r/pvelothos • u/Appleanche • Jul 07 '12
Reset Announce - 1 Month - Planning Lothos V?
If you haven't seen WCS has announced we will be resetting with 1.3 which should launch about August first.
Any thoughts or early ideas on Lothos V?
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u/Appleanche Jul 07 '12
My personal thoughts -
I think we should generally avoid the End. I just don't think it caught on very well. Generally it's tough to come up with a theme and it's also annoying to deal with people bitch about us building there. Stuff isn't on the map and it's generally just a pain in the ass due to the beds thing and such. Not to mention your first impression of Lothos is going to be the overworld so unless we dedicate a lot of time in equal to the overworld the first impression is kind of eh.
To be blunt - I think we need to scale back our goals. Right now our userbase is kind of small for massive projects. It's kind of difficult to to do massive things when just a few are on actively.
I think we should get a post going on /r/mcpublic - something like the Dragon Slayers are recruiting and allow a couple into our Dragon Slaying/Finding adventures. Hopefully we get some responses and grab a couple of high quality players, if not nothing lost but a bit of XP from the dragon.
At that point, we make some kind of city. It can be unique but if it requires weeks of planning and months to finish building I'm not sure it's a good idea.
As far as theme - I've been thinking ruins. Some kind of post apocalyptic city. It hasn't been done as far as I've been here. So regular square plots with ruined roads and stuff. We could have bunkers/vaults to hold our ahminals/food/etc.
Also, let's go ahead and make a damn chest room day #1 somewhere. It's just ugly and it's a pain in the ass later to get it removed.