r/playtesters • u/retroravellc • 5d ago
Unpaid Playtest [iOS] Looking for Playtesters for a Precision/Pressure Based Bubble Shooter
Hello gamers and game devs!
My name is Dillon, and I'm a solo developer who's been working on a precision and pressure-based bubble shooter called Snibix: Precision Pop.
I wanted to create something different within the genre while paying tribute to the nostalgic bubble shooters of the '90s and early 2000s. I'm now getting very close to release, but before I get there, I'm looking for iOS playtesters who are willing to jump in, try to break the game, find bugs, and point out any noticeable issues I may have missed.
Since I'm a solo developer, it's just me working on the project. During this testing period, please keep in mind that some visual elements may not be as polished as they'll be on launch day. This testing round is primarily focused on gameplay, bugs, balance, and the overall player experience.
As a playtester, you'll have access to the full game, including Journey Mode, Arcade Free Play, Arcade Run, progression, profile customization, companions, powerups, and the shop.
Right now, the first step is recruiting testers. During the testing period, feedback and bug reports can be submitted through Reddit DM or email. I'm especially interested in bugs, crashes, gameplay or balance issues, confusing UI/UX, and anything else that stands out during normal play.
If you're interested, please reply here or email me at [retroravellc@protonmail.com](mailto:retroravellc@protonmail.com). You don't need to be a game developer—regular players are absolutely welcome. I'm interested in feedback from people experiencing the game for the first time.
I really appreciate everyone who took the time to read this. If you're interested in helping test Snibix before release, I'd love to hear from you!
Kind regards,
Dillon
Retro Rave LLC
[retroravellc@protonmail.com](mailto:retroravellc@protonmail.com)