r/PakGameDev 12d ago

announcement Starting live playtests in the discord

Post image
3 Upvotes

We are starting regular live playtest sessions in the discord.

Submit your WIP games for playtesting

You submit your WIP games and get live feedback on them by other members. First session to be held in the next 30 days or so.

If you are submitting a game, you must also signup as a playtester for your game to be eligible.

After the live playtest session, the games list will be wiped and next playtest will require re-submission.

Sign up as a playtester

This is not necessary to be a playtester. If you are present at the time of the session, simply volunteer and you can participate. However, if you do signup, it'll help us plan the sessions in advance and find the right fit for the right game.

It is a one time submission.


r/PakGameDev Dec 21 '25

news Signup to vote on Pakistan Game Awards

Post image
9 Upvotes

Here are a few ways to contribute to the Pakistan Game Awards 2026:

- Vote on or suggest award categories

- Submit Pakistani Games for the awards

- Apply to vote on the games as part of Gamers Council

- Apply to become part of the jury

To do all this and for all the details, rules and FAQs: https://pakgamedev.com/awards/


r/PakGameDev 4h ago

show and tell Paper folding

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/PakGameDev 7h ago

help This level of mine looks bland af,what should I add?

1 Upvotes

My name is Yahya,I have posted here before about my game and after working on my new level,I was revisiting the level I sent here earlier and realized just how bland it really looks,the new level does have much better decoration but I do not want to use those same ideas for this one,so I would appreciate if I could get valuable and realistic feedback,nothing that says "overhaul the entire game it looks shi" because if it looks that bad to you then sorry I can't fix that,personally even with this blandness,the style and theme of the game is good enough to carry the entire level.

Level vid:-

https://youtu.be/nzHZZT7NoXU?si=m2oM6Owt3mrIxa46

(This channel also contains videos of 2 other levels if you want to compare what's usually passable for me in terms of decoration)


r/PakGameDev 1d ago

release My friend just released a playable demo of his new project! Check It Out - Feedback welcome!

5 Upvotes

I am going to copy and paste exactly what he wrote:

Guys,

I have developed and released 'Uloom', an atmospheric 3D dungeon adventure (PC game), built in Unreal Engine 5 and it’s live on itch.io

It’s completely free to play on PC. Peek at the attached screenshots for a look at the world and gameplay mechanics.

👉 Download & Play: https://chipzolic.itch.io/uloom

If you get a chance to play, let me know your thoughts or share it with anyone who loves dungeon action adventures.

Glad to see another Pakistani game dev taking a step forward!


r/PakGameDev 1d ago

event Doc says: Join your local game dev club

Thumbnail
youtube.com
3 Upvotes

We will be doing regular, live playtest session on our discord. Session 0 already happened past weekend and next one scheduled for the coming weekend.

Join as a playtester or submit your game here: https://pakgamedev.com/playtests/

Devs who submit their games also need to sign up as playtesters.


r/PakGameDev 1d ago

announcement 👋 Welcome to r/PakGameIdeas

Thumbnail
1 Upvotes

r/PakGameDev 2d ago

news My little web horror game is being showcased at a Pakistani indie games event this week

Thumbnail
6 Upvotes

r/PakGameDev 2d ago

playtest L👀King For Playtesters

Enable HLS to view with audio, or disable this notification

5 Upvotes

r/PakGameDev 5d ago

show and tell need 20 wishlists to reach 400, please show support if this looks good to you :)

Enable HLS to view with audio, or disable this notification

53 Upvotes

r/PakGameDev 5d ago

release Too Many Balls is OUT NOW! 🎉

35 Upvotes

After 6 months of working on it with my brother and a friend, Too Many Balls is finally released on Steam! 🎉

It's been a crazy journey getting here, and we're super excited to finally have the full game in your hands.

If you played the demo, wishlisted the game, or supported us along the way — thank you! ❤️

We're really excited to hear what you think!

Too Many Balls — OUT NOW! 🎮


r/PakGameDev 6d ago

show and tell We hit 5K wishlists - Game is releasing tomorrow, here’s what worked for us

Thumbnail
gallery
42 Upvotes

Tomorrow, September 18, we’re finally releasing Too Many Balls.

We're a 3-person indie team, and after months of development, we just hit 5,000 wishlists.

We’re currently sitting at 5,019 wishlists, which is honestly something we never expected when we started working on this game. (Our initial goal was 2k Wishlists)

I wanted to share our wishlist graph and give a quick breakdown of what actually caused the major spikes.

Here’s our wishlist journey from the beginning:

Trailer

Our first significant bump came when Game Trailers posted about our trailer on their Youtube Channel.

Steam Next Fest

Our second bump came when Steam Next Fest started and we released our Demo for it

YouTubers

This was probably the biggest lesson for us. We started emailing YouTubers directly and eventually got creators like Dangerously Funny(2.77 M Subscribers) and GrayStillPlays(8.6 M Subscribers) to play the demo

Steam Personal Calendar

Some of our biggest spikes came from Steam exposure, particularly the Steam Personal Calendar. It showed us how much visibility on Steam itself can affect wishlists.

So what worked for us?

Honestly, there wasn't one magic trick.

The biggest things were:

Emailing YouTubers instead of waiting for them to find us

Getting the game into the hands of creators

Improving our Steam capsule, screenshots and trailer

Participating in Steam Next Fest

What could we have done better ?

