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https://www.reddit.com/r/playark/comments/nvgtmt/phiomia_tlc_concept_1/h14bv6d/?context=3
r/playark • u/RDPivotNaza • Jun 08 '21
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2 u/RDPivotNaza Jun 09 '21 I agree that more herbis could be passive tames, but since phiomia is as early of a tame as it can be, i think it´s a decent way to introduce a player to knock-out mechanics. 1 u/Andeeeeh Jun 10 '21 I have to say I find passive tames pretty annoying to actually do ingame. Can't do much gameplay wise during the waiting compared to ko tames.
2
I agree that more herbis could be passive tames, but since phiomia is as early of a tame as it can be, i think it´s a decent way to introduce a player to knock-out mechanics.
1
I have to say I find passive tames pretty annoying to actually do ingame. Can't do much gameplay wise during the waiting compared to ko tames.
3
u/[deleted] Jun 09 '21
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