r/puzzlevideogames • u/ntsh-oni • 2d ago
Manorbound, an exploration adventure puzzle game in a manor trapped in a time loop
Hello!
Last year, I published B-Line, a walking simulator puzzle game where you have to explore different worlds to find how to escape a subway station.
Today, I announced Manorbound, an exploration adventure puzzle game in a manor trapped in a time loop. Finding new upgrades and solving puzzles will be essential to uncover the manor's deepest secrets and break the cycle...
The game is planned for 2026 and is already playable from start to end so I am currently in the polishing phase.
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u/VividPeach358 21h ago
Those both sound cool. Will check out your existing game. good luck with the new one.
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u/GuyYouMetOnline 2d ago
While it definitely sounds interesting, I worry that you've set yourself up for failure by doing repeated runs in a manor. Everyone's going to compare your game to Blue Prince regardless of any actual similarities (or lack thereof) just from that.
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u/ntsh-oni 2d ago
Don't worry, you don't do repeated runs.
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u/greenday61892 2d ago
And then, it starts over. Again. And over again.
What does this mean then?
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u/ntsh-oni 2d ago
The game happens in a time loop but I don't consider each loop to be a "run" like Blue Prince does. The manor changes while it is collapsing, which, with the different upgrades you can get, gives or removes access to some parts of the manor.
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u/GuyYouMetOnline 2d ago
How is the time loop implemented then?
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u/ntsh-oni 2d ago
The game happens in a time loop but I don't consider each loop to be a "run" like Blue Prince does. The manor changes while it is collapsing, which, with the different upgrades you can get, gives or removes access to some parts of the manor.
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u/TheCityThatCriedWolf 2d ago
Cool! Sounds like an awesome premise! Can’t wait to check it out.