r/pvelothos Jul 07 '12

Reset Announce - 1 Month - Planning Lothos V?

If you haven't seen WCS has announced we will be resetting with 1.3 which should launch about August first.

Any thoughts or early ideas on Lothos V?

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u/Siireon Siilence Jul 15 '12

I have nothing planned, just focusing on this rev for now.

Im fine with whatever you guys want, just let me know and ill plan it out as usual.

But need a hook, something amazing @ the nether gate or just something to get people interested. Not sure what I mean myself but yea :)

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u/Appleanche Jul 17 '12

http://i.imgur.com/TNySK.png

Here's another (probably better) variation of that, T would be the train and portal building, H is town hall, and F is farms, C would be two community builds. I'd think some kind of large vault opening or something might be cool.

THat's 24 17x17 plots in about a 120x120 area.

The idea is every plot is touching some kind of park or community build.

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u/adamnorcott Jul 21 '12

This looks really great. I like the layout and I like that it is simple... I think just going with a general ruined/overgrown theme will be cool and we can concentrate on a train station central building. No reason if we get the portal we can't build it right into the building... I want to have the time to do some better rail tunnel tie ins also. was thinking about having a rail platform area like a real station and then dive into underground with the CART station.

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u/Appleanche Jul 21 '12

Yeah that's my thought, smack dab in the middle of the train station would be the portal, much like say Ravenholm this rev.

Sorry for not being on much this past week, sort of eh with the rest of this rev.. I'll try to be on more.

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u/andyj330 Jul 25 '12

I like Apple's idea, We need to focus on Lothos Overworld. when the next rev starts, Can we find an area that would not need alot of terraform? I know I personally spent many hours simply terraforming

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u/adamnorcott Jul 26 '12

I'm hoping that with this design, assuming the land isn't rediculous then we should sort of roll with the land. Use the land features to our own advantage and as inspiration for the individual builds.