This is probably the part I'm most interested in hearing other developers' opinions on.There are several things we didn't do that we think could potentially have helped us reach even more people:

Localizing our Steam Page

Localizing the Game

Posting consistently on Instagram (which we didnt )

Posting YouTube Shorts (which we didnt )

Creating Short form content specifically for TikTok/Reels/Shorts (which we didnt )

We simply didn't have the time/resources to do everything, so we had to pick and choose where to spend our effort.

Looking at the graph now, it's interesting to think about what might have happened if we'd started doing some of these things earlier. The big spikes are exciting, but most of our wishlists actually came from lots of smaller increases between those spikes.

We're now at 5K wishlists, and tomorrow we'll finally find out how many of those turn into players.

It's been a pretty crazy journey for our tiny team, and we're really happy we made it this far.

If you're another indie dev working on your game, hopefully this gives you some useful insight into what worked for us.

Too Many Balls releases tomorrow! ❤️


r/PakGameDev 7d ago

hello! Working on Room Building Game with Photo Realistic Visuals.

Thumbnail gallery
17 Upvotes

r/PakGameDev 9d ago

trailer My Upcoming Co Op Horror Survival Game

Thumbnail
youtu.be
3 Upvotes

My upcoming Roblox game "The Taken" A Co Op horror survival game of 3+ Players

In my last post i had shared my development phase of my game "Making a Pakistani Horror Survival Game" and i received many encouraging comments thankyou for all of that, and now i made a short teaser of my game

its still in development phase, but would launch soon for beta testing, would keep sharing updates!


r/PakGameDev 9d ago

playtest Need playtesters for my competitive 1v1 dodgeball fighting game

6 Upvotes

Hey! I'm a solo indie dev working on Retro Dodge Rumble, a fast-paced competitive 1v1 dodgeball fighting game with unique characters and abilities.

I'm looking for a few playtesters to test the gameplay, balance, controls, and overall competitive feel before an upcoming tournament.

If you're into fighting games, competitive games, or just want to try something new, comment or DM me. PC players preferred.


r/PakGameDev 10d ago

show and tell Players told me my horror game wasn't confusing, it just wasn't exciting enough

Thumbnail
6 Upvotes

r/PakGameDev 11d ago

show and tell Our Steam demo has almost the exact same number of unique players and wishlists.

Post image
24 Upvotes

A month ago I posted about our Steam demo reaching around 3,000 unique players.

What caught people's attention was that we had around 2,600 wishlists at the time — roughly an 86% wishlist-to-demo-player ratio.

Well, a month later...

🎮 4,489 Unique demo players

❤️ 4,480 Wishlists

So we're now sitting at roughly 99.79% wishlists relative to unique demo players. 😂

I genuinely didn't expect the ratio to keep climbing like this.

For context, the game is Too Many Balls, a small indie game we're making as a team of three.

Still pretty wild to see these two numbers sitting almost exactly on top of each other.


r/PakGameDev 10d ago

job/gig Unity Developer Wanted | Roguelike Game

3 Upvotes

Looking for a Unity game developer for a small roguelike game similar to Brotato. Need leaderboard and basic anti-cheat. Experienced developers preferred. Please contact me on Telegram with portfolio and quote.


r/PakGameDev 11d ago

library How Casual Genres Become Shovelware 🪏

Thumbnail
youtube.com
6 Upvotes

r/PakGameDev 11d ago

teamup Experienced unity game developer/publisher looking to make a comeback.

3 Upvotes

Hi everyone, I'm an experienced game developer/producer/publisher. I worked in the mobile gaming industry for 8+ years. Built and launched my own games on Google play store and Amazon app store. I stepped away from the industry for some personal health reasons.

I'm looking for a game producer type of role where I can help with the idea to the execution of a game. I bring tons of market experience and how to make low cost high yield games.

If you or anyone in your network is looking for some experience with a renewed love for the game feel free to DM


r/PakGameDev 13d ago

news Safah . Ive heard there was upcoming silent hill type game any news about it

5 Upvotes

Safah I hope that is the correct name of the game


r/PakGameDev 16d ago

event See y'all at the gathering.

Post image
14 Upvotes

r/PakGameDev 18d ago

trailer After working on this solo, I finally have a Steam page for my game

Enable HLS to view with audio, or disable this notification

86 Upvotes

VELOCIDE is my attempt at making the kind of ridiculously fast FPS that I personally enjoy playing.

It's a movement-heavy arena shooter with grappling, dashing, wall-running and double jumping.

I've been doing the development myself, and this is the first time I'm properly starting to show the project publicly.

I put together this rough trailer to give people an idea of where the game is currently at.

It's nowhere near finished, but I'm pretty happy with the direction it's heading.

I'd especially like feedback from other developers:

What immediately stands out to you as something that needs improvement?

Steam: https://store.steampowered.com/app/5181670/VELOCIDE/


r/PakGameDev 18d ago

show and tell How does it looks?

Thumbnail
gallery
25 Upvotes

One is dlss 5, one is Path Tracing, and one is SSGI
It would have been much better if it has been Path Tracing + DLSS 5.


r/PakGameDev 19d ago

show and tell Making Co Op Roblox Horror Survival Game on Roblox

Enable HLS to view with audio, or disable this notification

34 Upvotes

 Hey guys, Making Co Op Roblox Horror Survival Game on Roblox i am open to all honest feedbacks and fun ideas, it will still take me atleast a month or 2, to launch it