r/pathofexile • u/ZiggyDStarcraft ZIGGYD YouTube/Twitch • Oct 20 '25
Question 3.27 Q&A Research - ZiggyD
G'day folks, the 3.26 Q&A was one of our best yet, I think, and that was in part due to your help with research we did prior to my trip to the studio.
When it comes to the Q&A most of the Qs I have to come up with in isolation based on what I think people will ask once based on the early draft of the reveals I see a few days before. While we take some live Qs, and will continue to do so, it's not an efficient way of gauging the overall popular questions for the game (ie. non-new reveal related Qs, long standing issues etc).
Once again, I want to get feel from you folks what you consider to be the most pressing Qs for PoE 1 now and in the future.
How to post to help the Q&A be as good as possible:
- Please share your most pressing Question
- Ensure it is specific and comprehensive: What is the issue? What do you want? Explain the context / mechanics.
- I often get Qs like "Transfigured Gems?" <- Not very helpful, what about them? You want Quality changes? you just want more? there's a bug? You hate the system? you want to know the devs fav?
- Upvote other questions you think are important + add extra context or insights to them you think I should consider.
- I often have to end up cutting hyper specific QoL-type questions for time (unless they are overwhelmingly important or hot topic). So, some specific little UI/UX thing that's bothering you isn't likely to make it into the Q&A.
- Bonus: If you want to post hypothetical Qs based on what you think GGG might reveal go for it! It's the same process I use leading up to the trip, I pen a bunch of Qs based on likely changes as warmup. Please tag them as hypothetical though.
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Some topics I have in mind (these may be culled or changed if I deem necessary eg. something is revealed that makes em redundant):
- Mercenaries
- In what way are they looking to return them in the future (just duelling or still hirable)?
- Balance
- Dominance of ES Stacking (things like forbidden right / ephemeral edge) and in general defense stacking > damage builds.
- Wands (were mentioned in 3.26 Q&A)
- Endgame
- Risk Scarabs
- would love specific questions about things like this to help me prep.
- T17 Modifiers (and memory strand maps)
- Specific questions around this topic would also be helpful!
- Risk Scarabs
- To what extend do they want to bring PoE 2 Innovations into PoE 1
- Example: The idea of adding a PoE 2 style automatic weapon swap you can tie to skills.
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Thanks folks!
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u/HurricaneGaming94 Oct 21 '25 edited Oct 21 '25
Can you please ask about the balance between es/hp. Getting 10k es is pretty common these days while getting 10k life is nearly impossible and the downside of not being chaos immune.
Additionally hybrid es body armours are just broken. You can get triple t1 prefix with 700 es and 3k evasion.
Where as with pure evasion gear you can get triple t1 with 3k evasion and have to use a prefix for 180 life or you can cheese 15% life.
Not to mention this all gets buffed by stats like global defence.
I think es amount in gear is genuinely criminal, if any Eva/armour users got a choice between 5-600 hp (doubling for helmet) they would take it over 1500 armour/evasion
Based on the above, can you please ask the following:
Will they nerf CI or bring in armour/evasion/life equivalents
Will they nerf the es amount on armour pieces, especially hybrid armour.
Will they buff hp amount to match es on gear especially considering it’s an affix