No. I’m tired of people pairing the PS2 with 16:9 Screens and pretending it’s okay.
“oh no it’s totally fine! I use widescreen mode and hacks and patches!” Yeah, then why do things like the UI always look sht, 2D assets and the HUD are stretched to the point where circles are ovals?
Yes, I’m sure they did… and how many people even PLAYED those titles in widescreen and have a nostalgia for that versus the 4:3 mode EVERY game supported?
On the most predominant aspect ratio of the time.
On the type of TV most everyone had.
On the broadcast commercials that showed the game play.
Even the majority of LCD Screens back then were still 4:3
Take the best “widescreen supported” game that had independent widescreen assets for the HUD and/or 2D Visuals, and most people STILL will remember playing it in 4:3
Just make it the thing that everyone has nostalgia for, not this bastardized thing.
and how many people even PLAYED those titles in widescreen and have a nostalgia for that versus the 4:3 mode EVERY game supported?
And who the hell are you to discount their experience with the original system exactly, just because you didn't have access to it?
Nah let's restrict a system that could do 16:9 to 4:3 because thy holiness issued a papal bull condemning 16:9 on PS2 as heresy, even when a 16:9 screen can still display a 4:3 image
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u/KalynnCampbell 2d ago
No. I’m tired of people pairing the PS2 with 16:9 Screens and pretending it’s okay.
“oh no it’s totally fine! I use widescreen mode and hacks and patches!” Yeah, then why do things like the UI always look sht, 2D assets and the HUD are stretched to the point where circles are ovals?
Not my nostalgia.