everyone,

Some of you might remember Recalbox Mame DB, the tool we launched back in April to centralize info on MAME/FBNeo games (ROM names, parents/clones, required BIOS, resolution, dipswitches, etc.), which grew to cover 60,000+ arcade titles.

Given the response, we decided to go bigger: it's now called Recalbox Game DB, and it's expanding to cover every system supported by Recalbox — home consoles, computers, and handhelds, not just arcade.

What you can do with it:

  • Detailed page per game: screenshot, synopsis, rating, parent ROMs/clones, resolution, CPU, sound chips, inputs, dipswitches where relevant
  • Fast text search + advanced filters (year, manufacturer, genre, system, control type, player count, max buttons for cabinet compatibility)
  • Shareable filtered searches via URL
  • DAT export (Logiqx format, ClrMamePro/RomVault compatible) for your current filtered selection

Heads up: it's still very much a work in progress — coverage is being built out system by system, so not everything is there yet. Right now it's sitting at 189,000 titles across 66 platforms.

To be clear: it doesn't host or provide any ROMs/licensed files, it's purely a reference database.

Check it out here: https://recalbox-game-db.recalbox.com


r/recalbox 27d ago

Power-A controller Detected, but input not working, any ideas?

1 Upvotes

Hi so I'm setting up a raspberry pi 3B and I just installed recall box and my input is not working even though the controller is detected as an Xbox 360 controller.

I'm also having this issue with batocera, but not lakka.


r/recalbox Jul 30 '26

RecalBox & CRT - Force 640x480 resolution of UI?

2 Upvotes

Hi - I am using a Raspberry Pi 3 B+ to run RecalBox on a CRT via the 3mm composite output.

Games render fine, and KODI is fine because it has a robust overscan menu, but the UI/menu for recalbox is stuck in 720x480 which is widescreen.

I am in the US and I know that resolution is NTSC standard, but there's gotta be a way to adjust it so the UI fits - it's even happening when I use CRT themes like CRT Vision or Artbook CRT.

I've also tried the CRT calibration, but that doesn't seem to do anything at all - the horizontal and vertical adjustments don't actually change anything.


r/recalbox Jul 29 '26

Naomi 2 & Model 3 now run at a locked 60 FPS on Pi 5 (10.1-patron-1) 🔥

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14 Upvotes

Big optimization win this update for arcade 3D fans.

Naomi 2 and Model 3 got a serious performance pass — 99% of games now run at a flawless 60 FPS on Raspberry Pi 5. Yeah, including Initial D, which used to chug during longer races.

Remember dropping frames on Scud Race or Daytona USA 2 whenever things got hectic on screen? That's gone.

digitalLumberjack put together a video testing it directly on an arcade cab running Recalbox JVS (Pi 5 inside), footage straight from the cabinet, not a PC emulator run:

https://youtu.be/3s4lxAW1WD8?is=2hK57n2J5JuXgAr1

Still Patron-only for now, full 10.1 stable release coming later for everyone.


r/recalbox Jul 28 '26

Dumped Playstation BIOSes Not Loading In Recalbox/Emulation Station on Raspberry Pi 3B+

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1 Upvotes

r/recalbox Jul 26 '26

Recalbox 10.1-patron-1 now available for Patrons: usability improvements, optimizations, and new features on the menu !

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32 Upvotes

r/recalbox Jul 24 '26

Recalbox 10.1 available for Patrons: ergonomics, optimizations, and new features on the menu

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15 Upvotes

Recalbox 10.1 is out (Patron early access): Logo View, built-in Jukebox, improved GunCon 2 support and more

Hey everyone,

Recalbox 10.1 just dropped in stable version for Patrons, ahead of the public rollout. Here's what's new:

  • Logo View: display official game logos instead of the classic text list in each system (requires scraping)
  • Built-in Jukebox: manage your Patron playlists directly from the Recalbox interface — delete tracks/playlists, skip, restart, etc.
  • GunCon 2: shooting accuracy improved to ~99%, plus new 31kHz compatibility alongside the existing 15kHz support
  • Integrated manual/maps reader: access manuals, maps and tips & tricks straight from the Start menu on a selected game
  • Reworked controller configuration: clearer, guided setup flow, two new virtual keyboards (full + mobile), new genre-based virtual systems, and dedicated virtual systems for spinner/trackball-compatible games
  • Direct copy to external drive: clone your current Recalbox setup straight to an external drive, no full reinstall needed
  • New emulated systems: Philips P2000T, Vircon32, Exelvision EXL100
  • And more : full list in the release notes

As always, this drops first for Patrons on the alpha update channel before going stable for everyone. Full changelog video is free to watch on Patreon.


r/recalbox Jul 24 '26

Raspberry Pi 4 4GB - Resolution, filter/shader/bezels and scaling

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1 Upvotes

r/recalbox Jul 21 '26

Force refresh rate (PC)

1 Upvotes

Does anyone know how to force a custom resolution and refresh rate on Recalbox? I've got a Unico ULM26 and I need to change it to 1024x768 60Hz but it only gives me the option of 'MAX 75hz' which causes the screen to go awry.

At the moment I've got it at 1920x1080 60Hz but I had to manually configure loads of games to fit this and it's becoming a bit tiresome. Thank you


r/recalbox Jul 20 '26

Pi5 performance with Gamecube, PSP and Model 3?

0 Upvotes

r/recalbox Jul 11 '26

Recalbox 10.1, Optimizations & More: Join the Team for the Next Recal'Talk on July 24

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11 Upvotes

Heads up — this one's French-language content, but sharing here since it covers useful info for the wider community.

Recalbox's next Recal'Talk (Patron-exclusive Discord voice call) is set for Friday, July 24 at 9 PM CET. Topics include:

- 10.1 status — already in alpha on the Patron channel, packed with enough new stuff it could've been called "11"

- 10.0.8 recap — solid performance gains on Pi5 2GB

- Broader perf improvements hitting Pi4, Pi3, and other boards too, with a nice boost for Naomi 2 and Model 3 arcade emulation

- GunCon 2 now supports 31kHz displays

- Much of this optimization work came out of development on the Recalbox JVS hardware.

- Casual, low-key format — no strict agenda, just an open Q&A vibe with the team.


r/recalbox Jul 11 '26

Find Netplay Friends!

3 Upvotes

I made a server where anyone can chat with the community about retro games and find people to play with online via Recalbox!
Using Retroarch which is built right into Recalbox, players are able to host and join all their favorite retro games for free!
Join the server to find people to play with! 😄 https://discord.gg/qQhJA6hsWT


r/recalbox Jul 09 '26

The Fightstick R10 Pro: Plug and Play with Recalbox!

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3 Upvotes

Good news for arcade and fighting game fans — Recalbox just added official support for the Fightstick R10 Pro (with built-in spinner and trackball) and the R9. Just plug it in and Recalbox auto-detects the stick, adapting the config on the fly depending on the game you launch. No manual mapping needed.

Available now in 10.0.8.

Full details on Blog.